Ravagers don't attack targets when rides by any mob
Created Issue:
Ravagers don't attack targets when rides by any mob
Changed Summary:
Ravagers don't attack targets when be rides by any mob
Changed Summary:
Ravagers don't attack targets whenberides by any mob
Changed Description:
Added Attachments:
MC-147387 isn't completely fixed , if a non-illager mob(like skeleton) is riding a ravager, the ravager won't attack players, villagers, wandering traders and iron golem, MC-147387 will still happen.
You can run this command to summon a ravager with a skeleton archer:
summon ravager ~ ~ ~ {Passengers:[{id:"skeleton",HandItems:[{id:"bow",Count:1b},{}]}]}
Otherwise,the comment of the moderator in MC-165035 is wrong, the passengers can only expand the pathfind AI of the ridden mob, can't displace AI of the ridden mob, if change the ravager to zombie(Both of zombies and ravager will attack villagers), the zombie will attack villagers normally, but the skeleton won't attack villagers, the skeleton on the zombie will only make zombie running away from wolves.


A ridden ravager's behaviour is always controlled by its passenger. For example, if a zombie rides the ravager, the ravager will act like a zombie. As chickens don't attack villagers, it is to be expected that the ravager won't attack villagers either.
Please reopen when zombies rides by any mob, the zombie still attack and chase the targets.

This actually duplicates
MC-43258, which was later resolved as, "Works As Intended". Passengers will control the mob that they're riding, however, this can be overridden under certain circumstances. Please see the duplicated link for further details.[Mod] Avoma -
MC-43258is not about the same thing. That report is about the behavior of the ride overriding the behavior of the rider (chicken will still be lured by seeds even though its being ridden by a zombie), this one is about the behavior of the rider overriding the behavior of the ride (chicken riding ravager makes ravager not attack villagers).