Alpha Opacity items make NBT blocks invisible when item is dropped in front of NBT block.
Much like the title says:
Items with Alpha Opacity (Semi-transparent. Like Stained Glass Blocks/Panes, Slime Blocks, Ice etc.) Make placed down NBT tag-able blocks (Like Chests, Beds, Shulker Boxes, Signs etc.) invisible when Item is dropped in front of given NBT tag-able block. Creating a see-through like hole.
The same issue does not apply with Leaves, Non-Stained Glass or Iron Bars etc. Since they are fully transparent and not semi-transparent.
Environment
OS: Windows 10, 64-bit - Latest update of Version 1809
Java: Latest Java version (I think.) - Version 8 Update 191
GPU: Nvidia GTX 1070 - Latest driver
CPU: Intel i7-7700 - Latest driver
RAM: 16 GB
JVM arguments (In the launcher): Standard (-Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M)
No mods or anything - I only use a self-made (Build from scratch) resource pack that changes very few items, icons and blocks
Created Issue:
Alpha Opacity items make NBT blocks invisible when item is dropped in front of NBT block.
Much like the title says:
Items with Alpha Opacity (Semi-transparent. Like Stained Glass Blocks/Panes, Slime Blocks, Ice etc.) Make placed down NBT tag-able blocks (Like Chests, Beds, Shulker Boxes, Signs etc.) invisible when Item is dropped in front of given NBT tag-able block. Creating a see-through like hole.
The same issue does not apply with Leaves, Non-Stained Glass, Iron Bars etc. Since they are fully transparent and not semi-transparent.
Environment
OS: Windows 10, 64-bit - Latest update of Version 1809
Java: Latest Java version (I think.) - Version 8 Update 191
GPU: Nvidia GTX 1070 - Latest driver
CPU: Intel i7-7700 - Latest driver
RAM: 16 GB
JVM arguments (In the launcher): Standard (-Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M)
No mods or anything - I only use a self-made (Build from scratch) resource pack that changes very few items, icons and blocks
Much like the title says:
Items with Alpha Opacity (Semi-transparent. Like Stained Glass Blocks/Panes, Slime Blocks, Ice etc.) Make placed down NBT tag-able blocks (Like Chests, Beds, Shulker Boxes, Signs etc.) invisible when Item is dropped in front of given NBT tag-able block. Creating a see-through like hole.
The same issue does not apply with Leaves, Non-Stained Glass
,Iron Bars etc. Since they are fully transparent and not semi-transparent.Much like the title says:
Items with Alpha Opacity (Semi-transparent. Like Stained Glass Blocks/Panes, Slime Blocks, Ice etc.) Make placed down NBT tag-able blocks (Like Chests, Beds, Shulker Boxes, Signs etc.) invisible when Item is dropped in front of given NBT tag-able block. Creating a see-through like hole.
The same issue does not apply with Leaves, Non-Stained Glass or Iron Bars etc. Since they are fully transparent and not semi-transparent.
