Unfortunately, this is not something you can fix unless you destroy the blocks within the chunks and replace them, or use slabs to prevent mob spawning. The slab method is most recommended as what you have is an incredibly rare occurrence (as those 2 old Xbox versions are no longer purchasable) and is something you may want to preserve. Not for this to be opinionated, but slabs are the most efficient way to prevent mobs from spawning in general, so it is most recommended. Good luck!
I have noticed this pack to be very buggy. I would assume that by making such pack offsale while porting it to modern Bedrock, it becomes broken in a sense because Mojang has attempted to take it offsale as in the past it was onsale but very hard to be accessible in modern days-
Do your other packs (if you have any) that were purchased on old versions of Minecraft, such as during exclusive sales also fail to load?
This is a parity issue. Controls for "left hand" are lacked on Bedrock Edition, the right shift key not registering when the default settings are enabled is intentional. Java parities are bound to fix this.
This is false. I went to the Wiki page, and every sound is exactly the same among both versions, can you provide a video to prove me wrong unless I am correct in this instance?
Are the blocks up against a wall? If so, the seed will usually be pushed through the wall, and if there are more blocks behind the first, the seeds will be flung up to the top block. Otherwise, you are likely correct.
This affects many maps. Many worlds stop downloading if they have resource packs for other players. It is annoying if you have local resources enabled, especially large ones.
I would believe it is for the effect of visual flames above the torch, but I may be wrong. Can confirm although I cannot say for sure that it is intentional.
I have experienced shields not working after crouching before. This must depend on the scenario as far as I know. I would consider this as a possibility.
@Auldrick I had used chunk borders to verify location and the blob was located in the middle of the chunk, did not expand out of it. I have other images I can provide if necessary.
And more correlation: after doing a lot of looking across 3 worlds, same seed but different version, when I found some of the largest veins in a distance of about 10,000 blocks in all directions the largest were around 18-20 diamonds in Java as opposed to the 10-15 or less diamonds found in those same spaces. I kept note that not all diamonds spawn in the same places across versions however I was lucky to find multiple large veins and used commands to remove-non deepslate diamond veins. Yeah forgot to mention again it was deepslate diamond veins in particular.
Excellent, much obliged. This is way more prevalent in deepslate diamonds as I did more research but seemingly only somewhat prevalent in regular diamond ore. And for additional correspondence not once did I find any vein in Bedrock up to 18-23, largest (actually a few) were up to 17 and no more than that.
Unfortunately, this is not something you can fix unless you destroy the blocks within the chunks and replace them, or use slabs to prevent mob spawning. The slab method is most recommended as what you have is an incredibly rare occurrence (as those 2 old Xbox versions are no longer purchasable) and is something you may want to preserve. Not for this to be opinionated, but slabs are the most efficient way to prevent mobs from spawning in general, so it is most recommended. Good luck!
The common term for this occurrence is "spawn chunks" or overworld chunks being corrupted into the end.
Not to be opinionated but that's good. Post this to the Java codebase and say that the Java camel is too slow instead if you want
The Java ones however are just generally louder, the breaking/falling sound on Bedrock is already barely noticeable.
I do not think it is "Not proper behavior", I believe it is intended for falling blocks to cause the dripleaf to fall when they land on said dripleaf.
This is intended.
This bug is very obnoxious. I hope it gets patched.
I have noticed this pack to be very buggy. I would assume that by making such pack offsale while porting it to modern Bedrock, it becomes broken in a sense because Mojang has attempted to take it offsale as in the past it was onsale but very hard to be accessible in modern days-
Do your other packs (if you have any) that were purchased on old versions of Minecraft, such as during exclusive sales also fail to load?
This is a parity issue. Controls for "left hand" are lacked on Bedrock Edition, the right shift key not registering when the default settings are enabled is intentional. Java parities are bound to fix this.
This is false. I went to the Wiki page, and every sound is exactly the same among both versions, can you provide a video to prove me wrong unless I am correct in this instance?
I have noticed this as well.
Are the blocks up against a wall? If so, the seed will usually be pushed through the wall, and if there are more blocks behind the first, the seeds will be flung up to the top block. Otherwise, you are likely correct.
Did you by chance port the world over from a Legacy Console Edition? Otherwise, I would say this is world corruption.
Are you logged in?
I've noticed this happen a lot. Not always.
Are you sure it isn't the thorns sound?
Bug or not, I completely agree this should be changed.
Looting?
I've noticed this. It's quite annoying. If you reopen the crafting tab, it returns...
I attempted this, but even so, it does do damage. Odd.
This affects many maps. Many worlds stop downloading if they have resource packs for other players. It is annoying if you have local resources enabled, especially large ones.
...promoting anti-racism and better chat/realm regulations are good...
but not a bug.
I believe another savanna house has a hole in the floor too
Consider adding a bell.
Well, yeah, their arms are no longer weighing them down
Same goes for Abduction. Can confirm as long as your font is Mojangles
I would believe it is for the effect of visual flames above the torch, but I may be wrong. Can confirm although I cannot say for sure that it is intentional.
Can confirm.
...Guaranteed chickens, this is definitely a bug
Can confirm, affects IOS
Can confirm for Switch.
Can confirm, however on other devices it'll usually just freeze for a moment until the player is fully in.
Cannot confirm, have tried with multiplayer.
Verified and confirmed to be true.
Legacy console or Bedrock? Please provide an image.
Can confirm.
I have noticed a similar instance. Check the shop and try unlocking them again if you can.
Can confirm but cannot verify if this is parity related or a bug,
Can confirm.
Can confirm, yea for snow golems as well
Intentional feature, not a bug. The chickens.
Can confirm!
Confirmed.
Confirmed.
Can confirm that this is a hard may.
Likely a visual bug.
Please provide a video. I might know what you are talking about.
Seems tenable, I agree this is the case.
I have experienced shields not working after crouching before. This must depend on the scenario as far as I know. I would consider this as a possibility.
Can confirm that this is true.
Would say so, tested out and this is the case in every few world that I've tried it in, so can confirm.
Can confirm
@Auldrick I had used chunk borders to verify location and the blob was located in the middle of the chunk, did not expand out of it. I have other images I can provide if necessary.
And more correlation: after doing a lot of looking across 3 worlds, same seed but different version, when I found some of the largest veins in a distance of about 10,000 blocks in all directions the largest were around 18-20 diamonds in Java as opposed to the 10-15 or less diamonds found in those same spaces. I kept note that not all diamonds spawn in the same places across versions however I was lucky to find multiple large veins and used commands to remove-non deepslate diamond veins. Yeah forgot to mention again it was deepslate diamond veins in particular.
Mogę potwierdzić.
Can confirm.
The same goes for most letters with accent marks, such as Lithuanian, Bosnian, but also Cyrillic text is affected too.
Excellent, much obliged. This is way more prevalent in deepslate diamonds as I did more research but seemingly only somewhat prevalent in regular diamond ore. And for additional correspondence not once did I find any vein in Bedrock up to 18-23, largest (actually a few) were up to 17 and no more than that.
I am implying that I have been crouched and had the shield up and despite that it did not function.
Confirmed, also happens when you take a photo.