Night Vision Potions that are edited to last longer create a potentially seizure-inducing flashing sky background.
Normally, a night vision potion will start steadily flashing the sky background it's 10 seconds from running out.
A night vision potion edited to a really long length of time (I'm using it for a spectator mode in a map) will start suffering from a constantly flashing background at points during it's duration almost like it's stuck at 0 seconds left on the potion, when there's really tons of time left on it. It flashes at an extremely high rate and is hard on your eyes.
-Set a command block to do: /effect @a 16 9000000 0
Example in this video:
http://www.youtube.com/watch?v=19XZxkI2kMQ
Environment
Windows 7
Linked Issues
Created Issue:
Night Vision Potions that are edited for extra long length will constantly start flashing the background like mad as if there's 0 seconds left on it.
A night vision potion usually will slowly start flashing the background when it's 5 or 10 seconds from running out.
A night vision potion edited to a really long length of time (I'm using it for a spectator mode in a map) will start suffering from a really bad constantly flashing background after a little bit of time like there's 0 seconds left on the potion, when really there's still tons of time left on it. It's flashing so fast and bad that it's probably pretty bad for someone with any kind of epileptic issue.
1. Put a splash night vision potion in a dispenser
2. modify the potion in the dispenser in Mcedit to last the max duration (100000000).
3. go back into the game and let the dispenser splash you
4. Set time to night and behold seizure inducing background flashingEnvironment
Windows 7
Linked Issues
relates to1
TRASH-5740
A night vision potion usually will slowly start flashing the sky background when it's 5 or 10 seconds from running out.
A night vision potion edited to a really long length of time (I'm using it for a spectator mode in a map) will start suffering from a really bad constantly flashing background after a little bit of time like there's 0 seconds left on the potion, when really there's still tons of time left on it. It's flashing so fast and bad that it's probably pretty bad for someone with any kind of epileptic issue.
1. Put a splash night vision potion in a dispenser
2. modify the potion in the dispenser in Mcedit to last the max duration (100000000).
3. go back into the game and let the dispenser splash you
4. Set time to night and behold seizure inducing background flashing
A night vision potion usual
ly will slowly start flashing the sky background when it's 5 or 10 seconds from running out.A night vision potion edited to a really long length of time (I'm using it for a spectator mode in a map) will start suffering from a really bad constantly flashing background after a little bit of time like there's 0 seconds left on the potion, when really there's still tons of time left on it. It's flashing so fast and bad that it's probably pretty bad for someone with any kind of epileptic issue.
1. Put a splash night vision potion in a dispenser
2. modify the potion in the dispenser in Mcedit to last the max duration (100000000).
3. go back into the game and let the dispenser splash you
4. Set time to night and behold seizure inducing background flashingA night vision potion will usually start flashing the sky background faster and faster when it's 5 or 10 seconds from running out.
A night vision potion edited to a really long length of time (I'm using it for a spectator mode in a map) will start suffering from a really bad constantly flashing background after a little bit of time like there's 0 seconds left on the potion, when really there's still tons of time left on it. It's flashing so fast and bad that it's probably pretty bad for someone with any kind of epileptic issue.
1. Put a splash night vision potion in a dispenser
2. modify the potion in the dispenser in Mcedit to last the max duration (100000000).
3. go back into the game and let the dispenser splash you
4. Set time to night and behold seizure inducing background flashing
A night vision potion will usually start flashing the sky background faster and faster when it's 5 or 10 seconds from running out.
A night vision potion edited to a really long length of time (I'm using it for a spectator mode in a map) will start suffering from a
really badconstantly flashing background after a little bit of time like there's 0 seconds left on the potion, when really there's still tons of time left on it. It's flashing so fast and bad that it's probably pretty bad for someone with any kind of epileptic issue.1. Put a splash night vision potion in a dispenser
2. modify the potion in the dispenser in Mcedit to last the max duration (100000000).
3. go back into the game and let the dispenser splash you
4. Set time to night and behold seizure inducing background flashingA night vision potion will usually start flashing the sky background faster and faster when it's 5 or 10 seconds from running out.
A night vision potion edited to a really long length of time (I'm using it for a spectator mode in a map) will start suffering from a constantly flashing background after a little bit of time almost like there's 0 seconds left on the potion, when really there's still tons of time left on it. It's flashing so fast and bad that it's probably pretty bad for someone with any kind of epileptic issue.
1. Put a splash night vision potion in a dispenser
2. modify the potion in the dispenser in Mcedit to last the max duration (100000000).
3. go back into the game and let the dispenser splash you
4. Set time to night and behold seizure inducing background flashing
A night vision potion will usually start flashing the sky background faster and faster when it's 5 or 10 seconds from running out.
A night vision potion edited to a really long length of time (I'm using it for a spectator mode in a map) will start suffering from a constantly flashing background after a little bit of time almost like there's 0 seconds left on the potion, when
reallythere'sstill tons of time left on it. It's flashing so fast and bad that it's probably pretty bad for someone with any kind of epileptic issue.1. Put a splash night vision potion in a dispenser
2. modify the potion in the dispenser in Mcedit to last the max duration (100000000).
3. go back into the game and let the dispenser splash you
4. Set time to night and behold seizure inducing background flashingA night vision potion will usually start flashing the sky background faster and faster when it's 5 or 10 seconds from running out.
A night vision potion edited to a really long length of time (I'm using it for a spectator mode in a map) will start suffering from a constantly flashing background after a little bit of time almost like there's 0 seconds left on the potion, when there's really tons of time left on it. It's flashing so fast and bad that it's probably pretty bad for someone with any kind of epileptic issue.
1. Put a splash night vision potion in a dispenser
2. modify the potion in the dispenser in Mcedit to last the max duration (100000000).
3. go back into the game and let the dispenser splash you
4. Set time to night and behold seizure inducing background flashing
A night vision potion will usually start flashing the sky background faster and faster when it's 5 or 10 seconds from running out.
A night vision potion edited to a really long length of time (I'm using it for a spectator mode in a map) will start suffering from a constantly flashing background after a little bit of time almost like there's 0 seconds left on the potion, when there's really tons of time left on it. It's flashing so fast and bad that it's probably pretty bad for someone with any kind of epileptic issue.
1. Put a
splash nightvisionpotion in a dispenser
2. modify the potion in the dispenser in Mcedit to last the max duration (100000000).
3. go back into the game and let the dispenser splash you
4. Set time to night and behold seizure inducing background flashingA night vision potion will usually start flashing the sky background faster and faster when it's 5 or 10 seconds from running out.
A night vision potion edited to a really long length of time (I'm using it for a spectator mode in a map) will start suffering from a constantly flashing background after a little bit of time almost like there's 0 seconds left on the potion, when there's really tons of time left on it. It's flashing so fast and bad that it's probably pretty bad for someone with any kind of epileptic issue.
1. Put a Night Vision Splash Potion in a dispenser
2. modify the potion in the dispenser in Mcedit to last the max duration (100000000).
3. go back into the game and let the dispenser splash you
4. Set time to night and behold seizure inducing background flashing
A night vision potion will
usually start flashing the sky background faster and faster when it's 5 or 10 seconds from running out.A night vision potion edited to a really long length of time (I'm using it for a spectator mode in a map) will start suffering from a constantly flashing background after a little bit of time almost like there's 0 seconds left on the potion, when there's really tons of time left on it. It's flashing so fast and bad that it's probably pretty bad for someone with any kind of epileptic issue.
1. Put a Night Vision Splash Potion in a dispenser
2. modify the potion in the dispenser in Mcedit to last the max duration (100000000).
3. go back into the game and let the dispenser splash you
4. Set time to night and behold seizure inducing background flashingA night vision potion will normally start flashing the sky background faster and faster when it's 5 or 10 seconds from running out.
A night vision potion edited to a really long length of time (I'm using it for a spectator mode in a map) will start suffering from a constantly flashing background after a little bit of time almost like there's 0 seconds left on the potion, when there's really tons of time left on it. It's flashing so fast and bad that it's probably pretty bad for someone with any kind of epileptic issue.
1. Put a Night Vision Splash Potion in a dispenser
2. modify the potion in the dispenser in Mcedit to last the max duration (100000000).
3. go back into the game and let the dispenser splash you
4. Set time to night and behold seizure inducing background flashing
Night Vision Potions that are edited for extra long length willconstantly startflashingthebackgroundlike mad as if there's 0 seconds left on it.Night Vision Potions that are edited for extra long length will give you a potentially seizure inducing flashing sky background.
Night Vision Potions that are edited for extra long lengthwill give youa potentially seizure inducing flashing sky background.Night Vision Potions that are edited for extra long length create a potentially seizure inducing flashing sky background.
Night Vision Potions that are editedfor extra long lengthcreate a potentially seizure inducing flashing sky background.Night Vision Potions that are edited to last longer create a potentially seizure inducing flashing sky background.
Night Vision Potions that are edited to last longer create a potentially seizureinducing flashing sky background.Night Vision Potions that are edited to last longer create a potentially seizure-inducing flashing sky background.
Anight vision potion willnormallystart flashing the sky background faster and faster when it's 5 or 10 seconds from running out.A night vision potion edited to a really long length of time (I'm using it for a spectator mode in a map) will start suffering from a constantly flashing background a
fter a little bit of timealmost like there's 0 seconds left on the potion, when there's really tons of time left on it. It'sflashing so fast and bad that it's probably pretty bad for someone with any kind of epileptic issue.1. Put a Night Vision Splash Potion in a dispenser
2. modify the potion in the dispenser in Mcedit to last the max duration (100000000).
3. go back into the game and let the dispenser splash you
4. Set time to night and behold seizure inducing background flashingNormally, a night vision potion will start flashing the sky background faster and faster when it's 5 or 10 seconds from running out.
A night vision potion edited to a really long length of time (I'm using it for a spectator mode in a map) will start suffering from a constantly flashing background at points during it's duration almost like there's 0 seconds left on the potion, when there's really tons of time left on it. It flashes at an extremely high rate and is hard on your eyes.
1. Put a Night Vision Splash Potion in a dispenser
2. modify the potion in the dispenser in Mcedit to last the max duration (100000000).
3. go back into the game and let the dispenser splash you
4. Set time to night and behold seizure inducing background flashing
Normally, a night vision potion will start flashing the sky background faster and faster when it's
5 or10 seconds from running out.A night vision potion edited to a really long length of time (I'm using it for a spectator mode in a map) will start suffering from a constantly flashing background at points during it's duration almost like there's 0 seconds left on the potion, when there's really tons of time left on it. It flashes at an extremely high rate and is hard on your eyes.
1. Put a Night Vision Splash Potion in a dispenser
2. modify the potion in the dispenser in Mcedit to last the max duration (100000000).
3. go back into the game and let the dispenser splash you
4. Set time to night and behold seizureinducing background flashingNormally, a night vision potion will start flashing the sky background faster and faster when it's 10 seconds from running out.
A night vision potion edited to a really long length of time (I'm using it for a spectator mode in a map) will start suffering from a constantly flashing background at points during it's duration almost like there's 0 seconds left on the potion, when there's really tons of time left on it. It flashes at an extremely high rate and is hard on your eyes.
1. Put a Night Vision Splash Potion in a dispenser
2. modify the potion in the dispenser in Mcedit to last the max duration (100000000).
3. go back into the game and let the dispenser splash you
4. Set time to night and behold seizure-inducing background flashing
Normally, a night vision potion will start flashing the sky background
faster and faster whenit's 10 seconds from running out.A night vision potion edited to a really long length of time (I'm using it for a spectator mode in a map) will start suffering from a constantly flashing background at points during it's duration almost like there's 0 seconds left on the potion, when there's really tons of time left on it. It flashes at an extremely high rate and is hard on your eyes.
1. Put a Night Vision Splash Potion in a dispenser
2. modify the potion in the dispenser in Mcedit to last the max duration (100000000).
3. go back into the game and let the dispenser splash you
4. Set time to night and behold seizure-inducing background flashingNormally, a night vision potion will start steadily flashing the sky background it's 10 seconds from running out.
A night vision potion edited to a really long length of time (I'm using it for a spectator mode in a map) will start suffering from a constantly flashing background at points during it's duration almost like there's 0 seconds left on the potion, when there's really tons of time left on it. It flashes at an extremely high rate and is hard on your eyes.
1. Put a Night Vision Splash Potion in a dispenser
2. modify the potion in the dispenser in Mcedit to last the max duration (100000000).
3. go back into the game and let the dispenser splash you
4. Set time to night and behold seizure-inducing background flashing
Normally, a night vision potion will start steadily flashing the sky background it's 10 seconds from running out.
A night vision potion edited to a really long length of time (I'm using it for a spectator mode in a map) will start suffering from a constantly flashing background at points during it's duration almost like
there's0 seconds left on the potion, when there's really tons of time left on it. It flashes at an extremely high rate and is hard on your eyes.1. Put a Night Vision Splash Potion in a dispenser
2. modify the potion in the dispenser in Mcedit to last the max duration (100000000).
3. go back into the game and let the dispenser splash you
4. Set time to night and behold seizure-inducing background flashingNormally, a night vision potion will start steadily flashing the sky background it's 10 seconds from running out.
A night vision potion edited to a really long length of time (I'm using it for a spectator mode in a map) will start suffering from a constantly flashing background at points during it's duration almost like it's stuck at 0 seconds left on the potion, when there's really tons of time left on it. It flashes at an extremely high rate and is hard on your eyes.
1. Put a Night Vision Splash Potion in a dispenser
2. modify the potion in the dispenser in Mcedit to last the max duration (100000000).
3. go back into the game and let the dispenser splash you
4. Set time to night and behold seizure-inducing background flashing
relates to
Normally, a night vision potion will start steadily flashing the sky background it's 10 seconds from running out.
A night vision potion edited to a really long length of time (I'm using it for a spectator mode in a map) will start suffering from a constantly flashing background at points during it's duration almost like it's stuck at 0 seconds left on the potion, when there's really tons of time left on it. It flashes at an extremely high rate and is hard on your eyes.
1. Put a Night Vision Splash Potion in a dispenser
2. modify the potion in the dispenser in Mcedit to last the max duration (100000000).
3. go back into the game and let the dispenser splash you
4. Set time to night and behold seizure-inducing background flashingNormally, a night vision potion will start steadily flashing the sky background it's 10 seconds from running out.
A night vision potion edited to a really long length of time (I'm using it for a spectator mode in a map) will start suffering from a constantly flashing background at points during it's duration almost like it's stuck at 0 seconds left on the potion, when there's really tons of time left on it. It flashes at an extremely high rate and is hard on your eyes.
-Set a command block to do: /effect @a 16 9000000 1
Normally, a night vision potion will start steadily flashing the sky background it's 10 seconds from running out.
A night vision potion edited to a really long length of time (I'm using it for a spectator mode in a map) will start suffering from a constantly flashing background at points during it's duration almost like it's stuck at 0 seconds left on the potion, when there's really tons of time left on it. It flashes at an extremely high rate and is hard on your eyes.
-Set a command block to do: /effect @a 16 9000000 1
Example in this video:
http://www.youtube.com/watch?v=19XZxkI2kMQ
Normally, a night vision potion will start steadily flashing the sky background it's 10 seconds from running out.
A night vision potion edited to a really long length of time (I'm using it for a spectator mode in a map) will start suffering from a constantly flashing background at points during it's duration almost like it's stuck at 0 seconds left on the potion, when there's really tons of time left on it. It flashes at an extremely high rate and is hard on your eyes.
-Set a command block to do: /effect @a 16 9000000
1Example in this video:
http://www.youtube.com/watch?v=19XZxkI2kMQNormally, a night vision potion will start steadily flashing the sky background it's 10 seconds from running out.
A night vision potion edited to a really long length of time (I'm using it for a spectator mode in a map) will start suffering from a constantly flashing background at points during it's duration almost like it's stuck at 0 seconds left on the potion, when there's really tons of time left on it. It flashes at an extremely high rate and is hard on your eyes.
-Set a command block to do: /effect @a 16 9000000 0
Example in this video:
http://www.youtube.com/watch?v=19XZxkI2kMQ
is duplicated by
is duplicated by
relates to
MC-40677
relates to
TRASH-5740
Please do not mark issues as private, unless your bug report is a security issue containing information that may compromise your server/client.
Whoop meant to select public.
Updated instructions to use the effect command.
Also, example in this video:
http://www.youtube.com/watch?v=19XZxkI2kMQ
Please do not mark unreleased versions as affected. You do not have access to this yet.