End gateway beam texture is stretched
Discovered while testing MC-273062.
The bug
The pixels on the end gateway beam are not perfect squares, and are instead stretched into rectangles. Both the inner and outer beam are affected.
How to reproduce
- Optionally, download the attached resource pack
- Optionally, use the tick freeze command to stop the beam rotating/animating
- Observe the beam up close
Expected results
Square pixels.
Actual results
Irregular rectangles.
Created Issue:
End gateway beam texture is stretched
Discovered while testing MC-273062.
The bug
The pixels on the end gateway beam are not perfect squares, and are instead stretched into rectangles. Both the inner and outer beam are affected.
How to reproduce
- Optionally, download the attached resource pack
- Optionally, use the tick freeze command to stop the beam rotating/animating
- Observe the beam up close
Expected results
Square pixels.
Actual results
Irregular rectangles.
Added Labels: incorrect-uv
Added Labels: incorrect-pixel-sizes
Added Attachments:
Added Category: Rendering Textures and models
Removed Category: (Unassigned)


Can confirm:
