Hand animations are one frame too late
E.g. The hand animations will start playing after the door is already fully opened, not as you would expect in the at the same time. 2025-01-06 10-13-16.mp4![]()
This also applies to chest.
Created Issue:
Door opening Hand animation 1 frame to late
The hand animations will start playing after the door is already fully opened, not as you would expect in the at the same time.
2025-01-06 10-13-16.mp4
Door openingHand animation1frame to lateDoor opening hand animation is one frame too late
Door opening hand animationisone frame too lateHand animations are one frame too late
E.g. The hand animations will start playing after the door is already fully opened, not as you would expect in the at the same time. This also applies to chest.
2025-01-06 10-13-16.mp4
E.g. The hand animations will start playing after the door is already fully opened, not as you would expect in the at the same time.
This also applies to chest.
2025-01-06 10-13-16.mp4E.g. The hand animations will start playing after the door is already fully opened, not as you would expect in the at the same time. 2025-01-06 10-13-16.mp4
This also applies to chest.
Does this only occur when right clicking on a door block, or does it concern all instances of the hand animation playing?
You are right it does apply to all more door animations, I could also replicate it with opening chests.