Falling sand drop with half in the air because of the idbox
What I expected to happen was...:
In both situation, sand will return to a solid block
What actually happened was...:
only the falling block with a non-air under it will turn into solid block
Steps to Reproduce:
summon/place a falling block with something like 3/4 in air and 1/4 above a solid block (with a command block it's : )
summon minecraft:falling_block ~ ~3 ~0.75 {Time:1}
and if next to the solid block there is :
-block (torch, full block...) : sand turn it into solid block ![]()
-air : sand stay as a falling block and it drop ![]()
(note : I used the same setup as MC-165728 but it's only because I had found with this bugreport)
Linked Issues
testing discovered1
Created Issue:
Falling sand drop with honey block because of the idbox
By pushing a falling sand with a piston to honey block, sand slide to a block (like entities)
but instead turning it into a solid block, it drop
By pushing a falling sand with a piston to honey block, sandslide to a block (like entities)but instead turning it into a solid block, it drop
What I expected to happen was...:
In both situation, sand will return to a solid block
What actually happened was...:
only the falling block with a non-air under it will turn into solid blockSteps to Reproduce:
summon/place a falling block with something like 3/4 in air and 1/4 above a solid block
and if next to the solid block there is :
-block (torch, full block...) : sand turn it into solid block
-air : sand stay as a falling block and it drop
Falling sand drop with honey blockbecause of the idboxFalling sand drop with half in the air because of the idbox
What I expected to happen was...:
In both situation, sand will return to a solid block
What actually happened was...:
only the falling block with a non-air under it will turn into solid blockSteps to Reproduce:
summon/place a falling block with something like 3/4 in air and 1/4 above a solid block
and if next to the solid block there is :
-block (torch, full block...) : sand turn it into solid block
-air : sand stay as a falling block and it drop
What I expected to happen was...:
In both situation, sand will return to a solid block
What actually happened was...:
only the falling block with a non-air under it will turn into solid blockSteps to Reproduce:
summon/place a falling block with something like 3/4 in air and 1/4 above a solid block (with a command block it's : )
summon minecraft:falling_block ~ ~3 ~0.75 {Time:1}and if next to the solid block there is :
-block (torch, full block...) : sand turn it into solid block
-air : sand stay as a falling block and it drop
(note : I used the same setup as
MC-165728but it's only because I had found with this bugreport)
testing discovered



Jiogo18 Can you clarify this report and provide a video or repro steps? When i try to reproduce, the sand is behaving as intended and slides down the honey without popping after being pushed with a piston.
Oops sorry, it's not because of honey, i had placed a block under the honey, the sand stay in air.
(replace honey by fence and it doesn't change anything, we need just to create a falling block how isn't on a single block)
It's a little bit confused in my head, I had seen something strange but i don't know how to describe it.
Copy/pasting from [Mod] NeunEinser
"I used the same setup as in the video from https://bugs.mojang.com/browse/MC-165728, with a solid block at the end of the pillar
It's important that the falling block is pushed against the honey block's hitbox. It happens because the honey block has a collision box slightly lower than a full block, and only when the falling block is pushed against that collision box."
I can't reproduce this on multiple tries. As soon as an offset sandblock connects to an ordinary properly aligned block, the sandblock will pop. See the "Falling sand" video attached.
Jiogo18 Can you still reproduce this behavior on the latest pre release?
This might have been fixed in 1.15-pre1 along with
MC-165727.Edit: I'm unable to reproduce in 1.15-pre1 too.
Yes it's fixed, tanks (1.15 pre2 too)