Baby zoglins still use the same attack damage as an adult
Even if MC-174559 is fixed, the attack damage of a baby zoglin remains unchanged which could lead to players get killed by baby zoglins faster than an adult zoglin.
Created Issue:
Baby zoglins still use the same attack damage as an adult
Even if
MC-174559is fixed, the attack damage of a baby zoglin remains unchanged though I suspect this to be intentional.
relates to
Even if
MC-174559is fixed, the attack damage of a baby zoglin remainsunchanged though I suspect this to be intentional.
Even if
MC-174559is fixed, the attack damage of a baby zoglin remains unchanged which could lead to players get killed by baby zoglins faster than an adult zoglin.
is duplicated by
I updated the ticket to only include adult hoglins/zoglins dealing less damage. Also caused by the fix of MC-177997.
The cause of this is to do with their attack damage attribute being set to 0.5 (Same damage as a baby hoglin/zoglin) instead of 6.0 damage.
The bug
You can run these commands in the overworld to summon a baby hoglin/zoglin:
/summon minecraft:hoglin ~ ~ ~ {Age:-32767,IsImmuneToZombification:1}
/summon minecraft:hoglin ~ ~ ~ {Age:-32767,TimeInOverworld:1000}
Then you can set your gamemode to survival, the baby hoglin/zoglin will attack you faster than adult hoglins/zoglins and any other melee mobs. The baby hoglin will escape you for seconds if you attack it back, but the baby zoglin won't.
This issue is the same as MC-178355, but was mistakenly resolved as a duplicate of MC-177997. But mine is the attack speed of baby zoglins is too fast.
Is duplicated by
MC-178355.