Alec Dundes
- Tarhish
- tarhish
- Europe/Stockholm
- Yes
- No
Alec Dundes - if you are able to provide a test world / copy where where this is happening that would be most helpful.
- On Windows 10 you can use the Export world feature.
- On Android or iOS you need to use a file explorer to navigate to Device storage > games > com.mojang > minecraftWorlds
- On Xbox or Switch the only way is to upload it to a Realm, and then download the world on Windows 10 or Android/iOS. (Please do not purchase a Realms subscription just to provide a world to us - but if you have a Realm already this may be a viable option if you wish to do so.)
If the world is larger than 10MB you can upload the world to OneDrive or a similar file sharing site, and then share the link.
Alec Dundes - Thank you so much for the test world - I can confirm that in the latest beta version, that portal works correctly, and that you can safely respawn on a bed that it placed next to the portal also.
Pallavi - If you would also like to provide a copy the world for us to test please feel free. We also believe that the chunk loading error has been fixed in the latest beta, as described in MCPE-63268.
We have the same issue here, and we can provide the world file if it helps. Two portals near to each other in the Nether, but when exiting through one of them the game sticks on Building Terrain for quite some time. Another player in the same game will see the victim appear in the portal in the overworld, and can even move them around by teleporting them, but "Building Terrain" persists.
The error only occurs when leaving the Nether, and only leaving the nether through one of the two portals, but it occurs every time you do so.
Some additional information – we were also able to replicate the bug if you die in the nether and return to a bed that is in the same area as the portal we can't exit through. We can die and return to other beds in other areas, and to that bed from the overworld, but not that bed from the nether.
Might not be strictly portal-related.
Yes, I think this should show it. https://drive.google.com/open?id=1AB3JKhBBpcLaDDOsVAtQTgY7lkmnB8wi
The portal at overworld coords 167, -267 on a floating raft was linked to one in the nether. Leaving the nether through that linked portal, or respawning at any bed on the raft (from the nether only) freezes upon loading into the overworld.
We've tried this with no resource packs loaded as well. Thank you!
Yep, I can't trigger the bug anymore in the latest beta, you're right. Thank you very much for that. I also experienced that chunk loading bug once or twice while posting, but it was so infrequent that I couldn't replicate it reliably. AFAIK it's fixed in the latest beta.
We run with a couple switch players, so for now we'll wait for nether plans until the beta goes live. Thanks again!
I was going to say this must have been a different problem from mine, since when I tried it on the beta build at the time it worked reliably, but we haven't used the world in a bit and when I loaded it up again to test it the problem's back. I shared the folder again with the below link. Sorry it's a bit large.
https://drive.google.com/open?id=1AB3JKhBBpcLaDDOsVAtQTgY7lkmnB8wi