Players become invisible+immune for PvP damage, after being killed and relogging instead of respawning
The bug/glitch is found in the following versions: 1.7.2, 13w48b and 13w49a (both Client and official/standard minecraft server)
This is what happens:
Whenever a player gets killed by another player (tested using a diamond sword and empty hand), and the subject chooses to relog, instead of respawn, the player becomes invisible to others and immune for PvP damage.
To see the player again (and to be able to deal PvP damage to him), the simplest solution is to kick him from the server.
If the player isn't kicked (because nobody noticed him becoming invisible) and the subject doesn't relog, all online players should relog in order to see the subject again and be able to deal PvP damage.
If i find the time i'll try to make a video of this: http://youtu.be/1tkWyaSp_Js
I find this very serious and alarming, as i happen to encounter this on a daily base, dozens of times and has a severe impact to the gameplay of others.
Environment
Windows 7 Ultimate x64 (6.1.7601)
Java Version 7 build 1.7.0_45-b18 (x64)
The following Minecraft versions are affected:
Minecraft's built-in LAN-server: 1.7.2, 13w48b, 13w49a
minecraft_server.1.7.2.jar
minecraft_server.13w48b.jar
minecraft_server.13w49a.jar
Created Issue:
Players become invisible+immune for PvP damage, after being killed and relogging instead of respawning
I've tested this under 1.7.2 and the latest snapshot 13w48b and the bug/glitch occurs under either gamemode (of course the subject in question has to either be in Survival or Adventure gamemode)
This is what happens:
Whenever a player gets killed by another player and chooses to go to the Title Screen, rejoin the server and respawn, the player's become invisible to others and immune for PvP damage.
To see the player again, and to be able to deal PvP damage to him, the simplest solution is to kick him from the server.
If the player isn't kicked and doesn't relog, all online players should relog in order to see the player again and be able to deal PvP damage.
If i find the time i'll try to make a video of this, as screenshots won't suffice.
Environment
Windows 7 Ultimate x64 (6.1.7601)
Java Version 7 build 1.7.0_45-b18 (x64)
- Unresolved
- Open
- Minecraft - Public
- Unconfirmed
- bug,bugs,glitch,glitches
- 1.7.2 13w48b
I've tested this under 1.7.2 and
the latest snapshot 13w48b and the bug/glitch occurs under either gamemode (of course the subject in question has to either be in Survival or Adventure gamemode)This is what happens:
Whenever a player gets killed by another player
andchooses to go to the Title Screen,rejoin the serverand respawn, the player's become invisible to others and immune for PvP damage.To see the player again, and to be able to deal PvP damage to him, the simplest solution is to kick him from the server.
If
the player isn't kicked and doesn't relog, all online players should relog in order to see the player again and be able to deal PvP damage.I
f ifind the time i'll try to make a video of this, as screenshots won't suffice.I've tested this under both 1.7.2 and 13w48b. The bug/glitch occurs under either gamemode (of course the subject in question has to either be in Survival or Adventure gamemode)
This is what happens:
Whenever a player gets killed by another player (only tested using a diamond sword), and the subject chooses to go to the Title Screen instead of respawning and rejoins the server, the player has become invisible to others and immune for PvP damage.
To see the player again (and to be able to deal PvP damage to him), the simplest solution is to kick him from the server.
If the player isn't kicked (because nobody else noticed him becoming invisible) and the subject doesn't relog, all online players should relog in order to see the subject again and be able to deal PvP damage.If i find the time i'll try to make a video of this, as screenshots won't suffice.
I find this very serious and alarming, as i happen to encounter this on a daily base, dozens of times =/
I've tested this under both 1.7.2 and 13w48b. The bug/glitch occurs under either gamemode (of course the subject in question has to either be in Survival or Adventure gamemode)
This is what happens:
Whenever a player gets killed by another player (only tested using a diamond sword), and the subject chooses to go to the Title Screen instead of respawning
andrejoins the server, the player has become invisible to others and immune for PvP damage.To see the player again (and to be able to deal PvP damage to him), the simplest solution is to kick him from the server.
If the player isn't kicked (because nobody else noticed him becoming invisible) and the subject doesn't relog, all online players should relog in order to see the subject again and be able to deal PvP damage.If i find the time i'll try to make a video of this, as screenshots won't suffice.
I find this very serious and alarming, as i happen to encounter this on a daily base, dozens of times
=/I've tested this under both 1.7.2 and 13w48b. The bug/glitch occurs under either gamemode (of course the subject in question has to either be in Survival or Adventure gamemode)
This is what happens:
Whenever a player gets killed by another player (only tested using a diamond sword), and the subject chooses to go to the Title Screen instead of respawning, rejoins the server, and then clicks on Respawn, the player has become invisible to others and immune for PvP damage.
To see the player again (and to be able to deal PvP damage to him), the simplest solution is to kick him from the server.
If the player isn't kicked (because nobody noticed him becoming invisible) and the subject doesn't relog, all online players should relog in order to see the subject again and be able to deal PvP damage.
If i find the time i'll try to make a video of this, as screenshots won't suffice.
I find this very serious and alarming, as i happen to encounter this on a daily base, dozens of times and has a severe impact to the gameplay of others.
I've tested this under both 1.7.2 and 13w48b. The bug/glitch occurs under either gamemode (of course the subject in question has to either be in Survival or Adventure gamemode)
This is what happens:
Whenever a player gets killed by another player (only tested using a diamond sword), and the subject chooses to
go to the Title Screen instead of respawning, rejoins the server, and then clicks on Respawn, the playerhasbecome invisible to others and immune for PvP damage.To see the player again (and to be able to deal PvP damage to him), the simplest solution is to kick him from the server.
If the player isn't kicked (because nobody noticed him becoming invisible) and the subject doesn't relog, all online players should relog in order to see the subject again and be able to deal PvP damage.
If i find the time i'll try to make a video of this, as screenshots won't suffice.
I find this very serious and alarming, as i happen to encounter this on a daily base, dozens of times and has a severe impact to the gameplay of others.
I've tested this under both 1.7.2 and 13w48b. The bug/glitch occurs under either gamemode (of course the subject in question has to either be in Survival or Adventure gamemode)
This is what happens:
Whenever a player gets killed by another player (only tested using a diamond sword), and the subject chooses to relog, instead of respawn, the player becomes invisible to others and immune for PvP damage.
To see the player again (and to be able to deal PvP damage to him), the simplest solution is to kick him from the server.
If the player isn't kicked (because nobody noticed him becoming invisible) and the subject doesn't relog, all online players should relog in order to see the subject again and be able to deal PvP damage.
If i find the time i'll try to make a video of this, as screenshots won't suffice.
I find this very serious and alarming, as i happen to encounter this on a daily base, dozens of times and has a severe impact to the gameplay of others.
I've tested this under both 1.7.2 and 13w48b
. The bug/glitch occurs under either gamemode (of course the subject in question has to either be in Survival or Adventure gamemode)This is what happens:
Whenever a player gets killed by another player (only tested using a diamond sword), and the subject chooses to relog, instead of respawn, the player becomes invisible to others and immune for PvP damage.
To see the player again (and to be able to deal PvP damage to him), the simplest solution is to kick him from the server.
If the player isn't kicked (because nobody noticed him becoming invisible) and the subject doesn't relog, all online players should relog in order to see the subject again and be able to deal PvP damage.
If i find the time i'll try to make a video of this, as screenshots won't suffice.
I find this very serious and alarming, as i happen to encounter this on a daily base, dozens of times and has a severe impact to the gameplay of others.
I've tested this under both 1.7.2 and 13w48b, using minecraft_server.1.7.2.jar.
The bug/glitch occurs under either gamemode (of course the subject in question has to either be in Survival or Adventure gamemode)
This is what happens:
Whenever a player gets killed by another player (only tested using a diamond sword), and the subject chooses to relog, instead of respawn, the player becomes invisible to others and immune for PvP damage.
To see the player again (and to be able to deal PvP damage to him), the simplest solution is to kick him from the server.
If the player isn't kicked (because nobody noticed him becoming invisible) and the subject doesn't relog, all online players should relog in order to see the subject again and be able to deal PvP damage.
If i find the time i'll try to make a video of this, as screenshots won't suffice.
I find this very serious and alarming, as i happen to encounter this on a daily base, dozens of times and has a severe impact to the gameplay of others.
Windows 7 Ultimate x64 (6.1.7601)
Java Version 7 build 1.7.0_45-b18 (x64)
minecraft_server.1.7.2.jar
I've tested this under
both1.7.2 and 13w48b,usingminecraft_server.1.7.2.jar.The bug/glitch occurs under either gamemode (of course the subject in question has to either be in Survival or Adventure gamemode)
This is what happens:
Whenever a player gets killed by another player (only tested using a diamond sword), and the subject chooses to relog, instead of respawn, the player becomes invisible to others and immune for PvP damage.
To see the player again (and to be able to deal PvP damage to him), the simplest solution is to kick him from the server.
If the player isn't kicked (because nobody noticed him becoming invisible) and the subject doesn't relog, all online players should relog in order to see the subject again and be able to deal PvP damage.
If i find the time i'll try to make a video of this, as screenshots won't suffice.
I find this very serious and alarming, as i happen to encounter this on a daily base, dozens of times and has a severe impact to the gameplay of others.
I've tested this under Client versions 1.7.2 and 13w48b, and under minecraft_server.1.7.2.jar and minecraft_server.13w48b.jar
The bug/glitch occurs under either gamemode (of course the subject in question has to either be in Survival or Adventure gamemode)
This is what happens:
Whenever a player gets killed by another player (only tested using a diamond sword), and the subject chooses to relog, instead of respawn, the player becomes invisible to others and immune for PvP damage.
To see the player again (and to be able to deal PvP damage to him), the simplest solution is to kick him from the server.
If the player isn't kicked (because nobody noticed him becoming invisible) and the subject doesn't relog, all online players should relog in order to see the subject again and be able to deal PvP damage.
If i find the time i'll try to make a video of this, as screenshots won't suffice.
I find this very serious and alarming, as i happen to encounter this on a daily base, dozens of times and has a severe impact to the gameplay of others.
Windows 7 Ultimate x64 (6.1.7601)
Java Version 7 build 1.7.0_45-b18 (x64)
Minecraft 1.7.2 + minecraft_server.1.7.2.jar
Minecraft 13w48b + minecraft_server.13w48b.jar
Windows 7 Ultimate x64 (6.1.7601)
Java Version 7 build 1.7.0_45-b18 (x64)
Minecraft 1.7.2 + minecraft_server.1.7.2.jar
Minecraft 13w48b + minecraft_server.13w48b.jar
Windows 7 Ultimate x64 (6.1.7601)
Java Version 7 build 1.7.0_45-b18 (x64)
minecraft_server.1.7.2.jar
minecraft_server.13w48b.jar
Many edits lol
I've tested this under Client versions 1.7.2 and 13w48b, and under minecraft_server.1.7.2.jar and minecraft_server.13w48b.jar
The bug/glitch occurs under either gamemode (of course the subject in question has to either be in Survival or Adventure gamemode)
This is what happens:
Whenever a player gets killed by another player (only tested using a diamond sword), and the subject chooses to relog, instead of respawn, the player becomes invisible to others and immune for PvP damage.
To see the player again (and to be able to deal PvP damage to him), the simplest solution is to kick him from the server.
If the player isn't kicked (because nobody noticed him becoming invisible) and the subject doesn't relog, all online players should relog in order to see the subject again and be able to deal PvP damage.
If i find the time i'll try to make a video of this, as screenshots won't suffice.
I find this very serious and alarming, as i happen to encounter this on a daily base, dozens of times and has a severe impact to the gameplay of others.
I've tested this under Client versions 1.7.2 and 13w48b, and under minecraft_server.1.7.2.jar and minecraft_server.13w48b.jar
The bug/glitch occurs under either gamemode (of course the subject in question has to either be in Survival or Adventure gamemode)
This is what happens:
Whenever a player gets killed by another player (only tested using a diamond sword), and the subject chooses to relog, instead of respawn, the player becomes invisible to others and immune for PvP damage.
To see the player again (and to be able to deal PvP damage to him), the simplest solution is to kick him from the server.
If the player isn't kicked (because nobody noticed him becoming invisible) and the subject doesn't relog, all online players should relog in order to see the subject again and be able to deal PvP damage.
If i find the time i'll try to make a video of this: http://youtu.be/kvbCtBFB2zE
I find this very serious and alarming, as i happen to encounter this on a daily base, dozens of times and has a severe impact to the gameplay of others.
I've tested this under Client versions 1.7.2 and 13w48b, and under minecraft_server.1.7.2.jar and minecraft_server.13w48b.jar
The bug/glitch occurs under either gamemode (of course the subject in question has to either be in Survival or Adventure gamemode)
This is what happens:
Whenever a player gets killed by another player (only tested using a diamond sword), and the subject chooses to relog, instead of respawn, the player becomes invisible to others and immune for PvP damage.
To see the player again (and to be able to deal PvP damage to him), the simplest solution is to kick him from the server.
If the player isn't kicked (because nobody noticed him becoming invisible) and the subject doesn't relog, all online players should relog in order to see the subject again and be able to deal PvP damage.
If i find the time i'll try to make a video of this: http://youtu.be/
kvbCtBFB2zEI find this very serious and alarming, as i happen to encounter this on a daily base, dozens of times and has a severe impact to the gameplay of others.
I've tested this under Client versions 1.7.2 and 13w48b, and under minecraft_server.1.7.2.jar and minecraft_server.13w48b.jar
The bug/glitch occurs under either gamemode (of course the subject in question has to either be in Survival or Adventure gamemode)
This is what happens:
Whenever a player gets killed by another player (only tested using a diamond sword), and the subject chooses to relog, instead of respawn, the player becomes invisible to others and immune for PvP damage.
To see the player again (and to be able to deal PvP damage to him), the simplest solution is to kick him from the server.
If the player isn't kicked (because nobody noticed him becoming invisible) and the subject doesn't relog, all online players should relog in order to see the subject again and be able to deal PvP damage.
If i find the time i'll try to make a video of this: http://youtu.be/1tkWyaSp_Js
I find this very serious and alarming, as i happen to encounter this on a daily base, dozens of times and has a severe impact to the gameplay of others.
I've tested this under Client versions 1.7.2 and 13w48b, and under minecraft_server.1.7.2.jar and minecraft_server.13w48b.jar
The bug/glitch occurs under either gamemode (of course the subject in question has to either be in Survival or Adventure gamemode)
This is what happens:
Whenever a player gets killed by another player (
onlytested using a diamond sword), and the subject chooses to relog, instead of respawn, the player becomes invisible to others and immune for PvP damage.To see the player again (and to be able to deal PvP damage to him), the simplest solution is to kick him from the server.
If the player isn't kicked (because nobody noticed him becoming invisible) and the subject doesn't relog, all online players should relog in order to see the subject again and be able to deal PvP damage.
If i find the time i'll try to make a video of this: http://youtu.be/1tkWyaSp_Js
I find this very serious and alarming, as i happen to encounter this on a daily base, dozens of times and has a severe impact to the gameplay of others.
I've tested this under Client versions 1.7.2 and 13w48b, and under minecraft_server.1.7.2.jar and minecraft_server.13w48b.jar
The bug/glitch occurs under either gamemode (of course the subject in question has to either be in Survival or Adventure gamemode)
This is what happens:
Whenever a player gets killed by another player (tested using a diamond sword and empty hand), and the subject chooses to relog, instead of respawn, the player becomes invisible to others and immune for PvP damage.
To see the player again (and to be able to deal PvP damage to him), the simplest solution is to kick him from the server.
If the player isn't kicked (because nobody noticed him becoming invisible) and the subject doesn't relog, all online players should relog in order to see the subject again and be able to deal PvP damage.
If i find the time i'll try to make a video of this: http://youtu.be/1tkWyaSp_Js
I find this very serious and alarming, as i happen to encounter this on a daily base, dozens of times and has a severe impact to the gameplay of others.
I've tested this under Client versions 1.7.2 and 13w48b, and under minecraft_server.1.7.2.jar and minecraft_server.13w48b.jar
The bug/glitch occurs under either gamemode (of course the subject in question has to either be in Survival or Adventure gamemode)
This is what happens:
Whenever a player gets killed by another player (tested using a diamond sword and empty hand), and the subject chooses to relog, instead of respawn, the player becomes invisible to others and immune for PvP damage.
To see the player again (and to be able to deal PvP damage to him), the simplest solution is to kick him from the server.
If the player isn't kicked (because nobody noticed him becoming invisible) and the subject doesn't relog, all online players should relog in order to see the subject again and be able to deal PvP damage.
If i find the time i'll try to make a video of this: http://youtu.be/1tkWyaSp_Js
I find this very serious and alarming, as i happen to encounter this on a daily base, dozens of times and has a severe impact to the gameplay of others.
I've tested this under Client versions 1.7.2 and 13w48b, and under minecraft_server.1.7.2.jar and minecraft_server.13w48b.jar
The bug/glitch occurs under either gamemode (of course the subject in question has to either be in Survival or Adventure gamemode)This is what happens:
Whenever a player gets killed by another player (tested using a diamond sword and empty hand), and the subject chooses to relog, instead of respawn, the player becomes invisible to others and immune for PvP damage.
To see the player again (and to be able to deal PvP damage to him), the simplest solution is to kick him from the server.
If the player isn't kicked (because nobody noticed him becoming invisible) and the subject doesn't relog, all online players should relog in order to see the subject again and be able to deal PvP damage.
If i find the time i'll try to make a video of this: http://youtu.be/1tkWyaSp_Js
I find this very serious and alarming, as i happen to encounter this on a daily base, dozens of times and has a severe impact to the gameplay of others.
Windows 7 Ultimate x64 (6.1.7601)
Java Version 7 build 1.7.0_45-b18 (x64)
minecraft_server.1.7.2.jar
minecraft_server.13w48b.jarWindows 7 Ultimate x64 (6.1.7601)
Java Version 7 build 1.7.0_45-b18 (x64)The following Minecraft versions are affected:
Minecraft's built-in LAN-server: 1.7.2, 13w48b, 13w49a
minecraft_server.1.7.2.jar
minecraft_server.13w48b.jar
minecraft_server.13w49a.jar
I've tested this under Client versions 1.7.2 and 13w48b, and under minecraft_server.1.7.2.jar and minecraft_server.13w48b.jar
The bug/glitch occurs under either gamemode (of course the subject in question has to either be in Survival or Adventure gamemode)This is what happens:
Whenever a player gets killed by another player (tested using a diamond sword and empty hand), and the subject chooses to relog, instead of respawn, the player becomes invisible to others and immune for PvP damage.
To see the player again (and to be able to deal PvP damage to him), the simplest solution is to kick him from the server.
If the player isn't kicked (because nobody noticed him becoming invisible) and the subject doesn't relog, all online players should relog in order to see the subject again and be able to deal PvP damage.
If i find the time i'll try to make a video of this: http://youtu.be/1tkWyaSp_Js
I find this very serious and alarming, as i happen to encounter this on a daily base, dozens of times and has a severe impact to the gameplay of others.
The bug/glitch is found in the following versions: versions 1.7.2, 13w48b and 13w49a (both Client and official/standard minecraft server)
The bug/glitch occurs under either gamemode (of course the subject in question has to either be in Survival or Adventure gamemode)
This is what happens:
Whenever a player gets killed by another player (tested using a diamond sword and empty hand), and the subject chooses to relog, instead of respawn, the player becomes invisible to others and immune for PvP damage.
To see the player again (and to be able to deal PvP damage to him), the simplest solution is to kick him from the server.
If the player isn't kicked (because nobody noticed him becoming invisible) and the subject doesn't relog, all online players should relog in order to see the subject again and be able to deal PvP damage.
If i find the time i'll try to make a video of this: http://youtu.be/1tkWyaSp_Js
I find this very serious and alarming, as i happen to encounter this on a daily base, dozens of times and has a severe impact to the gameplay of others.
The bug/glitch is found in the following versions:
versions1.7.2, 13w48b and 13w49a (both Client and official/standard minecraft server)The bug/glitch occurs under either gamemode (of course the subject in question has to either be in Survival or Adventure gamemode)
This is what happens:
Whenever a player gets killed by another player (tested using a diamond sword and empty hand), and the subject chooses to relog, instead of respawn, the player becomes invisible to others and immune for PvP damage.
To see the player again (and to be able to deal PvP damage to him), the simplest solution is to kick him from the server.
If the player isn't kicked (because nobody noticed him becoming invisible) and the subject doesn't relog, all online players should relog in order to see the subject again and be able to deal PvP damage.
If i find the time i'll try to make a video of this: http://youtu.be/1tkWyaSp_Js
I find this very serious and alarming, as i happen to encounter this on a daily base, dozens of times and has a severe impact to the gameplay of others.
Is this on vanilla servers?
Sorry: yes.
edit: This applies for Mojang's own server jar and Minecraft's built-in (LAN) server
Uploaded video http://youtu.be/1tkWyaSp_Js
Updated: 13w49a client/server are also affected
Thanks for patching this