Sharpness on a mace does not affect damage IF player is falling
Sharpness works normally if the player hits or crits on the ground, however does nothing when falling.
To Recreate:
- Get a sharpness 5 mace and a non enchanted mace
- Build 20 and 19 blocks in the air
- Spawn Ravager Below
- WALK off platform at 20 blocks and hit with regular mace - it should kill
- Respawn Ravager
- WALK off platform at 19 blocks and hit with sharpness 5 mace - does not kill
Video evidence link - https://drive.google.com/file/d/1Q7RcrXZxlH1e7-OjEPvuSHfhDlkfNSrC/view?usp=sharing
Created Issue:
Sharpness on a mace does not affect damage IF player is falling
Sharpness works normally if the player hits or crits on the ground, however does nothing when falling.
Video evidence link - https://drive.google.com/file/d/1Q7RcrXZxlH1e7-OjEPvuSHfhDlkfNSrC/view?usp=sharing
Changed Description:
Sharpness works normally if the player hits or crits on the ground, however does nothing when falling.
To Recreate:
- Get a sharpness 5 mace and a non enchanted mace
- Build 20 and 19 blocks in the air
- Spawn Ravager Below
- WALK off platform at 20 blocks and hit with regular mace - it should kill
- Respawn Ravager
- WALK off platform at 19 blocks and hit with sharpness 5 mace - does not kill
Video evidence link - https://drive.google.com/file/d/1Q7RcrXZxlH1e7-OjEPvuSHfhDlkfNSrC/view?usp=sharing
Added Attachments:
Sharpness is not a supported enchantment of the mace. Using sharpness on any item will deal more damage, as shown:
2024-03-18_14-05-32.mp4
The mace does 5.25 more damage for every block fallen (assuming crit), and sharpness 5 adds 3 damage. The mace is doing more damage from sharpness, but falling 1 extra block deals more damage than going from no sharpness to sharpness 5.
You can verify that sharpness works while falling by creating a sharpness 160 mace and hitting a ravager after walking off a 4 block platform. This kills with an enchanted mace but not with a regular mace.
Sharpness is not a supported enchantment for a mace.