MidyGamy
- tomygamy2
- tomygamy2
- Europe/Paris
- Yes
- No
Translated with reverso.net
In mixed reality, when you get out of the flight or swimming mode, you start to float in the air without being able to go up or down, you can always resume the flight mode in creative.
https://drive.google.com/open?id=1d7UQkZ3sjGEQOYTydHYhuv3OT-LInV6N
Translated with reverso.net
In mixed reality, when you get out of the flight or swimming mode, you start to float in the air without being able to go up or down, you can always resume the flight mode in creative.
https://drive.google.com/open?id=1d7UQkZ3sjGEQOYTydHYhuv3OT-LInV6N
the video is in french
So, I don't know if it's intentional, but the camera has a weird behavior near water surfaces, if offset from the regular view and move quickly after a moment...
in Javaor old Legacy editions, there is no such thing...If it's intentional, maybe add an option to disable this... cause this feel unnatural.
So, I don't know if it's intentional, but the camera has a weird behavior near water surfaces, if offset from the regular view and move quickly after a moment...
in Javaor old Legacy editions, there is no such thing...If it's intentional, maybe add an option to disable this... cause this feel unnatural.
Videos:

















Vanilla torch texture do not exceed the model limite, so IDK. But this problem goes with all texture packs.
https://www.planetminecraft.com/texture-pack/updated-torches-bedrock-edition/
So ?
1.19.62, still have the issue
Actually, I wasn't talking about elytras, but the movement
Wasn't it fixed in 1.20.20.20 preview?
Done
Still affected in 1.21.0.22 preview