xXmartin11Xx
- xXmartin11Xx
- xxmartin11xx
- Europe/Stockholm
- Yes
- No
The letters Ő Ú Á Ű Ó É are too big in chat, and this causes them to be covered up by other letters. In my language we use these characters often, and they loo
gvery weird, especially under letter GThe letters Ő Ú Á Ű Ó É are too big in chat, and this causes them to be covered up by other letters. In my language we use these characters often, and they look very weird, especially under letter G
The letters Ő Ú Á Ű Ó É Í are too big in chat, and this causes them to be covered up by other letters. In my language we use these characters often, and they look very weird, especially under letter G
Decorations option doesn'Twork in superflat worldsDecorations option doesn't work in superflat worlds
So i was playing on a server and fell into a hole with a hopper at the botttom. While i was still in the air i did /kill and then did /back hoping it would negate fall damage. What happened is that
my items fell ito the hopper and i picked them up at the same time, but they were still in the hopper. I'm not sure if it's bug with a plugin or with Papermc, but if it's a vanilla dupe it would require extremely precise timing.So i was playing on a server and fell into a hole with a hopper at the botttom. While i was still in the air i did /kill and then did /back hoping it would negate fall damage. What happened is that my items fell ito the hopper and i picked them up at the same time, but they were still in the hopper. I'm not sure if it's bug with a plugin or with Papermc, but if it's a vanilla dupe it would require extremely precise timing.
So i was playing on a server and fell into a hole with a hopper at the botttom. While i was still in the air i did /kill and then did /back hoping it would negate fall damage. What happened is that my items fell ito the hopper and i picked them up at the same time, but they were still in the hopper. I'm not sure if it's bug with a plugin or with Papermc, but if it's a vanilla dupe it would require extremely precise timing. I was unable to reproduce it, but this is something that would be good to investigate
All cats in this version are 3 legged, like one of ther legs dont render at all
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All cats in this version are 3 legged, like one of ther legs dont render at all
xXmartin11Xx - PersistenceRequired Worked, thanks!
@xXmartin11Xx, please search if that has already been reported, and if not create a separate report for it. And provide seed (can be obtained with /seed) and coordinates (can by copied by pressing F3 + C) in text form.










You can add PersistenceRequired:true and they will not despawn. Like this:
{IsImmuneToZombification: 1, NoAI: 1, Invulnerable: 1, Rotation:[215f],PersistenceRequired:true}/summon minecraft:piglin ~ ~ ~
They are not supposed to. They are mushrooms, not wood.
Still a problen in 1.14.4
Still works in 1.14.4
Same with broken portals
They are not supposed to waterlog yet. Maybe they will in a later snapshot
Data corruption is not a bug and it should not be reported here
This is not a bug. You force quit minecraft so the world didn't save properly.
Are you sure it isn't caused by the resource pack?
I forgot: Villages with the old style well do this too
Some windows pcs have a function button that activates the function keys. So instead of pressing F3 + N you press Fn + F3 + N
That's what the picture shows. The part generated in 1.14.4 has ores and trees, and the part generated in 1.16.2 is just blank stone with the occasional village. On the topic of villages, if i generate a superflat world with a biome that doesn't have villages it will generate plains villages, but i see that has already been reported. Preset:
minecraft:bedrock,60*minecraft:stone;minecraft:taiga;village,mineshaft,stronghold,decoration,lake,lava_lake
Sadly, i wasnt't able to recreate it in vanilla. It might be a plugin bug, but if it works in vanilla, it would require so precise timing that it would be very impractical to use
This has been reported a lot of times already, if it really bothers you, vanillatweaks has a resource pack that fixes them
Confirmed for 1.16.3
No, this isnt the place to ask this and you sohuld email them. And you made a mistake by posting your email adress here
Soo, what is supposed to be the problem here? Of couse the river is a river biome, what did you think?
AFAIK random tickspeed doesnt affect copper weathering, nor does rain. It takes about 60-80 ingame days to change state once
https://www.youtube.com/watch?v=01YMOi3RXdM
Idk what am i doing wrong, but every time i search it comes up with totally unrelated stuff, so i report. But every single time a couple hours after i post it someone always finds a duplicate
I think i just had a stroke reading that. If it's telling you that you are already logged in and you restarted your pc that can mean you are logged in at an another location
Wrong section, this is a bedrock issue
Sounds like a big TPS lag spike, is there anything at that point that might cause it when it loads?
This issue also seems to make you unable to /give player heads of players that are not currently in the world/server
Can confirm in 1.20.1