Alexandre
- Zamburger
- JIRAUSER469968
- Europe/Stockholm
- Yes
- No
After updating our server to Minecraft 1.20.5, we encountered an issue where interaction with certain villagers was not possible (cf. attached video). When we first loaded the world, the logs displayed the error message "Failed to load offers: Item must not be minecraft:air" (cf. attached screenshot #1) and attempting to interact with the affected villagers resulted in the same message in the logs.
After reloading the server, the affected villagers lost their trades but not their levels (cf. attached screenshot #2 ; the librarian lost
theirtrades whilesstill being a master).After updating our server to Minecraft 1.20.5, we encountered an issue where interaction with certain villagers was not possible (cf. attached video). When we first loaded the world, the logs displayed the error message "Failed to load offers: Item must not be minecraft:air" (cf. attached screenshot #1) and attempting to interact with the affected villagers resulted in the same message in the logs.
After reloading the server, the affected villagers lost their trades but not their levels (cf. attached screenshot #2 ; the librarian lost its trades while still being a master).
Due to the
MC-902fix, in cases where the Obsidian platform generates inside the island,so as to replace the End Stone with air, it all drops. So the first time a playerjoins the End,they end up with75 End Stone on the floor.Exemple of seed where this happens: 115001344559158446
Due to the
MC-902fix, in cases where the Obsidian platform generates inside the island, the End Stone all drops in order to replace it with air. So the first time a player enters the End, it results in 75 End Stone laying on the floor.Exemple of seed where this happens: 115001344559158446
Insteading of using its own addons, Pedestal uses Slanted's.
This means that these quadrants never generate in Pedestal:
- trial_chambers/chamber/pedestal/quadrant_1 (
[render from the Minecraft Wiki|https://minecraft.wiki/w/File:Trial_Chambers_Pedestal_quadrant_1.png)]- trial_chambers/chamber/pedestal/quadrant_2 (
[render from the Minecraft Wiki|https://minecraft.wiki/w/File:Trial_Chambers_Pedestal_quadrant_2.png)]- trial_chambers/chamber/pedestal/quadrant_3 (
[render from the Minecraft Wiki|https://minecraft.wiki/w/File:Trial_Chambers_Pedestal_quadrant_3.png)]
Instead, these will:
- trial_chambers/chamber/slanted/quadrant_1 (
[render from the Minecraft Wiki|https://minecraft.wiki/w/File:Trial_Chambers_)]Slanted)] [_quadrant_1.png])|https://minecraft.wiki/w/File:Trial_Chambers_Pedestal_quadrant_1.png])]- trial_chambers/chamber/slanted/quadrant_2 (
[render from the Minecraft Wiki|https://minecraft.wiki/w/File:Trial_Chambers_)]Slanted)] [_quadrant_2.png])|https://minecraft.wiki/w/File:Trial_Chambers_Pedestal_quadrant_2.png])]- trial_chambers/chamber/slanted/quadrant_3 (
[render from the Minecraft Wiki|https://minecraft.wiki/w/File:Trial_Chambers_Slanted_quadrant_3.png)|https://minecraft.wiki/w/File:Trial_Chambers_Pedestal_quadrant_3.png])]- trial_chambers/chamber/slanted/quadrant_4 (
[render from the Minecraft Wiki|https://minecraft.wiki/w/File:Trial_Chambers_)]Slanted)] [_quadrant_4.png])|https://minecraft.wiki/w/File:Trial_Chambers_Pedestal_quadrant_3.png])]
This also means that these slices never generate in Pedestal:
- trial_chambers/chamber/pedestal/slice_1 (
[render from the Minecraft Wiki|https://minecraft.wiki/w/File:Trial_Chambers_)][Pedestal_slice_1.png])|https://minecraft.wiki/w/File:Trial_Chambers_Pedestal_quadrant_1.png])]- trial_chambers/chamber/pedestal/slice_2 (
[render from the Minecraft Wiki|https://minecraft.wiki/w/File:Trial_Chambers_)]Pedestal)] [_slice_2.png])|https://minecraft.wiki/w/File:Trial_Chambers_Pedestal_quadrant_2.png])]- trial_chambers/chamber/pedestal/slice_3 (
[render from the Minecraft Wiki|https://minecraft.wiki/w/File:Trial_Chambers_)]Pedestal)] [_slice_3.png])|https://minecraft.wiki/w/File:Trial_Chambers_Pedestal_quadrant_3.png])]- trial_chambers/chamber/pedestal/slice_4 (
[render from the Minecraft Wiki|https://minecraft.wiki/w/File:Trial_Chambers_)]Pedestal)] [_slice_4.png])|https://minecraft.wiki/w/File:Trial_Chambers_Pedestal_quadrant_3.png])]
Instead Slanted's ramps will replace them:
- trial_chambers/chamber/slanted/ramp_1 (
[render from the Minecraft Wiki|https://minecraft.wiki/w/File:Trial_Chambers_)]Slanted)] [_ramp_1.png])|https://minecraft.wiki/w/File:Trial_Chambers_Pedestal_quadrant_1.png])]- trial_chambers/chamber/slanted/ramp_2 (
[render from the Minecraft Wiki|https://minecraft.wiki/w/File:Trial_Chambers_)]Slanted)] [_ramp_2.png])|https://minecraft.wiki/w/File:Trial_Chambers_Pedestal_quadrant_2.png])]- trial_chambers/chamber/slanted/ramp_3 (
[render from the Minecraft Wiki|https://minecraft.wiki/w/File:Trial_Chambers_Slanted_ramp_3.png)|https://minecraft.wiki/w/File:Trial_Chambers_Pedestal_quadrant_3.png])]- trial_chambers/chamber/slanted/ramp_4 (
[render from the Minecraft Wiki|https://minecraft.wiki/w/File:Trial_Chambers_)]Slanted)] [_ramp_4.png])|https://minecraft.wiki/w/File:Trial_Chambers_Pedestal_quadrant_3.png])]
This most likely is why there are no ominous vaults in Pedestal. It seems that trial_chambers/chamber/pedestal/ominous_slice_1(
[render from the Minecraft Wiki|https://minecraft.wiki/w/File:)][Trial Chambers Pedestal ominous slice 1.png])|https://minecraft.wiki/w/File:Trial_Chambers_Pedestal_quadrant_3.png])] won't generate either.This might also explain why some dispenser traps are covered behind walls.
How to reproduce?
- Use /place structure minecraft:trial_chambers until you find a Pedestal room
- Look at the quadrants and slices/ramps
Example of seed where this happens
- -349722149179267981
- /execute in minecraft:overworld run tp @s -917.15 7.61 3006.36 -223.63 47.78
Insteading of using its own addons, Pedestal uses Slanted's.
This means that these quadrants never generate in Pedestal:
- trial_chambers/chamber/pedestal/quadrant_1 (render from the Minecraft Wiki)
- trial_chambers/chamber/pedestal/quadrant_2 (render from the Minecraft Wiki)
- trial_chambers/chamber/pedestal/quadrant_3 (render from the Minecraft Wiki)
Instead, these will:
- trial_chambers/chamber/slanted/quadrant_1 (render from the Minecraft Wiki)
- trial_chambers/chamber/slanted/quadrant_2 (render from the Minecraft Wiki)
- trial_chambers/chamber/slanted/quadrant_3 (render from the Minecraft Wiki)
- trial_chambers/chamber/slanted/quadrant_4 (render from the Minecraft Wiki)
This also means that these slices never generate in Pedestal:
- trial_chambers/chamber/pedestal/slice_1 (render from the Minecraft Wiki)
- trial_chambers/chamber/pedestal/slice_2 (render from the Minecraft Wiki)
- trial_chambers/chamber/pedestal/slice_3 (render from the Minecraft Wiki)
- trial_chambers/chamber/pedestal/slice_4 (render from the Minecraft Wiki)
Instead Slanted's ramps will replace them:
- trial_chambers/chamber/slanted/ramp_1 (render from the Minecraft Wiki)
- trial_chambers/chamber/slanted/ramp_2 (render from the Minecraft Wiki)
- trial_chambers/chamber/slanted/ramp_3 (render from the Minecraft Wiki)
- trial_chambers/chamber/slanted/ramp_4 (render from the Minecraft Wiki)
This most likely is why there are no ominous vaults in Pedestal. It seems that trial_chambers/chamber/pedestal/ominous_slice_1 (render from the Minecraft Wiki) won't generate either.
This might also explain why some dispenser traps are covered behind walls.
How to reproduce?
- Use /place structure minecraft:trial_chambers until you find a Pedestal room
- Look at the quadrants and slices/ramps
Example of seed where this happens
- -349722149179267981
- /execute in minecraft:overworld run tp @s -917.15 7.61 3006.36 -223.63 47.78
Instead
ingof using its own addons, Pedestal uses Slanted's.
This means that these quadrants never generate in Pedestal:
- trial_chambers/chamber/pedestal/quadrant_1 (render from the Minecraft Wiki)
- trial_chambers/chamber/pedestal/quadrant_2 (render from the Minecraft Wiki)
- trial_chambers/chamber/pedestal/quadrant_3 (render from the Minecraft Wiki)
Instead, these will:
- trial_chambers/chamber/slanted/quadrant_1 (render from the Minecraft Wiki)
- trial_chambers/chamber/slanted/quadrant_2 (render from the Minecraft Wiki)
- trial_chambers/chamber/slanted/quadrant_3 (render from the Minecraft Wiki)
- trial_chambers/chamber/slanted/quadrant_4 (render from the Minecraft Wiki)
This also means that these slices never generate in Pedestal:
- trial_chambers/chamber/pedestal/slice_1 (render from the Minecraft Wiki)
- trial_chambers/chamber/pedestal/slice_2 (render from the Minecraft Wiki)
- trial_chambers/chamber/pedestal/slice_3 (render from the Minecraft Wiki)
- trial_chambers/chamber/pedestal/slice_4 (render from the Minecraft Wiki)
Instead Slanted's ramps will replace them:
- trial_chambers/chamber/slanted/ramp_1 (render from the Minecraft Wiki)
- trial_chambers/chamber/slanted/ramp_2 (render from the Minecraft Wiki)
- trial_chambers/chamber/slanted/ramp_3 (render from the Minecraft Wiki)
- trial_chambers/chamber/slanted/ramp_4 (render from the Minecraft Wiki)
This most likely is why there are no ominous vaults in Pedestal. It seems that trial_chambers/chamber/pedestal/ominous_slice_1 (render from the Minecraft Wiki) won't generate either.
This might also explain why some dispenser traps are covered behind walls.
How to reproduce?
- Use /place structure minecraft:trial_chambers until you find a Pedestal room
- Look at the quadrants and slices/ramps
Example of seed where this happens
- -349722149179267981
- /execute in minecraft:overworld run tp @s -917.15 7.61 3006.36 -223.63 47.78
Instead of using its own addons, Pedestal uses Slanted's.
This means that these quadrants never generate in Pedestal:
- trial_chambers/chamber/pedestal/quadrant_1 (render from the Minecraft Wiki)
- trial_chambers/chamber/pedestal/quadrant_2 (render from the Minecraft Wiki)
- trial_chambers/chamber/pedestal/quadrant_3 (render from the Minecraft Wiki)
Instead, these will:
- trial_chambers/chamber/slanted/quadrant_1 (render from the Minecraft Wiki)
- trial_chambers/chamber/slanted/quadrant_2 (render from the Minecraft Wiki)
- trial_chambers/chamber/slanted/quadrant_3 (render from the Minecraft Wiki)
- trial_chambers/chamber/slanted/quadrant_4 (render from the Minecraft Wiki)
This also means that these slices never generate in Pedestal:
- trial_chambers/chamber/pedestal/slice_1 (render from the Minecraft Wiki)
- trial_chambers/chamber/pedestal/slice_2 (render from the Minecraft Wiki)
- trial_chambers/chamber/pedestal/slice_3 (render from the Minecraft Wiki)
- trial_chambers/chamber/pedestal/slice_4 (render from the Minecraft Wiki)
Instead Slanted's ramps will replace them:
- trial_chambers/chamber/slanted/ramp_1 (render from the Minecraft Wiki)
- trial_chambers/chamber/slanted/ramp_2 (render from the Minecraft Wiki)
- trial_chambers/chamber/slanted/ramp_3 (render from the Minecraft Wiki)
- trial_chambers/chamber/slanted/ramp_4 (render from the Minecraft Wiki)
This most likely is why there are no ominous vaults in Pedestal. It seems that trial_chambers/chamber/pedestal/ominous_slice_1 (render from the Minecraft Wiki) won't generate either.
This might also explain why some dispenser traps are covered behind walls.
How to reproduce?
- Use /place structure minecraft:trial_chambers until you find a Pedestal room
- Look at the quadrants and slices/ramps
Example of seed where this happens
- -349722149179267981
- /execute in minecraft:overworld run tp @s -917.15 7.61 3006.36 -223.63 47.78
Instead of using its own addons, Pedestal uses Slanted's.
This means that these quadrants never generate in Pedestal:
- trial_chambers/chamber/pedestal/quadrant_1 (render from the Minecraft Wiki)
- trial_chambers/chamber/pedestal/quadrant_2 (render from the Minecraft Wiki)
- trial_chambers/chamber/pedestal/quadrant_3 (render from the Minecraft Wiki)
Instead, these will:
- trial_chambers/chamber/slanted/quadrant_1 (render from the Minecraft Wiki)
- trial_chambers/chamber/slanted/quadrant_2 (render from the Minecraft Wiki)
- trial_chambers/chamber/slanted/quadrant_3 (render from the Minecraft Wiki)
- trial_chambers/chamber/slanted/quadrant_4 (render from the Minecraft Wiki)
This also means that these slices never generate in Pedestal:
- trial_chambers/chamber/pedestal/slice_1 (render from the Minecraft Wiki)
- trial_chambers/chamber/pedestal/slice_2 (render from the Minecraft Wiki)
- trial_chambers/chamber/pedestal/slice_3 (render from the Minecraft Wiki)
- trial_chambers/chamber/pedestal/slice_4 (render from the Minecraft Wiki)
Instead Slanted's ramps will replace them:
- trial_chambers/chamber/slanted/ramp_1 (render from the Minecraft Wiki)
- trial_chambers/chamber/slanted/ramp_2 (render from the Minecraft Wiki)
- trial_chambers/chamber/slanted/ramp_3 (render from the Minecraft Wiki)
- trial_chambers/chamber/slanted/ramp_4 (render from the Minecraft Wiki)
This might also explain why some dispenser traps are covered behind walls.
How to reproduce?
- Use /place structure minecraft:trial_chambers until you find a Pedestal room
- Look at the quadrants and slices/ramps
Example of seed where this happens
- -349722149179267981
- /execute in minecraft:overworld run tp @s -917.15 7.61 3006.36 -223.63 47.78
Instead of using its own addons, Pedestal uses Slanted's.
This means that these quadrants never generate in Pedestal:
- trial_chambers/chamber/pedestal/quadrant_1 (render from the Minecraft Wiki)
- trial_chambers/chamber/pedestal/quadrant_2 (render from the Minecraft Wiki)
- trial_chambers/chamber/pedestal/quadrant_3 (render from the Minecraft Wiki)
Instead, these will:
- trial_chambers/chamber/slanted/quadrant_1 (render from the Minecraft Wiki)
- trial_chambers/chamber/slanted/quadrant_2 (render from the Minecraft Wiki)
- trial_chambers/chamber/slanted/quadrant_3 (render from the Minecraft Wiki)
- trial_chambers/chamber/slanted/quadrant_4 (render from the Minecraft Wiki)
This also means that these slices never generate in Pedestal:
- trial_chambers/chamber/pedestal/slice_1 (render from the Minecraft Wiki)
- trial_chambers/chamber/pedestal/slice_2 (render from the Minecraft Wiki)
- trial_chambers/chamber/pedestal/slice_3 (render from the Minecraft Wiki)
- trial_chambers/chamber/pedestal/slice_4 (render from the Minecraft Wiki)
Instead Slanted's ramps will replace them:
- trial_chambers/chamber/slanted/ramp_1 (render from the Minecraft Wiki)
- trial_chambers/chamber/slanted/ramp_2 (render from the Minecraft Wiki)
- trial_chambers/chamber/slanted/ramp_3 (render from the Minecraft Wiki)
- trial_chambers/chamber/slanted/ramp_4 (render from the Minecraft Wiki)
This might also explain why some dispenser traps are covered behind walls.
How to reproduce?
- Use /place structure minecraft:trial_chambers until you find a Pedestal room
- Look at the quadrants and slices/ramps
Example of seed where this happens
- -349722149179267981
- /execute in minecraft:overworld run tp @s -917.15 7.61 3006.36 -223.63 47.78
Instead of using its own
addons, Pedestal uses Slanted's.
This means that these quadrants never generate in Pedestal:
- trial_chambers/chamber/pedestal/quadrant_1 (render from the Minecraft Wiki)
- trial_chambers/chamber/pedestal/quadrant_2 (render from the Minecraft Wiki)
- trial_chambers/chamber/pedestal/quadrant_3 (render from the Minecraft Wiki)
Instead, these will:
- trial_chambers/chamber/slanted/quadrant_1 (render from the Minecraft Wiki)
- trial_chambers/chamber/slanted/quadrant_2 (render from the Minecraft Wiki)
- trial_chambers/chamber/slanted/quadrant_3 (render from the Minecraft Wiki)
- trial_chambers/chamber/slanted/quadrant_4 (render from the Minecraft Wiki)
This might also explain why some dispenser traps are covered behind walls.
How to reproduce?
- Use /place structure minecraft:trial_chambers until you find a Pedestal room
- Look at the quadrants
and slices/ramps
Example of seed where this happens
- -349722149179267981
- /execute in minecraft:overworld run tp @s -917.15 7.61 3006.36 -223.63 47.78
Instead of using its own quadrants, Pedestal uses Slanted's.
This means that these quadrants never generate in Pedestal:
- trial_chambers/chamber/pedestal/quadrant_1 (render from the Minecraft Wiki)
- trial_chambers/chamber/pedestal/quadrant_2 (render from the Minecraft Wiki)
- trial_chambers/chamber/pedestal/quadrant_3 (render from the Minecraft Wiki)
Instead, these will:
- trial_chambers/chamber/slanted/quadrant_1 (render from the Minecraft Wiki)
- trial_chambers/chamber/slanted/quadrant_2 (render from the Minecraft Wiki)
- trial_chambers/chamber/slanted/quadrant_3 (render from the Minecraft Wiki)
- trial_chambers/chamber/slanted/quadrant_4 (render from the Minecraft Wiki)
This might also explain why some dispenser traps are covered behind walls.
How to reproduce?
- Use /place structure minecraft:trial_chambers until you find a Pedestal room
- Look at the quadrants
Example of seed where this happens
- -349722149179267981
- /execute in minecraft:overworld run tp @s -917.15 7.61 3006.36 -223.63 47.78
The floor patterns (made of waxed oxidized cut copper blocks) in the following addons are not symmetrical:
- eruption/quadrant_1
- eruption/quadrant_2
- eruption/quadrant_3
- eruption/quadrant_5
- eruption/slice_1
- eruption/slice_2
The walls in the following addons are not symmetrical (one end is made of copper blocks while the other is made with tuff bricks):
- eruption/quadrant_1
- eruption/quadrant_4
- eruption/quadrant_5
Th
ese both lead to odd patterns on the floor and the walls.The floor patterns (made of waxed oxidized cut copper blocks) in the following addons are not symmetrical:
- eruption/quadrant_1
- eruption/quadrant_2
- eruption/quadrant_3
- eruption/quadrant_5
- eruption/slice_1
- eruption/slice_2
The walls in the following addons are not symmetrical (one end is made of copper blocks while the other is made with tuff bricks):
- eruption/quadrant_1
- eruption/quadrant_4
- eruption/quadrant_5
This is likely not intentional as quadrant_5 reuses quadrant_4's floor pattern.
These both lead to odd patterns on the floor and the walls.
minecraft.net/live is extremely poorly translated in French (minecraft.net/fr-fr/live), causing a syntax that make absolutely no sense in some cases.
- Throughout the page, "bundle" has been translated by "lot." However, "lot" refers to a group of products in a commercial context, which is not appropriate here. "sac" would be a more accurate translation to refer to a bundle as a sack. "sac" also happens to be the translation used in the Java Edition since it was first added in 2020 - and thus has been adopted by the community (cf. crowdin)
- In the sentance "A first look at the pale garden and its hostile mob—the creaking, insight into bundles and Hardcore mode, and [...]", the first comma (follwing "the creaking" appears to have been overlooked, causing "the creaking" to be awkwardly placed in the middle of the sentence. This misplacement makes it seem as though the "insight" is what is creaking, which is clearly not the intended meaning.
- The name of the drop, "Bundles of Bravery", has been translated, however the capital letters were not kept - making it unclear that it is in fact a name (especially considering that "bundles" was poorly translated in the first place, making it even more confusing).
- Most other languages (es-es, de-de, it-it, fr-ca, etc.) seem not to translate the following names (yet fr-fr does):
- "Bundles of Bravery"
- "Minecraft Experience: Villager Rescue"
- "Hardcore" (futhermore, this one has never been translated in Java Edition ; cf. crowdin, and thus is the actual term used by the French community)
The fr-ca translation is better and could genuinly just be used for the fr-fr page. However, here is a fixed translation (although I am well aware that it won't/cannot be used):
en-us fr-fr (current) fr-fr (proposal) Watch the replay of Minecraft LIVE. Broadcast from the Mojang HQ, we unveiled new features like the pale garden biome, news on the Bundles of Bravery drop, and more! Regardez la rediffusion de Minecraft LIVE. Diffusé depuis le QG de Mojang, nous avons dévoilé de nouvelles fonctionnalités telles que le biome du jardin pâle, des nouvelles sur le lancement des lots de bravoure, et bien plus encore ! Regardez la rediffusion de Minecraft LIVE. Diffusé depuis le QG de Mojang, nous avons dévoilé de nouvelles fonctionnalités telles que le biome du jardin pâle, des nouvelles sur le lancement « Bundles of Bravery », et bien plus encore ! Get the latest and greatest news from this year’s show: A first look at the pale garden and its hostile mob—the creaking, insight into bundles and Hardcore mode, and exclusive info on A Minecraft Movie and our upcoming immersive experience, Minecraft Experience: Villager Rescue. Découvrez les dernières et meilleures nouvelles de l’émission de cette année : Un premier aperçu du jardin pâle et de sa créature hostile, le dévoilement grinçant des lots et du mode Extrême, ainsi que des informations exclusives sur le film Minecraft et notre prochaine expérience immersive, Expérience Minecraft : Sauvetage de villageois. Découvrez les dernières et meilleures nouvelles de l’émission de cette année : Un premier aperçu du jardin pâle et de sa créature hostile — le grinçant, des nouvelles sur les sacs et le mode Hardcore, ainsi que des informations exclusives sur le film Minecraft et notre prochaine expérience immersive, Minecraft Experience: Villager Rescue.
With all due respect to whoever worked on this, this seems to be a common issue, and I would recommand taking action as this unfortunately gives a very unprofessional vibe to the website/franchise.
minecraft.net/live is extremely poorly translated in French (minecraft.net/fr-fr/live), causing a syntax that make absolutely no sense in some cases.
- Throughout the page, "bundle" has been translated by "lot." However, "lot" refers to a group of products in a commercial context, which is not appropriate here. "sac" would be a more accurate translation to refer to a bundle as a sack. "sac" also happens to be the translation used in the Java Edition since it was first added in 2020 - and thus has been adopted by the community (cf. crowdin)
- In the sentance "A first look at the pale garden and its hostile mob—the creaking, insight into bundles and Hardcore mode, and [...]", the first comma (follwing "the creaking" appears to have been overlooked, causing "the creaking" to be awkwardly placed in the middle of the sentence. This misplacement makes it seem as though the "insight" is what is creaking, which is clearly not the intended meaning.
- The name of the drop, "Bundles of Bravery", has been translated, however the capital letters were not kept - making it unclear that it is in fact a name (especially considering that "bundles" was poorly translated in the first place, making it even more confusing).
- Most other languages (es-es, de-de, it-it, fr-ca, etc.) seem not to translate the following names (yet fr-fr does):
- "Bundles of Bravery"
- "Minecraft Experience: Villager Rescue"
- "Hardcore" (futhermore, this one has never been translated in Java Edition ; cf. crowdin, and thus is the actual term used by the French community)
The fr-ca translation is better and could genuinly just be used for the fr-fr page. However, here is a fixed translation (although I am well aware that it won't/cannot be used):
en-us fr-fr (current) fr-fr (proposal) Watch the replay of Minecraft LIVE. Broadcast from the Mojang HQ, we unveiled new features like the pale garden biome, news on the Bundles of Bravery drop, and more! Regardez la rediffusion de Minecraft LIVE. Diffusé depuis le QG de Mojang, nous avons dévoilé de nouvelles fonctionnalités telles que le biome du jardin pâle, des nouvelles sur le lancement des lots de bravoure, et bien plus encore ! Regardez la rediffusion de Minecraft LIVE. Diffusé depuis le QG de Mojang, nous avons dévoilé de nouvelles fonctionnalités telles que le biome du jardin pâle, des nouvelles sur le lancement « Bundles of Bravery », et bien plus encore ! Get the latest and greatest news from this year’s show: A first look at the pale garden and its hostile mob—the creaking, insight into bundles and Hardcore mode, and exclusive info on A Minecraft Movie and our upcoming immersive experience, Minecraft Experience: Villager Rescue. Découvrez les dernières et meilleures nouvelles de l’émission de cette année : Un premier aperçu du jardin pâle et de sa créature hostile, le dévoilement grinçant des lots et du mode Extrême, ainsi que des informations exclusives sur le film Minecraft et notre prochaine expérience immersive, Expérience Minecraft : Sauvetage de villageois. Découvrez les dernières et meilleures nouvelles de l’émission de cette année : Un premier aperçu du jardin pâle et de sa créature hostile — le grinçant, des nouvelles sur les sacs et le mode Hardcore, ainsi que des informations exclusives sur le film Minecraft et notre prochaine expérience immersive, Minecraft Experience: Villager Rescue.
With all due respect to whoever worked on this, this seems to be a common issue, and I would recommand taking action as this unfortunately gives a very unprofessional vibe to the website/franchise.
minecraft.net/live is extremely poorly translated in French (minecraft.net/fr-fr/live), causing a syntax that make absolutely no sense in some cases.
- Throughout the page, "bundle" has been translated by "lot." However, "lot" refers to a group of products in a commercial context, which is not appropriate here. "sac" would be a more accurate translation to refer to a bundle as a sack. "sac" also happens to be the translation used in the Java Edition since it was first added in 2020 - and thus has been adopted by the community (cf. crowdin)
- In the sentance "A first look at the pale garden and its hostile mob—the creaking, insight into bundles and Hardcore mode, and [...]", the first comma (follwing "the creaking" appears to have been overlooked, causing "the creaking" to be awkwardly placed in the middle of the sentence. This misplacement makes it seem as though the "insight" is what is creaking, which is clearly not the intended meaning.
- The name of the drop, "Bundles of Bravery", has been translated, however the capital letters were not kept - making it unclear that it is in fact a name (especially considering that "bundles" was poorly translated in the first place, making it even more confusing).
- Most other languages (es-es, de-de, it-it, fr-ca, etc.) seem not to translate the following names (yet fr-fr does):
- "Bundles of Bravery"
- "Minecraft Experience: Villager Rescue"
- "Hardcore" (futhermore, this one has never been translated in Java Edition ; cf. crowdin, and thus is the actual term used by the French community)
The fr-ca translation is better and could genuinly just be used for the fr-fr page. However, here is a fixed translation (although I am well aware that it won't/cannot be used):
en-us fr-fr (current) fr-fr (proposal) Watch the replay of Minecraft LIVE. Broadcast from the Mojang HQ, we unveiled new features like the pale garden biome, news on the Bundles of Bravery drop, and more! Regardez la rediffusion de Minecraft LIVE. Diffusé depuis le QG de Mojang, nous avons dévoilé de nouvelles fonctionnalités telles que le biome du jardin pâle, des nouvelles sur le lancement des lots de bravoure, et bien plus encore ! Regardez la rediffusion de Minecraft LIVE. Diffusé depuis le QG de Mojang, nous avons dévoilé de nouvelles fonctionnalités telles que le biome du jardin pâle, des nouvelles sur le lancement « Bundles of Bravery », et bien plus encore ! Get the latest and greatest news from this year’s show: A first look at the pale garden and its hostile mob—the creaking, insight into bundles and Hardcore mode, and exclusive info on A Minecraft Movie and our upcoming immersive experience, Minecraft Experience: Villager Rescue. Découvrez les dernières et meilleures nouvelles de l’émission de cette année : Un premier aperçu du jardin pâle et de sa créature hostile, le dévoilement grinçant des lots et du mode Extrême, ainsi que des informations exclusives sur le film Minecraft et notre prochaine expérience immersive, Expérience Minecraft : Sauvetage de villageois. Découvrez les dernières et meilleures nouvelles de l’émission de cette année : Un premier aperçu du jardin pâle et de sa créature hostile — le grinçant, des nouvelles sur les sacs et le mode Hardcore, ainsi que des informations exclusives sur le film Minecraft et notre prochaine expérience immersive, Minecraft Experience: Villager Rescue.
With all due respect to whoever worked on this, this seems to be a common issue throughout minecraft.net (whenever a page is translated), and I would recommand taking action as this unfortunately gives a very unprofessional vibe to the website/franchise.
All 3 subtitles are wrong:
- When eyeblossoms close, it is stated "Eyeblossom opens".
- When eyeblossoms open, it is stated "Eyeblossom closes".
- When eyeblossoms emit their idle sounds, it is stated "Eerie noise" although it should "Eyeblossom whispers" according to its Crowdin string (https://crowdin.com/editor/minecraft/10038/enus).
When eyeblossoms emit their idle sounds, it is stated "Eerie noise" although it should "Eyeblossom whispers" according to its Crowdin string (https://crowdin.com/editor/minecraft/10038/enus).
Eyeblossom idle sounds use the wrong subtitles
When eyeblossoms emit their idle sounds, it is stated "Eerie noise" although it should "Eyeblossom whispers" according to its Crowdin string ( https://crowdin.com/editor/minecraft/10038/enus#5382630 ).
taiga_armorer_2 does not generate with armor stands in Bedrock

































I unfortunately do not have any reproduction steps as all we did was upgrading our Minecraft Java server from 1.20.4 to 1.20.5.
I can neither provide the world download or the F3+I data as the server owner deleted that save so as to reupgrade a backup from 1.20.4 to 1.20.5 (without encountering any issue this time). Sorry.
These are indeed compatibles, though I am fairly certain that Pedestal's quandrants never generate in either chambers.
Yes, there are cases where the lines do not match the water lines (cf. the 5 newly uploaded screenshots).
I hadn't found
MC-277930when writing this, thanks for letting me know. I've edited out the block.eyeblossom.open and block.eyeblossom.close inverted subtitles.So subtitles.block.eyeblossom.idle existing yet not being used is intentional?
I have attached 8 screenshots of it:
Akin to
MC-279292, this causes pigs that appear in snowy village pens to be temperate pigs.