Shulker not counting towards mobcap
In my survival world i have a peaceful mob switch similar to the one built on the scicraft server. It uses 70 shulkers trapped in the spawn chunks to prevent aggro mob spawning in the world. However, it would appear that these shulkers caught in 1.15.2 no longer count to the mobcap as monsters still spawn in the world and in the spawn chunks when the switch is on.
Environment
Java version, latest snapshot
Created Issue:
Shulker not counting towards mobcap
In my survival world i have a peaceful mob switch similar to the one built on the scicraft server. It uses 70 shulkers trapped in the spawn chunks to prevent aggro mob spawning in the world. However, it would appear that these shulkers caught in 1.15.2 no longer count to the mobcap as monsters still spawn in the world and in the spawn chunks when the switch is on.
Environment
Java version, latest snapshot
I did they count previously to it? It would make sense if they don’t count to it because they only spawn once upon world generation.
I could not reproduce this issue. I spawned many shulkers and no mobs spawned there. Then I killed them and mobs were spawning.
I know they counted to it before as the switch was working in 1.15.2 and in the snapshot before. It is just as of the latest snapshot where they seem to not count towards the mob cap even when I am stood right next to them
Cannot reproduce. See Minecraft 20w18a - Singleplayer 2020-05-04 00-17-40.mp4
Hi, so out of pure frustration from this i used creative mode to replace the shulkers and it seems to be fine now. It seems like the update caused the old shulkers to be ignored by the mobcap. Still not sure exactly why it happened. Any suggestions on how i can prevent this happening again?
I have done some further testing and i am pretty certain that if a shulker is in a minecart it does not count towards the mobcap. I spawned in 70 new shulkers in a single player world and mobs would not spawn around me. however, when i spawned 70 shulkers and had them trapped in minecarts, monsters would start spawning again. Not sure why this is happening but some help would be greatly appreciated.
This is still an issue in 1.16 - Shulkers in minecarts DO NOT count to the mobcap currently.
Previously shulkers in minecarts still counted to the mobcap - as my shulker based mob switch uses shulkers trapped in minecarts, and moves them in and out of the spawn chunks.