Hostile Mobs spawning on minecart rails in two block high tunnels
Converted server from 1.7.10 to 1.8. Existing minecart tunnels with rails and 2 blocks high are now allowing hostile mobs to spawn. Have seen skeletons and creepers so far.
The specific tunnels here have glass for the top and top half of sides and are under water. Not sure if that is the difference. Will update with further info as itis found.
Environment
Server = Ubuntu Server 12.04.5 LTS precise
Client = Windows 7 64 bit
Created Issue:
Hostile Mobs spawning on minecart rails in two block high tunnels
Converted server from 1.7.10 to 1.8. Existing minecart tunnels with rails and 2 blocks high are now allowing hostile mobs to spawn. Have seen skeletons and creepers so far.
The specific tunnels here have glass for the top and top half of sides and are under water. Not sure if that is the difference. Will update with further info as itis found.
Environment
Server = Ubuntu Server 12.04.5 LTS precise
Client = Windows 7 64 bit
is duplicated by
duplicates
is duplicated by
This was not a feature request this was a statement which by looks of it is on multiple bug reports now given that mobs aren’t supposed to spawn on rails.See MCPE-183423, MC-95290, MCPE-169324, MC-28065, MC-71008
Confirmed.
Duplicate of
MC-64492.Also applies to zombie pigmen in the nether, very annoying to have them spawn on the rail tracks.