Double Trapped chest, makes two sounds when opening and closing.
Put the summary of the bug you're having here
*What I expected to happen was...: Double trapped chests make one sound when opening and closing, like normal chests.
*What actually happened was...: Double trapped chests make two sounds.
Describe what happened here
Steps to Reproduce:
1. Make a double trapped chest
2. Open and listen
EDIT: The game needs to be saved and reloaded after the double trapped chest was placed, double trapped chests made during the same session do not reproduce the bug. (Thanks Nico)
Environment
Windows 7
Linked Issues
is duplicated by4
Created Issue:
Double Trapped test, makes two sounds when opening and closing.
Put the summary of the bug you're having here
*What I expected to happen was...: Double trapped chests make one sound when opening and closing, like normal tests.
*What actually happened was...: Double trapped chests make two sounds.
Describe what happened hereSteps to Reproduce:
1. Make a double trapped chest
2. Open and listenEnvironment
Windows 7
Put the summary of the bug you're having here
*What I expected to happen was...: Double trapped chests make one sound when opening and closing, like normal
tests.*What actually happened was...: Double trapped chests make two sounds.
Describe what happened hereSteps to Reproduce:
1. Make a double trapped chest
2. Open and listenPut the summary of the bug you're having here
*What I expected to happen was...: Double trapped chests make one sound when opening and closing, like normal chests.
*What actually happened was...: Double trapped chests make two sounds.
Describe what happened hereSteps to Reproduce:
1. Make a double trapped chest
2. Open and listen
Put the summary of the bug you're having here
*What I expected to happen was...: Double trapped chests make one sound when opening and closing, like normal chests.
*What actually happened was...: Double trapped chests make two sounds.
Describe what happened hereSteps to Reproduce:
1. Make a double trapped chest
2. Open and listenEDIT: The game needs to be saved and reloaded after the double trapped chest was placed, double trapped chests made during the same session do not reproduce the bug
Put the summary of the bug you're having here
*What I expected to happen was...: Double trapped chests make one sound when opening and closing, like normal chests.
*What actually happened was...: Double trapped chests make two sounds.
Describe what happened hereSteps to Reproduce:
1. Make a double trapped chest
2. Open and listenEDIT: The game needs to be saved and reloaded after the double trapped chest was placed, double trapped chests made during the same session do not reproduce the bug
Put the summary of the bug you're having here
*What I expected to happen was...: Double trapped chests make one sound when opening and closing, like normal chests.
*What actually happened was...: Double trapped chests make two sounds.
Describe what happened hereSteps to Reproduce:
1. Make a double trapped chest
2. Open and listenEDIT: The game needs to be saved and reloaded after the double trapped chest was placed, double trapped chests made during the same session do not reproduce the bug. [Thanks Nico]
Put the summary of the bug you're having here
*What I expected to happen was...: Double trapped chests make one sound when opening and closing, like normal chests.
*What actually happened was...: Double trapped chests make two sounds.
Describe what happened hereSteps to Reproduce:
1. Make a double trapped chest
2. Open and listenEDIT: The game needs to be saved and reloaded after the double trapped chest was placed, double trapped chests made during the same session do not reproduce the bug. [Thanks Nico]
Put the summary of the bug you're having here
*What I expected to happen was...: Double trapped chests make one sound when opening and closing, like normal chests.
*What actually happened was...: Double trapped chests make two sounds.
Describe what happened hereSteps to Reproduce:
1. Make a double trapped chest
2. Open and listenEDIT: The game needs to be saved and reloaded after the double trapped chest was placed, double trapped chests made during the same session do not reproduce the bug. (Thanks Nico)
Double Trappedtest, makes two sounds when opening and closing.Double Trapped chest, makes two sounds when opening and closing.
is duplicated by
relates to
is duplicated by
is duplicated by
is duplicated by
Duplicate of MC-6019, please use the search function to see if your bug has already been submitted. Currently over 40% of tickets are being closed as duplicate.
Some of my trapped chests make no sounds at all when opened or closed. I have nine singles and six doubles. All of the singles and three of the six doubles are silent. In all cases, there are normal chests adjacent.
Three sets of three doubles stacked vertically like this make the expected noises:
CCTTCC
CCTTCC
CCTTCC
These trapped chests are all silent:
CCTCCTCCTCC
CCTCCTCCTCC
CCTCCTCCTCC
I also have a three high stack of doubles arranged in a 3/4 circle round a vertical pillar. They're silent too.
Vertical view:
Cdd
CdC
TTC
d - dirt, C - chest, T - trapped chest.
The only unusual thing I can think of is that I needed to shift-click to place these, because the normal chests were there first.
(See also MC-6019 which has the opposite problem - doubled sounds from chests.)
Duplicate of MC-6019, please use the search function to see if your bug has already been submitted. Currently over 49% of tickets are being closed as duplicate.
Duplicate of MC-6019. Please use the search function to check before posting in the future.
Unable to reproduce.
Got the same problem. You have to reload the world. Now the double trapped chests make this sound, the new created ones not.
Nico is right, you have to save and reload the game after the double trapped chest has been placed, otherwise it wont make the sound.
Confirmed.
Steps to reproduce in CSP:
I see the opposite to this issue; I have a set of three double trapped chests that don't make /any/ sound when opened and closed, although most of my trapped chests do make the expected noises. The silent chests may have sound restored when I log out and in again - will update comment if I find they consistently don't.
Edit: It's consistent. I've flagged the opposite issue as
MC-6753.13w04a have this bug.
How to duplicate:
1. Open a chest, then after half a second, close it using the "e" key, same with the trapdoor, instead open the inventory, doors, fall Damage, trapdoors, regular chests, etc all are buggy.
Confirmed in 1.7.2
@Inquisitribble : No that's
MC-35714