This is not so much a bug as just counting differently. To my knowledge this is neither unintentional nor a problem, and your report constitutes more of a suggestion than an actual bug report. And mind how much it would mess up all existing uses of /effect in command blocks.
Or use @p[type=Item]. Anyways, with @e[c=#] I'm pretty sure it selects the # oldest entities, and if the closest player happens to have also been the first player, then they were also the first entity.
Using just /tp @e works perfectly fine, actually, it teleports me to every single entity in the world in some unknown order instantaneously; but that doesn't really help anything
And yeah, it isn't the vanilla launcher, but it doesn't have any effect on vanilla MC, and the only effect it has on modded MC is modding it.
That is the exact same problem, just a more specific case of it, yes. And again, I did test it in vanilla after encountering it with mods, and found it.
I don't think this is quite duplicated by the teleporting back bug, this is just about them teleporting on to them from something else if I'm not mistaken.
Duplicated by MC-101725 and MC-104989 (my own bad on that one xD). Also, just found that endermen do not produce the teleporting sound effect when they appear to be teleporting away.
This is not so much a bug as just counting differently. To my knowledge this is neither unintentional nor a problem, and your report constitutes more of a suggestion than an actual bug report. And mind how much it would mess up all existing uses of /effect in command blocks.
You could use /scoreboard players test FakeGuy <objective> <min> [max].
What about when you actually do want to kill everything, then?
Or use @p[type=Item]. Anyways, with @e[c=#] I'm pretty sure it selects the # oldest entities, and if the closest player happens to have also been the first player, then they were also the first entity.
Confirmed in 1.8.7 on OS X Mavericks, with Java 8 update 51. This happens no matter what speed the minecart's traveling at.
Using just /tp @e works perfectly fine, actually, it teleports me to every single entity in the world in some unknown order instantaneously; but that doesn't really help anything
And yeah, it isn't the vanilla launcher, but it doesn't have any effect on vanilla MC, and the only effect it has on modded MC is modding it.
That is the exact same problem, just a more specific case of it, yes. And again, I did test it in vanilla after encountering it with mods, and found it.
You actually can teleport something to all entities...
If you used just /tp @e, it would work. The problem only arises when you use the [target player] argument.
Oh, and the [c=1] fix still works, so far at least.
...I just duplicated this... whoops xD
I don't think this is quite duplicated by the teleporting back bug, this is just about them teleporting on to them from something else if I'm not mistaken.
Duplicated by
MC-101725andMC-104989(my own bad on that one xD). Also, just found that endermen do not produce the teleporting sound effect when they appear to be teleporting away....
MC-103263. I... have got to be more careful knowing what I've actually clicked on.