Game crashes when powering a piston with orientation data 6 (fixed)
I spawned a regular piston (ID 33) with the orientation data 6 (which is not a normal placeable direction) per /setblock command and then just wondered what happens if you power it. Well, the game crashed, that is kinda what I expected :/ Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.
(Sorry if this is a duplicate, but I did not find any by using the search) The marked duplicate is closed as "invalid" as it was created using external tools. This is not (Note the last line of the crash report:
Also I could not test if this happens in previous versions, but I believe so as you can place such a block with external tools (such as WorldEdit).
//EDIT: Yes, this happens.
If you don't believe me, reproduce:
Type "/setblock ~ ~ ~ 33 6 replace"
Provide redstone power to the spawned block.
Crash log and screenshot of the piston attached.
Environment
64bit and "beefy+"
Linked Issues
duplicates1
Created Issue:
Game crashes when powering a piston with orientation data 6
I spawned a regular piston (ID 33) with the orientation data 6 (which is not a normal placeable direction) per /setblock command and then just wondered what happens if you power it. Well, the game crashed, that is kinda what I expected :/
Crash log and screenshot of the piston attached.Environment
64bit and "beefy+"
I spawned a regular piston (ID 33) with the orientation data 6 (which is not a normal placeable direction) per /setblock command and then just wondered what happens if you power it. Well, the game crashed, that is kinda what I expected :/
Crash log and screenshot of the piston attached.I spawned a regular piston (ID 33) with the orientation data 6 (which is not a normal placeable direction) per /setblock command and then just wondered what happens if you power it. Well, the game crashed, that is kinda what I expected :/
(Sorry if this is a duplicate, but I did not find any by using the search)
Crash log and screenshot of the piston attached.
I spawned a regular piston (ID 33) with the orientation data 6 (which is not a normal placeable direction) per /setblock command and then just wondered what happens if you power it. Well, the game crashed, that is kinda what I expected :/
(Sorry if this is a duplicate, but I did not find any by using the search)
Also I could not test if this happens in previous versions, but I believe so as you can place such a block with external tools (such as WorldEdit).
Crash log and screenshot of the piston attached.
duplicates
I spawned a regular piston (ID 33) with the orientation data 6 (which is not a normal placeable direction) per /setblock command and then just wondered what happens if you power it. Well, the game crashed, that is kinda what I expected :/
(Sorry if this is a duplicate, but I did not find any by using the search)
Also I could not test if this happens in previous versions, but I believe so as you can place such a block with external tools (such as WorldEdit).
Crash log and screenshotof the piston attached.I spawned a regular piston (ID 33) with the orientation data 6 (which is not a normal placeable direction) per /setblock command and then just wondered what happens if you power it. Well, the game crashed, that is kinda what I expected :/
(Sorry if this is a duplicate, but I did not find any by using the search)The marked duplicate is closed as "invalid" as it was created using external tools. This is not
Also I could not test if this happens in previous versions, but I believe so as you can place such a block with external tools (such as WorldEdit).
//EDIT: Yes, this happens.Crash log and screenshot of the piston attached.
I spawned a regular piston (ID 33) with the orientation data 6 (which is not a normal placeable direction) per /setblock command and then just wondered what happens if you power it. Well, the game crashed, that is kinda what I expected :/
(Sorry if this is a duplicate, but I did not find any by using the search)The marked duplicate is closed as "invalid" as it was created using external tools. This is not (Note the last line of the crash report:
Also I could not test if this happens in previous versions, but I believe so as you can place such a block with external tools (such as WorldEdit).
//EDIT: Yes, this happens.Crash log and screenshot of the piston attached.
I spawned a regular piston (ID 33) with the orientation data 6 (which is not a normal placeable direction) per /setblock command and then just wondered what happens if you power it. Well, the game crashed, that is kinda what I expected :/
(Sorry if this is a duplicate, but I did not find any by using the search)The marked duplicate is closed as "invalid" as it was created using external tools. This is not (Note the last line of the crash report:Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.
Also I could not test if this happens in previous versions, but I believe so as you can place such a block with external tools (such as WorldEdit).
//EDIT: Yes, this happens.Crash log and screenshot of the piston attached.
I spawned a regular piston (ID 33) with the orientation data 6 (which is not a normal placeable direction) per /setblock command and then just wondered what happens if you power it. Well, the game crashed, that is kinda what I expected :/
(Sorry if this is a duplicate, but I did not find any by using the search)The marked duplicate is closed as "invalid" as it was created using external tools. This is not (Note the last line of the crash report:Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.
Also I could not test if this happens in previous versions, but I believe so as you can place such a block with external tools (such as WorldEdit).
//EDIT: Yes, this happens.Crash log and screenshot of the piston attached.
I spawned a regular piston (ID 33) with the orientation data 6 (which is not a normal placeable direction) per /setblock command and then just wondered what happens if you power it. Well, the game crashed, that is kinda what I expected :/
(Sorry if this is a duplicate, but I did not find any by using the search)The marked duplicate is closed as "invalid" as it was created using external tools. This is not (Note the last line of the crash report:Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.
Also I could not test if this happens in previous versions, but I believe so as you can place such a block with external tools (such as WorldEdit).
//EDIT: Yes, this happens.If you don't believe me, reproduce:
Type "/setblock ~ ~ ~ 33 6 replace"
Provide redstone power to the spawned block.Crash log and screenshot of the piston attached.
Game crashes when powering a piston with orientation data 6 (fixed)
I came here because my own bug report (MC-30973) got marked as a duplicate of this.
Now my point for Kumasasa: with snapshot 13w36 and 13w37 you can place these blocks without any third party programs or mods.
It was a bit more difficult in 13w36a thou but it was possible via summoning a falling block entity with these data values. In 13w37a /setblock was added and now it is really simple to recreate: Type "/setblock ~ ~ ~ 33 6 replace" and then power the result of this.
I repeat: Reopen this as the invaild status is now invalid.

Please reopen,
MC-13252is closed as "invalid" because the block was spawned with external tools. This is spawned using the new /setblock command (and therefore using only methods Minecraft provides)