Snapshot 15w43a - A second world screws up all worlds
Assuming I have no worlds created within the scope of 15w43a, a new word generates no problem, albeit slow. However, if i create a second world, the generation freaks out. patterns of terrain are created in spaced out repeating patterns. Biomes shift tens of times a second. underground, overground. Even with no seed or custom options this happens. Returning to the first world also causes the issue. Deleting the original and then creating another even causes the problem. Only by restarting the game does it fix.
Please help
Environment
Windows 7, Java 1.8.0_25
Created Issue:
Snapshot 15w43a - A second world screws up all worlds
Assuming I have no worlds created within the scope of 15w43a, a new word generates no problem, albeit slow. However, if i create a second world, the generation freaks out. patterns of terrain are created in spaced out repeating patterns. Biomes shift tens of times a second. underground, overground. Even with no seed or custom options this happens. Returning to the first world also causes the issue. Deleting the original and then creating another even causes the problem. Only by restarting the game does it fix.
Please help
Environment
Windows 7, Java 1.8.0_25
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Does
MC-315/MC-526describe this issue ?Ticket resolved as incomplete, because no answer in a reasonable amount of time (1+ year), if it still happens, please update the ticket.