No fall damage with Jump Boost effect
Giving the player a jump boost effect, removes all fall damage, regardless of the amplifier. To replicate, /effect <player> 8 15 10, Then jump, no fall damage is observed.
Environment
Windows 8
Java 7 Update 45
Created Issue:
No fall damage with Jump Boost effect
Giving the player a jump boost effect, removes all fall damage, regardless of the amplifier. To replicate, /effect <player> 8 15 10, Then jump, no fall damage is observed.
confirmed
Its probably not causing the problem, but just update your Java version as it may cause other bug-like situations.
Jump Boost adds a fall damage resistance effect to stop players from taking damage from higher jumps, and the more potent the effect is, the less fall damage you take. Works as intended.
Not intended as it is mentioned in the description that all fall damage is ignored when the effect is active disregarding the amplifier.
Cannot confirm.
The fall damage is reduced while having jump boost , but not negated.
Issue
and see how you get damaged, but less damage than without jump boost.
Amplifiers above 3 (Tier IV) are not supported, see
MC-10755This probably works as intended. Jump boost will reduce fall damage, but not negate fall damage, unless taking fall damage from at least 4 blocks high whilst having a Jump Boost effect.