tntfalle
- tntfalle
- JIRAUSER566306
- Europe/Stockholm
- Yes
- No
When reloading resource- and datapacks using F3+T while looking through a spyglass and releasing the spyglass trigger button while reloading, the spyglass is still expanded afterwards until the trigger button or escape
is pressed.When reloading resource- and datapacks using F3+T while looking through a spyglass and releasing the spyglass trigger button while reloading, the spyglass is still expanded afterwards until the trigger button or escape or some other keys are pressed. If you select another hotbar item, the spyglass stays extended and you can always use it without triggering by selecting it in your hotbar.
When reloading resource- and datapacks using F3+T while looking through a spyglass and releasing the spyglass trigger button while reloading, the spyglass is still expanded afterwards until the trigger button or escape or some other keys are pressed. If you select another hotbar item, the spyglass stays extended in the background and you can always use it without triggering just by selecting it in your hotbar.
When reloading resource- and datapacks using F3+T while looking through a spyglass and releasing the spyglass trigger button while reloading, the spyglass is still expanded afterwards until the trigger button
or escape or some other keys arepressed. If you select another hotbar item, the spyglass stays extended in the background and you can always use it without triggering just by selecting it in your hotbar.When reloading resource- and datapacks using F3+T while looking through a spyglass and releasing the spyglass trigger button while reloading, the spyglass is still expanded afterwards until the trigger button is pressed again. If you select another hotbar item, the spyglass stays extended in the background and you can always use it without triggering just by selecting it in your hotbar.
When reloading resource- and datapacks using F3+T while looking through a spyglass and releasing the spyglass trigger button while reloading, the spyglass is still expanded afterwards until the trigger button is pressed again. If you select another hotbar item, the spyglass stays extended in the background and you can always use it without triggering just by selecting it in your hotbar.
When reloading resource- and datapacks using F3+T while looking through a spyglass and releasing the spyglass trigger button while reloading, the spyglass is still expanded afterwards until the trigger button is pressed again. If you select another hotbar item, the spyglass stays extended in the background and you can always use it without triggering just by selecting it in your hotbar.
When placing a candle on a cake, your hunger bar is filled. However, if you do anything that requires saturation points (for example running around), the hunger bar updates back to the old stage.
(See video attached)When placing a candle on a cake, your hunger bar is filled. However, if you do anything that requires saturation points (for example running around), the hunger bar updates back to the old stage. Sorry if I confused saturation and hunger. I mean the hunger bar.
tntfalle Switch to Fabulous graphics
also applies to signs
No, it doesn't work like intended, armor is not stackable so there should only fit one piece into the bundle
This bug relates to
MC-204058, which also covers the hunger display desync@Sebexan it will be in every snapshot until it is fixed (you don't have to write it every time)