There is no dedicated folder for the two 'beam' textures in assets/minecraft/textures/entity
There is no dedicated folder for the two 'beam' textures beacon_beam.png and end_gateway_beam.png. This is unusual when compared to other entities that have multiple textures, where both are stored together in their own sub folder for organization and clarity to help resource pack artists.
Steps to Reproduce:
- Go to the following file path:
C:\Users[user]\AppData\Roaming\.minecraft\versions[latest_version] - Right click the [version].jar] file, and open it in a file explorer (like 7zip or winrar)
- Go to the following path inside the jar:
assets\minecraft\textures\entity
Notes:
guardian_beam.png has not been included in this issue because of MC-271362, where it would be better suited to be placed with the other guardian textures.
Linked Issues
relates to11
Created Issue:
There is no dedicated folder for the two 'beam' textures in assets/minecraft/textures/entity
There is no dedicated folder for the two 'beam' textures beacon_beam.png and end_gateway_beam.png. This is unusual when compared to other entities that have multiple textures, where both are stored together in their own sub folder for organization and clarity to help resource pack artists.
Steps to Reproduce:
- Go to the following file path:
C:\Users[user]\AppData\Roaming\.minecraft\versions[latest_version]- Right click the [version].jar] file, and open it in a file explorer (like 7zip or winrar)
- Go to the following path inside the jar:
assets\minecraft\textures\entityRelations: MC-199609 MC-200946 MC-200944 MC-212659 MC-212656 MC-199607
MC-271359
There is no dedicated folder for the two'beam' textures in assets/minecraft/textures/entityThere is no dedicated folder for the three 'beam' textures in assets/minecraft/textures/entity
There is no dedicated folder for the three'beam' textures in assets/minecraft/textures/entityThere is no dedicated folder for the two 'beam' textures in assets/minecraft/textures/entity
There is no dedicated folder for the two 'beam' textures beacon_beam.png and end_gateway_beam.png. This is unusual when compared to other entities that have multiple textures, where both are stored together in their own sub folder for organization and clarity to help resource pack artists.
Steps to Reproduce:
- Go to the following file path:
C:\Users[user]\AppData\Roaming\.minecraft\versions[latest_version]- Right click the [version].jar] file, and open it in a file explorer (like 7zip or winrar)
- Go to the following path inside the jar:
assets\minecraft\textures\entityRelations: MC-199609 MC-200946 MC-200944 MC-212659 MC-212656 MC-199607
MC-271359There is no dedicated folder for the two 'beam' textures beacon_beam.png and end_gateway_beam.png. This is unusual when compared to other entities that have multiple textures, where both are stored together in their own sub folder for organization and clarity to help resource pack artists.
Steps to Reproduce:
- Go to the following file path:
C:\Users[user]\AppData\Roaming\.minecraft\versions[latest_version]- Right click the [version].jar] file, and open it in a file explorer (like 7zip or winrar)
- Go to the following path inside the jar:
assets\minecraft\textures\entityNotes:
relates to
relates to
relates to
There is no dedicated folder for the two 'beam' textures beacon_beam.png and end_gateway_beam.png. This is unusual when compared to other entities that have multiple textures, where both are stored together in their own sub folder for organization and clarity to help resource pack artists.
Steps to Reproduce:
- Go to the following file path:
C:\Users[user]\AppData\Roaming\.minecraft\versions[latest_version]- Right click the [version].jar] file, and open it in a file explorer (like 7zip or winrar)
- Go to the following path inside the jar:
assets\minecraft\textures\entityNotes:
There is no dedicated folder for the two 'beam' textures beacon_beam.png and end_gateway_beam.png. This is unusual when compared to other entities that have multiple textures, where both are stored together in their own sub folder for organization and clarity to help resource pack artists.
Steps to Reproduce:
- Go to the following file path:
C:\Users[user]\AppData\Roaming\.minecraft\versions[latest_version]- Right click the [version].jar] file, and open it in a file explorer (like 7zip or winrar)
- Go to the following path inside the jar:
assets\minecraft\textures\entityNotes:
guardian_beam.png has not been included in this issue because of
MC-271362, where it would be better suited to be placed with the other guardian textures.
relates to
There is no dedicated folder for the two guardian entity textures guardian.png and guardian_elder.png, and the guardian's beam texture guardian_beam.png. This is unusual when compared to other entities that have multiple textures, where they are all stored together in their own sub folder for organization and clarity to help resource pack creators.
Steps to Reproduce:
- Go to the following file path:
C:\Users[user]\AppData\Roaming\.minecraft\versions[latest_version] - Right click the [version].jar] file, and open it in a file explorer (like 7zip or winrar)
- Go to the following path inside the jar:
assets\minecraft\textures\entity
Relations: MC-199609 MC-200946 MC-200944 MC-212659 MC-212656 MC-199607 MC-271359 MC-271361
There are two primary issues here:
- The texture (banner_base.png) is stored inside (...\textures\entity) instead of being stored inside (...\textures\entity\banner) with all the other banner related textures.
- All the banner patterns are stored inside (...\textures\entity\banner) together, instead of having their own sub-folder inside (...\textures\entity\banner). This is unusual when compared to the storage of other entity's textures like the villager, whose (profession), (profession_level), and (type) are all stored seperately inside the (...\textures\entity\villager) folder for optimal clarity.
Steps to Reproduce:
- Go to the following file path:
C:\Users[user]\AppData\Roaming\.minecraft\versions[latest_version] - Right click the [version].jar] file, and open it in a file explorer (like 7zip or winrar)
- Go to the following path inside the jar:
assets\minecraft\textures\entity
Suggested Fix:
Add a sub-folder called (banner_patterns) or even just (patterns) (to avoid redundancy) inside (assets\minecraft\textures\entity\banner), where all of the banner patterns will be put, and then move (banner_base.png) into (assets\minecraft\textures\entity\banner). This will provide optimal clarity to the player who is trying to explore the files to make a resource pack.
Dedicated folder relations: MC-199609 MC-200946 MC-200944 MC-212659 MC-212656 MC-199607 MC-271359 MC-271361 MC-271365
There is no dedicated folder in (assets/minecraft/textures/entity) for the armadillo's texture. This is unusual and unexpected when compared to other mob textures which also only have a single texture. Take for instance; the camel, allay, sniffer, and tadpole, which all have their own sub-folders. Storing the texture in it's own sub-folder adds clarity and context to where the texture is located for resource pack artists.
Steps to Reproduce:
- Go to the following file path:
C:\Users[user]\AppData\Roaming\.minecraft\versions[latest_version] - Right click the [version].jar] file, and open it in a file explorer (like 7zip or winrar)
- Go to the following path inside the jar:
assets\minecraft\textures\entity
Suggested Fix:
Create a sub-folder called armadillo inside assets/minecraft/textures/entity, and move armadillo.png into that sub-folder.
Notes:
This issue was created before the resolutions of MC-271359 MC-271361 MC-271365, which may be relevant to the resolution of this issue.

Thank you for your report!
After consideration, the issue is being closed as Invalid.
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