Item Frames not breaking directly or dropping items
Item frames will not drop, update or move the item when directly interacted with. Will only disappear, after a slight lag, when the connected block is broken. Neither the frame nor the stored item will drop.
I'm in a single-player survival world, started around 1.14.0 and has been optimised for 1.14.4.
Linked Issues
Created Issue:
Item Frames not breaking directly or dropping items
Item frames will not drop, update or move the item when directly interacted with. Will only disappear, after a slight lag, when the connected block is broken. Neither the frame nor the stored item will drop.
I'm in a single-player survival world, started around 1.14.0 and has been optimised for 1.14.4.
Environment
Java, Mac OSX, Single-Player Survival World
Java, Mac OSX, Single-Player Survival World
is duplicated by
is duplicated by
duplicates
Thank you for your report!
We're actually already tracking this issue in MC-158158, so I resolved and linked this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature in the future to see if the issue has already been reported.
We do not have enough information to find the cause of this issue.
Please run /debug start, wait a while and then run /debug stop. Afterwards, run /debug report.
If you do not have the permission to run these commands, open your world to LAN and enable cheats. If you're on a server, make sure that you're a server operator in order to execute these commands.
Then, please attach the profile results found in minecraft/debug/profile-results-<DATE>.txt, as well as the debug report found in minecraft/debug/debug-report-<DATE>.zip here.
This issue has been temporarily closed as Awaiting Response. Once the requested information has been delivered, the report will be reopened automatically.
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I've run debug while running the game with fabric and without. I realised that I can break an empty item frame and it disappears, but the item frame doesn't drop
I've also attached another video of the empty item frame disappearing, which I took during one of the debugs
Since 1.14.4 I've had lag issues in these spawning chunks and have removed farms. In 1.14.3 I had more farms and no game-ending lag, and my item frames acted as normal
Yeah, the item frame issue definitely stems from server lag. In the debug profile, it says that roughly 15% of the performance is taken up by villager AI. Do you have your villagers in some trading cells, and how do those look?
Now, that's certainly not the only cause of the lag, but it seems to be the most major one.
Edit: Also, please note that we generally cannot help you with any issues that occur while you're running mods (such as Fabric).
I have around 20 villagers in a trading hall, in 1x2 rooms with their work station. Their occupations were set in 1.14.3. I have an additional 6 in an iron farm, with 2 sets of 3 together. I had about double that before the 1.14.4 update, but got rid of them when villager mechanics settled. I did not have the problem with item frames prior. I've moved more intensive farms outside of the spawn chunks, but the farms I use only created client-side lag, not server.
I'm aware that you cannot help with issues with mods, that's why I attached a debug report from just vanilla, which still experiences the issue. I've optimised the world, again, and deleted the cache after removing some farms. I've also turned off any intensive farms while running this debug, and the issue still occurs.
I've also had issues with other entities that I thought were just random glitches, but then after the first optimisation, they reappeared. I had lost 2 chickens, name tagged, almost as soon as they were tagged, but since I didn't see them disappear I assumed they just wandered off or something, but then they reappeared in the same fenced area after optimising.
Also been having issues with boats that disappear when broken.
Can you attach your world to this ticket? If the file size is too large, please upload it somewhere else and then link to it here.
https://www.dropbox.com/sh/2croyqztveq4h4j/AAAgKq0TL13Vy6bduokIxsaFa?dl=0
Hmm, can confirm, even newly placed item frames are affected. It doesn't just affect a single chunk, but multiple ones. TPS seems alright. I also took a look into the NBT and I couldn't find anything suspicious there. No messages in the log either.
Found out what's causing the issue: The gamerule doEntityDrops being false prevents item frames from being taken items out off, or being broken. We already have another ticket about that (
MC-130558), so I resolved this ticket as a duplicate and linked it accordingly. Feel free to add a vote to that ticket.