Privacy Issue
- aDDiCTeD
- addicted
- Europe/Amsterdam
- Yes
- No
Launcher 1.2.1 is also still affected =/
Same as previous attachment but without an internet-connection.
Same for 1.7.2
I've tested this under 1.7.2 and
the latest snapshot 13w48b and the bug/glitch occurs under either gamemode (of course the subject in question has to either be in Survival or Adventure gamemode)This is what happens:
Whenever a player gets killed by another player
andchooses to go to the Title Screen,rejoin the serverand respawn, the player's become invisible to others and immune for PvP damage.To see the player again, and to be able to deal PvP damage to him, the simplest solution is to kick him from the server.
If
the player isn't kicked and doesn't relog, all online players should relog in order to see the player again and be able to deal PvP damage.I
f ifind the time i'll try to make a video of this, as screenshots won't suffice.I've tested this under both 1.7.2 and 13w48b. The bug/glitch occurs under either gamemode (of course the subject in question has to either be in Survival or Adventure gamemode)
This is what happens:
Whenever a player gets killed by another player (only tested using a diamond sword), and the subject chooses to go to the Title Screen instead of respawning and rejoins the server, the player has become invisible to others and immune for PvP damage.
To see the player again (and to be able to deal PvP damage to him), the simplest solution is to kick him from the server.
If the player isn't kicked (because nobody else noticed him becoming invisible) and the subject doesn't relog, all online players should relog in order to see the subject again and be able to deal PvP damage.If i find the time i'll try to make a video of this, as screenshots won't suffice.
I find this very serious and alarming, as i happen to encounter this on a daily base, dozens of times =/
I've tested this under both 1.7.2 and 13w48b. The bug/glitch occurs under either gamemode (of course the subject in question has to either be in Survival or Adventure gamemode)
This is what happens:
Whenever a player gets killed by another player (only tested using a diamond sword), and the subject chooses to go to the Title Screen instead of respawning
andrejoins the server, the player has become invisible to others and immune for PvP damage.To see the player again (and to be able to deal PvP damage to him), the simplest solution is to kick him from the server.
If the player isn't kicked (because nobody else noticed him becoming invisible) and the subject doesn't relog, all online players should relog in order to see the subject again and be able to deal PvP damage.If i find the time i'll try to make a video of this, as screenshots won't suffice.
I find this very serious and alarming, as i happen to encounter this on a daily base, dozens of times
=/I've tested this under both 1.7.2 and 13w48b. The bug/glitch occurs under either gamemode (of course the subject in question has to either be in Survival or Adventure gamemode)
This is what happens:
Whenever a player gets killed by another player (only tested using a diamond sword), and the subject chooses to go to the Title Screen instead of respawning, rejoins the server, and then clicks on Respawn, the player has become invisible to others and immune for PvP damage.
To see the player again (and to be able to deal PvP damage to him), the simplest solution is to kick him from the server.
If the player isn't kicked (because nobody noticed him becoming invisible) and the subject doesn't relog, all online players should relog in order to see the subject again and be able to deal PvP damage.
If i find the time i'll try to make a video of this, as screenshots won't suffice.
I find this very serious and alarming, as i happen to encounter this on a daily base, dozens of times and has a severe impact to the gameplay of others.
I've tested this under both 1.7.2 and 13w48b. The bug/glitch occurs under either gamemode (of course the subject in question has to either be in Survival or Adventure gamemode)
This is what happens:
Whenever a player gets killed by another player (only tested using a diamond sword), and the subject chooses to
go to the Title Screen instead of respawning, rejoins the server, and then clicks on Respawn, the playerhasbecome invisible to others and immune for PvP damage.To see the player again (and to be able to deal PvP damage to him), the simplest solution is to kick him from the server.
If the player isn't kicked (because nobody noticed him becoming invisible) and the subject doesn't relog, all online players should relog in order to see the subject again and be able to deal PvP damage.
If i find the time i'll try to make a video of this, as screenshots won't suffice.
I find this very serious and alarming, as i happen to encounter this on a daily base, dozens of times and has a severe impact to the gameplay of others.
I've tested this under both 1.7.2 and 13w48b. The bug/glitch occurs under either gamemode (of course the subject in question has to either be in Survival or Adventure gamemode)
This is what happens:
Whenever a player gets killed by another player (only tested using a diamond sword), and the subject chooses to relog, instead of respawn, the player becomes invisible to others and immune for PvP damage.
To see the player again (and to be able to deal PvP damage to him), the simplest solution is to kick him from the server.
If the player isn't kicked (because nobody noticed him becoming invisible) and the subject doesn't relog, all online players should relog in order to see the subject again and be able to deal PvP damage.
If i find the time i'll try to make a video of this, as screenshots won't suffice.
I find this very serious and alarming, as i happen to encounter this on a daily base, dozens of times and has a severe impact to the gameplay of others.
I've tested this under both 1.7.2 and 13w48b
. The bug/glitch occurs under either gamemode (of course the subject in question has to either be in Survival or Adventure gamemode)This is what happens:
Whenever a player gets killed by another player (only tested using a diamond sword), and the subject chooses to relog, instead of respawn, the player becomes invisible to others and immune for PvP damage.
To see the player again (and to be able to deal PvP damage to him), the simplest solution is to kick him from the server.
If the player isn't kicked (because nobody noticed him becoming invisible) and the subject doesn't relog, all online players should relog in order to see the subject again and be able to deal PvP damage.
If i find the time i'll try to make a video of this, as screenshots won't suffice.
I find this very serious and alarming, as i happen to encounter this on a daily base, dozens of times and has a severe impact to the gameplay of others.
I've tested this under both 1.7.2 and 13w48b, using minecraft_server.1.7.2.jar.
The bug/glitch occurs under either gamemode (of course the subject in question has to either be in Survival or Adventure gamemode)
This is what happens:
Whenever a player gets killed by another player (only tested using a diamond sword), and the subject chooses to relog, instead of respawn, the player becomes invisible to others and immune for PvP damage.
To see the player again (and to be able to deal PvP damage to him), the simplest solution is to kick him from the server.
If the player isn't kicked (because nobody noticed him becoming invisible) and the subject doesn't relog, all online players should relog in order to see the subject again and be able to deal PvP damage.
If i find the time i'll try to make a video of this, as screenshots won't suffice.
I find this very serious and alarming, as i happen to encounter this on a daily base, dozens of times and has a severe impact to the gameplay of others.
Windows 7 Ultimate x64 (6.1.7601)
Java Version 7 build 1.7.0_45-b18 (x64)
minecraft_server.1.7.2.jar
I've tested this under
both1.7.2 and 13w48b,usingminecraft_server.1.7.2.jar.The bug/glitch occurs under either gamemode (of course the subject in question has to either be in Survival or Adventure gamemode)
This is what happens:
Whenever a player gets killed by another player (only tested using a diamond sword), and the subject chooses to relog, instead of respawn, the player becomes invisible to others and immune for PvP damage.
To see the player again (and to be able to deal PvP damage to him), the simplest solution is to kick him from the server.
If the player isn't kicked (because nobody noticed him becoming invisible) and the subject doesn't relog, all online players should relog in order to see the subject again and be able to deal PvP damage.
If i find the time i'll try to make a video of this, as screenshots won't suffice.
I find this very serious and alarming, as i happen to encounter this on a daily base, dozens of times and has a severe impact to the gameplay of others.
I've tested this under Client versions 1.7.2 and 13w48b, and under minecraft_server.1.7.2.jar and minecraft_server.13w48b.jar
The bug/glitch occurs under either gamemode (of course the subject in question has to either be in Survival or Adventure gamemode)
This is what happens:
Whenever a player gets killed by another player (only tested using a diamond sword), and the subject chooses to relog, instead of respawn, the player becomes invisible to others and immune for PvP damage.
To see the player again (and to be able to deal PvP damage to him), the simplest solution is to kick him from the server.
If the player isn't kicked (because nobody noticed him becoming invisible) and the subject doesn't relog, all online players should relog in order to see the subject again and be able to deal PvP damage.
If i find the time i'll try to make a video of this, as screenshots won't suffice.
I find this very serious and alarming, as i happen to encounter this on a daily base, dozens of times and has a severe impact to the gameplay of others.
Windows 7 Ultimate x64 (6.1.7601)
Java Version 7 build 1.7.0_45-b18 (x64)
Minecraft 1.7.2 + minecraft_server.1.7.2.jar
Minecraft 13w48b + minecraft_server.13w48b.jar
Windows 7 Ultimate x64 (6.1.7601)
Java Version 7 build 1.7.0_45-b18 (x64)
Minecraft 1.7.2 + minecraft_server.1.7.2.jar
Minecraft 13w48b + minecraft_server.13w48b.jar
Windows 7 Ultimate x64 (6.1.7601)
Java Version 7 build 1.7.0_45-b18 (x64)
minecraft_server.1.7.2.jar
minecraft_server.13w48b.jar
Many edits lol
I've tested this under Client versions 1.7.2 and 13w48b, and under minecraft_server.1.7.2.jar and minecraft_server.13w48b.jar
The bug/glitch occurs under either gamemode (of course the subject in question has to either be in Survival or Adventure gamemode)
This is what happens:
Whenever a player gets killed by another player (only tested using a diamond sword), and the subject chooses to relog, instead of respawn, the player becomes invisible to others and immune for PvP damage.
To see the player again (and to be able to deal PvP damage to him), the simplest solution is to kick him from the server.
If the player isn't kicked (because nobody noticed him becoming invisible) and the subject doesn't relog, all online players should relog in order to see the subject again and be able to deal PvP damage.
If i find the time i'll try to make a video of this, as screenshots won't suffice.
I find this very serious and alarming, as i happen to encounter this on a daily base, dozens of times and has a severe impact to the gameplay of others.
I've tested this under Client versions 1.7.2 and 13w48b, and under minecraft_server.1.7.2.jar and minecraft_server.13w48b.jar
The bug/glitch occurs under either gamemode (of course the subject in question has to either be in Survival or Adventure gamemode)
This is what happens:
Whenever a player gets killed by another player (only tested using a diamond sword), and the subject chooses to relog, instead of respawn, the player becomes invisible to others and immune for PvP damage.
To see the player again (and to be able to deal PvP damage to him), the simplest solution is to kick him from the server.
If the player isn't kicked (because nobody noticed him becoming invisible) and the subject doesn't relog, all online players should relog in order to see the subject again and be able to deal PvP damage.
If i find the time i'll try to make a video of this: http://youtu.be/kvbCtBFB2zE
I find this very serious and alarming, as i happen to encounter this on a daily base, dozens of times and has a severe impact to the gameplay of others.
I've tested this under Client versions 1.7.2 and 13w48b, and under minecraft_server.1.7.2.jar and minecraft_server.13w48b.jar
The bug/glitch occurs under either gamemode (of course the subject in question has to either be in Survival or Adventure gamemode)
This is what happens:
Whenever a player gets killed by another player (only tested using a diamond sword), and the subject chooses to relog, instead of respawn, the player becomes invisible to others and immune for PvP damage.
To see the player again (and to be able to deal PvP damage to him), the simplest solution is to kick him from the server.
If the player isn't kicked (because nobody noticed him becoming invisible) and the subject doesn't relog, all online players should relog in order to see the subject again and be able to deal PvP damage.
If i find the time i'll try to make a video of this: http://youtu.be/
kvbCtBFB2zEI find this very serious and alarming, as i happen to encounter this on a daily base, dozens of times and has a severe impact to the gameplay of others.
I've tested this under Client versions 1.7.2 and 13w48b, and under minecraft_server.1.7.2.jar and minecraft_server.13w48b.jar
The bug/glitch occurs under either gamemode (of course the subject in question has to either be in Survival or Adventure gamemode)
This is what happens:
Whenever a player gets killed by another player (only tested using a diamond sword), and the subject chooses to relog, instead of respawn, the player becomes invisible to others and immune for PvP damage.
To see the player again (and to be able to deal PvP damage to him), the simplest solution is to kick him from the server.
If the player isn't kicked (because nobody noticed him becoming invisible) and the subject doesn't relog, all online players should relog in order to see the subject again and be able to deal PvP damage.
If i find the time i'll try to make a video of this: http://youtu.be/1tkWyaSp_Js
I find this very serious and alarming, as i happen to encounter this on a daily base, dozens of times and has a severe impact to the gameplay of others.
I've tested this under Client versions 1.7.2 and 13w48b, and under minecraft_server.1.7.2.jar and minecraft_server.13w48b.jar
The bug/glitch occurs under either gamemode (of course the subject in question has to either be in Survival or Adventure gamemode)
This is what happens:
Whenever a player gets killed by another player (
onlytested using a diamond sword), and the subject chooses to relog, instead of respawn, the player becomes invisible to others and immune for PvP damage.To see the player again (and to be able to deal PvP damage to him), the simplest solution is to kick him from the server.
If the player isn't kicked (because nobody noticed him becoming invisible) and the subject doesn't relog, all online players should relog in order to see the subject again and be able to deal PvP damage.
If i find the time i'll try to make a video of this: http://youtu.be/1tkWyaSp_Js
I find this very serious and alarming, as i happen to encounter this on a daily base, dozens of times and has a severe impact to the gameplay of others.
I've tested this under Client versions 1.7.2 and 13w48b, and under minecraft_server.1.7.2.jar and minecraft_server.13w48b.jar
The bug/glitch occurs under either gamemode (of course the subject in question has to either be in Survival or Adventure gamemode)
This is what happens:
Whenever a player gets killed by another player (tested using a diamond sword and empty hand), and the subject chooses to relog, instead of respawn, the player becomes invisible to others and immune for PvP damage.
To see the player again (and to be able to deal PvP damage to him), the simplest solution is to kick him from the server.
If the player isn't kicked (because nobody noticed him becoming invisible) and the subject doesn't relog, all online players should relog in order to see the subject again and be able to deal PvP damage.
If i find the time i'll try to make a video of this: http://youtu.be/1tkWyaSp_Js
I find this very serious and alarming, as i happen to encounter this on a daily base, dozens of times and has a severe impact to the gameplay of others.
I've tested this under Client versions 1.7.2 and 13w48b, and under minecraft_server.1.7.2.jar and minecraft_server.13w48b.jar
The bug/glitch occurs under either gamemode (of course the subject in question has to either be in Survival or Adventure gamemode)
This is what happens:
Whenever a player gets killed by another player (tested using a diamond sword and empty hand), and the subject chooses to relog, instead of respawn, the player becomes invisible to others and immune for PvP damage.
To see the player again (and to be able to deal PvP damage to him), the simplest solution is to kick him from the server.
If the player isn't kicked (because nobody noticed him becoming invisible) and the subject doesn't relog, all online players should relog in order to see the subject again and be able to deal PvP damage.
If i find the time i'll try to make a video of this: http://youtu.be/1tkWyaSp_Js
I find this very serious and alarming, as i happen to encounter this on a daily base, dozens of times and has a severe impact to the gameplay of others.
I've tested this under Client versions 1.7.2 and 13w48b, and under minecraft_server.1.7.2.jar and minecraft_server.13w48b.jar
The bug/glitch occurs under either gamemode (of course the subject in question has to either be in Survival or Adventure gamemode)This is what happens:
Whenever a player gets killed by another player (tested using a diamond sword and empty hand), and the subject chooses to relog, instead of respawn, the player becomes invisible to others and immune for PvP damage.
To see the player again (and to be able to deal PvP damage to him), the simplest solution is to kick him from the server.
If the player isn't kicked (because nobody noticed him becoming invisible) and the subject doesn't relog, all online players should relog in order to see the subject again and be able to deal PvP damage.
If i find the time i'll try to make a video of this: http://youtu.be/1tkWyaSp_Js
I find this very serious and alarming, as i happen to encounter this on a daily base, dozens of times and has a severe impact to the gameplay of others.
Windows 7 Ultimate x64 (6.1.7601)
Java Version 7 build 1.7.0_45-b18 (x64)
minecraft_server.1.7.2.jar
minecraft_server.13w48b.jarWindows 7 Ultimate x64 (6.1.7601)
Java Version 7 build 1.7.0_45-b18 (x64)The following Minecraft versions are affected:
Minecraft's built-in LAN-server: 1.7.2, 13w48b, 13w49a
minecraft_server.1.7.2.jar
minecraft_server.13w48b.jar
minecraft_server.13w49a.jar
I've tested this under Client versions 1.7.2 and 13w48b, and under minecraft_server.1.7.2.jar and minecraft_server.13w48b.jar
The bug/glitch occurs under either gamemode (of course the subject in question has to either be in Survival or Adventure gamemode)This is what happens:
Whenever a player gets killed by another player (tested using a diamond sword and empty hand), and the subject chooses to relog, instead of respawn, the player becomes invisible to others and immune for PvP damage.
To see the player again (and to be able to deal PvP damage to him), the simplest solution is to kick him from the server.
If the player isn't kicked (because nobody noticed him becoming invisible) and the subject doesn't relog, all online players should relog in order to see the subject again and be able to deal PvP damage.
If i find the time i'll try to make a video of this: http://youtu.be/1tkWyaSp_Js
I find this very serious and alarming, as i happen to encounter this on a daily base, dozens of times and has a severe impact to the gameplay of others.
The bug/glitch is found in the following versions: versions 1.7.2, 13w48b and 13w49a (both Client and official/standard minecraft server)
The bug/glitch occurs under either gamemode (of course the subject in question has to either be in Survival or Adventure gamemode)
This is what happens:
Whenever a player gets killed by another player (tested using a diamond sword and empty hand), and the subject chooses to relog, instead of respawn, the player becomes invisible to others and immune for PvP damage.
To see the player again (and to be able to deal PvP damage to him), the simplest solution is to kick him from the server.
If the player isn't kicked (because nobody noticed him becoming invisible) and the subject doesn't relog, all online players should relog in order to see the subject again and be able to deal PvP damage.
If i find the time i'll try to make a video of this: http://youtu.be/1tkWyaSp_Js
I find this very serious and alarming, as i happen to encounter this on a daily base, dozens of times and has a severe impact to the gameplay of others.
The bug/glitch is found in the following versions:
versions1.7.2, 13w48b and 13w49a (both Client and official/standard minecraft server)The bug/glitch occurs under either gamemode (of course the subject in question has to either be in Survival or Adventure gamemode)
This is what happens:
Whenever a player gets killed by another player (tested using a diamond sword and empty hand), and the subject chooses to relog, instead of respawn, the player becomes invisible to others and immune for PvP damage.
To see the player again (and to be able to deal PvP damage to him), the simplest solution is to kick him from the server.
If the player isn't kicked (because nobody noticed him becoming invisible) and the subject doesn't relog, all online players should relog in order to see the subject again and be able to deal PvP damage.
If i find the time i'll try to make a video of this: http://youtu.be/1tkWyaSp_Js
I find this very serious and alarming, as i happen to encounter this on a daily base, dozens of times and has a severe impact to the gameplay of others.
To reproduce the glitch you have to be in Survival gamemode and keep hitting an invulnerable player (either someone with creative or good armor/potion) until your weapon breaks.
In order to get the weapon back as new you can do the following:
- relog/rejoin the server
- open your inventory and click on the slot where the weapon was before it broke
You'll notice that the weapon you used to hit the player with has magically reappeared!
[b]Video:[/b] http://youtu.be/ZiF0U8XSvnE
To reproduce the glitch you have to be in Survival gamemode and keep hitting an invulnerable player (either someone with creative or good armor/potion) until your weapon breaks.
In order to get the weapon back as new you can do the following:
- relog/rejoin the server
- open your inventory and click on the slot where the weapon was before it broke
You'll notice that the weapon you used to hit the player with has magically reappeared!
[b]
Video:[/b] http://youtu.be/ZiF0U8XSvnETo reproduce the glitch you have to be in Survival gamemode and keep hitting an invulnerable player (either someone with creative or good armor/potion) until your weapon breaks.
In order to get the weapon back as new you can do the following:
- relog/rejoin the server
- open your inventory and click on the slot where the weapon was before it broke
You'll notice that the weapon you used to hit the player with has magically reappeared!
strong*Video:*strong http://youtu.be/ZiF0U8XSvnE
To reproduce the glitch you have to be in Survival gamemode and keep hitting an invulnerable player (either someone with creative or good armor/potion) until your weapon breaks.
In order to get the weapon back as new you can do the following:
- relog/rejoin the server
- open your inventory and click on the slot where the weapon was before it broke
You'll notice that the weapon you used to hit the player with has magically reappeared!
strong*Video:*stronghttp://youtu.be/ZiF0U8XSvnETo reproduce the glitch you have to be in Survival gamemode and keep hitting an invulnerable player (either someone with creative or good armor/potion) until your weapon breaks.
In order to get the weapon back as new you can do the following:
- relog/rejoin the server
- open your inventory and click on the slot where the weapon was before it broke
You'll notice that the weapon you used to hit the player with has magically reappeared!
Video: http://youtu.be/ZiF0U8XSvnE
To reproduce the glitch you have to be in Survival gamemode and keep hitting an invulnerable player (either someone with creative or
goodarmor/potion) until your weapon breaks.In order to get the weapon back as new you can do the following:
- relog/rejoin the server
- open your inventory and click on the slot where the weapon was before it broke
You'll notice that the weapon you used to hit the player with has magically reappeared!
Video: http://youtu.be/ZiF0U8XSvnE
To reproduce the glitch you have to be in Survival gamemode and keep hitting an invulnerable player (either someone with creative or with armor/potion) until your weapon breaks (tested it using a wooden sword, but as long as the weapon breaks before the player dies, any weapon will work).
In order to get the weapon back as new you can do the following:
- relog/rejoin the server
- open your inventory and click on the slot where the weapon was before it broke
You'll notice that the weapon you used to hit the player with has magically reappeared!
Video: http://youtu.be/ZiF0U8XSvnE
To reproduce the glitch you have to be in Survival gamemode and keep hitting an invulnerable player (either someone with creative or with armor/potion) until your weapon breaks (tested
itusing a wooden sword, but as long as the weapon breaks before the player dies, any weapon will work).In order to get the weapon back as new you can do the following:
- relog/rejoin the server
- open your inventory and click on the slot where the weapon was before it broke
You'll notice that the weapon you used to hit the player with has magically reappeared!
Video: http://youtu.be/ZiF0U8XSvnE
To reproduce the glitch you have to be in Survival gamemode and keep hitting an invulnerable player (either someone with creative or with armor/potion) until your weapon breaks (i tested using a wooden sword, but as long as the weapon breaks before the player dies, any weapon will work).
In order to get the weapon back as new you can do the following:
- relog/rejoin the server
- open your inventory and click on the slot where the weapon was before it broke
You'll notice that the weapon you used to hit the player with has magically reappeared!
Video: http://youtu.be/ZiF0U8XSvnE
To reproduce the glitch you have to be in Survival gamemode and keep hitting an invulnerable player (either someone with creative or with armor/potion) until your weapon breaks (i tested using a wooden sword, but as long as the weapon breaks
before the player dies, any weapon willwork).In order to get the weapon back as new you can do the following:
- relog/rejoin the server
- open your inventory and click on the slot where the weapon was before it broke
You'll notice that the weapon you used to hit the player with has magically reappeared!
Video: http://youtu.be/ZiF0U8XSvnE
To reproduce the glitch you have to be in Survival gamemode and keep hitting an invulnerable player (either someone with creative or with armor/potion) until your weapon breaks (i tested using a wooden sword vs a creative player, but as long as the weapon breaks first, any weapon will do).
In order to get the weapon back as new you can do the following:
- relog/rejoin the server
- open your inventory and click on the slot where the weapon was before it broke
You'll notice that the weapon you used to hit the player with has magically reappeared!
Video: http://youtu.be/ZiF0U8XSvnE
To reproduce the glitch you have to be in Survival gamemode and keep hitting an invulnerable player (either someone with creative or with armor/potion) until your weapon breaks (i tested using a wooden sword vs a creative player, but as long as the weapon breaks first, any weapon will do).
In order to get the weapon back as new you can do the following:
- relog/rejoin the server
- open your inventory and click on the slot where the weapon was before it broke
You'll notice that the weapon you used to hit the player with has magically reappeared!
Video: http://youtu.be/ZiF0U8XSvnE
To reproduce the glitch you have to be in Survival gamemode and keep hitting a player that has creative gamemode until your weapon breaks (edit: i'm currently testing if the glitch occurs vs survival players that wear armor).
In order to get the weapon back as new you can do the following:
- relog/rejoin the server
- open your inventory and click on the slot where the weapon was before it broke
You'll notice that the weapon you used to hit the player with has magically reappeared!
Video: http://youtu.be/ZiF0U8XSvnE
To reproduce the glitch you have to be in Survival gamemode and keep hitting a player that has creative gamemode until your weapon breaks (edit: i'm currently testing if the glitch occurs vs survival players that wear armor).
In order to get the weapon back as new you can do the following:
- relog/rejoin the server
- open your inventory and click on the slot where the weapon was before it broke
You'll notice that the weapon you used to hit the player with has magically reappeared!
Video:http://youtu.be/ZiF0U8XSvnETo reproduce the glitch you have to be in Survival gamemode and keep hitting a player that has creative gamemode until your weapon breaks (i've used a wooden sword).
In order to get the weapon back as new you can do the following:
- relog/rejoin the server
- open your inventory and click on the slot where the weapon was before it broke
You'll notice that the weapon you used to hit the player with has magically reappeared!
Video: http://youtu.be/ZiF0U8XSvnE
edit: i'm currently testing if the glitch also occurs vs survival players that wear armor
To reproduce the glitch you have to be in Survival gamemode and keep hitting a player that has creative gamemode until your weapon breaks (i've used a wooden sword).
In order to get the weapon back as new you can do the following:
- relog/rejoin the server
- open your inventory and click on the slot where the weapon was before it broke
You'll notice that the weapon you used to hit the player with has magically reappeared!
Video: http://youtu.be/ZiF0U8XSvnE
edit: i'm currently testing if the glitch also occurs
vssurvival playersthatwear armorTo reproduce the glitch you have to be in Survival gamemode and keep hitting a player that has creative gamemode until your weapon breaks (i've used a wooden sword).
In order to get the weapon back as new you can do the following:
- relog/rejoin the server
- open your inventory and click on the slot where the weapon was before it broke
You'll notice that the weapon you used to hit the player with has magically reappeared!
Video: http://youtu.be/ZiF0U8XSvnE
edit: i'm currently testing if the glitch also occurs against survival players who wear armor
To reproduce the glitch you have to be in Survival gamemode and keep hitting a player that has creative gamemode until your weapon breaks (i've used a
wooden sword).In order to get the weapon back as new you can do the following:
- relog/rejoin the server
- open your inventory and click on the slot where the weapon was before it broke
You'll notice that the weapon you used to hit the player with has magically reappeared!
Video: http://youtu.be/ZiF0U8XSvnE
edit:i'm currently testingiftheglitch also occursagainst survival players whowear armorTo reproduce the glitch you have to be in Survival gamemode and keep hitting a player that has creative gamemode until your weapon breaks (i've used a golden sword).
In order to get the weapon back as new you can do the following:
- relog/rejoin the server
- open your inventory and click on the slot where the weapon was before it broke
You'll notice that the weapon you used to hit the player with has magically reappeared!
Video: http://youtu.be/ZiF0U8XSvnE
Edit: When doing the same against survival players who ate a golden apple, the weapon returns instantly, but will only have a durability of 1
To reproduce the glitch you have to be in Survival gamemode and keep hitting a player that has creative gamemode until your weapon breaks (i've
used a golden sword).In order to get the weapon back as new you can do the following:
- relog/rejoin the server
- open your inventory and click on the slot where the weapon was before it broke
You'll notice that the weapon you used to hit the player with has magically reappeared!
Video: http://youtu.be/ZiF0U8XSvnE
Edit: When doing the same against survival players who ate a golden apple, the weapon returns instantly, but will only have a durability of 1
To reproduce the glitch you have to be in Survival gamemode and keep hitting a player that has creative gamemode until your weapon breaks (i've tested it using a golden and wooden sword).
In order to get the weapon back as new you can do the following:
- relog/rejoin the server
- open your inventory and click on the slot where the weapon was before it broke
You'll notice that the weapon you used to hit the player with has magically reappeared!
Video: http://youtu.be/ZiF0U8XSvnE
Edit: When doing the same against survival players who ate a golden apple, the weapon returns instantly, but will only have a durability of 1
To reproduce the glitch you have to be in Survival gamemode and keep hitting a player that has creative gamemode until your weapon breaks (i've tested it using a golden and wooden sword).
In order to get the weapon back as new you can do the following:
- relog/rejoin the server
- open your inventory and click on the slot where the weapon was before it broke
You'll notice that the weapon you used to hit the player with has magically reappeared!
Video: http://youtu.be/ZiF0U8XSvnE
Edit: When doing the same against survival players who ate a golden apple, the weapon returns instantly, but will
onlyhave a durability of 1To reproduce the glitch you have to be in Survival gamemode and keep hitting a player that has creative gamemode until your weapon breaks (i've tested it using a golden and wooden sword).
In order to get the weapon back as new you can do the following:
- relog/rejoin the server
- open your inventory and click on the slot where the weapon was before it broke
You'll notice that the weapon you used to hit the player with has magically reappeared!
Video: http://youtu.be/ZiF0U8XSvnE
Edit: When doing the same against survival players who ate a golden apple, the weapon returns instantly, but it will have a durability of 1
To reproduce the glitch you have to be in Survival gamemode and keep hitting a player that has creative gamemode until your weapon breaks (i've tested it using a golden and wooden sword).
In order to get the weapon back as new you can do the following:
- relog/rejoin the server
- open your inventory and click on the slot where the weapon was before it broke
You'll notice that the weapon you used to hit the player with has magically reappeared!
Video: http://youtu.be/ZiF0U8XSvnEEdit: When doing the same against survival players who ate a golden apple, the weapon returns instantly, but it will have a durability of 1
To reproduce the glitch you have to be in Survival gamemode and keep hitting a player that has creative gamemode until your weapon breaks (i've tested it using a golden and wooden sword).
In order to get the weapon back as new you can do the following:
- relog/rejoin the server
- open your inventory and click on the slot where the weapon was before it broke
You'll notice that the weapon you used to hit the player with has magically reappeared!
video: http://youtu.be/ZiF0U8XSvnE
Edit: When doing the same against survival players who ate a golden apple, the weapon returns instantly, but it will have a durability of 1




ditto.
I also confirm that Offline Play ONLY works when disconnecting from the internet AFTER a succesful login, in the SAME session.
This bug makes LAN play really difficult and annoying
Launcher 1.2.1 is also affected and can't be used (stays unresponsive) until the webpage has fully loaded or has timed-out (see two png attachments).
Actually hope this gets fixed < 1.8.x (1.7.3 or so) =/
Screenshot links won't open either for me.
1.7.2 is also affected
I actually believe this applies to any gamemode and all blocks,
its just easier to notice with blocks that can easely be destroyed
See both attachments where i hit someone behind a wall/glass, in a grief-protected spawn/area, while having creative mode:
Glass: http://i.imgur.com/BcndZzd.png
Wood: http://i.imgur.com/iqMgH98.png
I didn't confirm anything, i simply hope it gets fixed before 1.8.x
Also in 13w48b ...
Sorry: yes.
edit: This applies for Mojang's own server jar and Minecraft's built-in (LAN) server
Uploaded video http://youtu.be/1tkWyaSp_Js
/setworldspawn isn't ment/intended to do that.
To achieve the thing you want, you should use the /tp command (and optionally /spawnpoint playername x y z) in conjunction with commandblocks and /scoreboard 's score features.
You can then further customize its behaviour (i.e. make a firsttime spawn location or add different spawn locations for different teams)
Also watch the below tutorials from Dragnoz. These have helped me when i was facing the same problem:
Updated: 13w49a client/server are also affected
Also in 13w49a / 1.7.3 Pre-release
Thanks for patching this
@ Jeremy: I wholeheartedly agree with you
I would like to see this fixed =/ (still present in 1.7.4)
Why have our comments been removed and has the status been set to resolved, while the issue hasn't been fixed in the original bug report? (i tested it a few minutes ago after [Mod] Jar_ posted his comment).
(still) present in 1.7.9 / 14w11b
https://www.youtube.com/watch?v=7ukqYNcIQlM
@ [Mod] Jar_: done
(also added a video with proof)
Also present in the 14w17a snapshot
What does your launcher_log.txt under %APPDATA%\.minecraft\ say?
My launcher log said the following:
"Update failed for: LICENSE, Error: The system cannot move the file to a different disk drive."
workaround: Since my Minecraft launcher was installed on drive "D", i could work around the problem by moving my Minecraft installation (the folder where Minecraft(Launcher).exe is located) to my System drive "C" (in my case). The launcher then proceeded the update process without problems.
I think the problem is related to the (updated) Launcher Bootstrap,
because previously my launcher could always update without problems.
But on the other hand, it's PistonUpdate.cpp(403) that throws the error.
Hopefully a fix will be issued soon.
How can this be labeled as Resolved when the Installer gives the user the choice to install the launcher/game to a different drive? This is more considered a workaround than an actual fix.
In previous launcher builds/versions there were no problems when choosing a destination other than the system/boot drive.
Makes sense. Thanks for the explanation
I can hereby confirm that the issue has been resolved in the updated Bootstrap code (601) of the Launcher build/version that was released/signed on October 15th.
PROOF:
It's sad that he still hasn't posted his full launcher_log.txt because it may or may not have been resolved in the new launcher bootstrap (601) build which was released on October 15th (i've posted information under ticket 12229).
I can hereby confirm that the issue has been resolved (atleast in my case), in the updated Bootstrap code (601) of the Launcher build/version that was released/signed on October 15th.
PROOF: