Client can create jittering tamed entity duplicates when teleporting
Whenever the player walks/teleports away from a tamed mob (wolf, ocelot, parrot) at a certain distance where it will teleport, the mob will glitch out. It won't move from the place; if you have more than 20 fps, it will flicker left to right. But the player is able to interact with the mob - make it sit/stand, and pick up parrots on shoulders.
In the last case you can "duplicate" a parrot: you'll have it on your shoulder and a "ghost", not interactable version of it. Jumping will make a real parrot appear, but the ghost one won't disappear.
Linked Issues
Created Issue:
Tamed Wolf Teleportation Glitch [1.10]
Whenever the player walks away from a tamed wolf at a certain distance where it will Teleportation, the wolf will glitch out. It will flicker left to right, but the player is able to sit the wolf down. [Will start randomly, mainly when in forest.]
Another problem with this is the fact if the player is more then 3 blocks away or the tamed wolf is turning to/changing directions, it will glitch out on the block it is trying to avoid, or try to turn and walk at the same time. [Appears at random times, mostly seen on fence blocks.]
Environment
Minecraft Computer [PC verison]
Minecraft 1.10
HP Windows 10 Desktop
relates to
Whenever the player walks away from a tamed wolf at a certain distance where it will Teleportation, the wolf will glitch out. It will flicker left to right, but the player is able to sit the wolf down. [Will start randomly, mainly when in forest.]
Another problem with this is the fact if the player is more then 3 blocks away or the tamed wolf is turning to/changing directions, it will glitch out on the block it is trying to avoid, or try to turn and walk at the same time. [Appears at random times, mostly seen on fence blocks.]
Whenever the player walks/teleports away from a tamed mob (wolf, ocelot, parrot) at a certain distance where it will teleport, the mob will glitch out. It won't move from the place; if you have more than 20 fps, it will flicker left to right. But the player is able to interact with the mob - make it sit/stand, and pick up parrots on shoulders.
In the last case you can "duplicate" a parrot: you'll have it on your shoulder and a "ghost", not interactable version of it. Jumping will make a real parrot appear, but the ghost one won't disappear.
Minecraft Computer [PC verison]
Minecraft 1.10
HP Windows 10 Desktop
TamedWolf Teleportation Glitch [1.10]Tamed mobs can glitch out after teleportation
Is this still an issue in the most recent versions (currently that is 1.11) of Minecraft? If so, please update the affected versions and help us keeping this ticket updated from time to time. If you are the owner/reporter of this ticket, you can modify the affected version(s) yourself.
It looks like these are fake client-side only entities.
Please check if that's still an issue for you in the latest 1.15.1 stable release