Incorrect Spawning of villages, temples... pretty much everything.
Apparently, since 1.4.2, the game is spawning everything everywhere. Have seen desert temples in taiga, villages in the middle of the ocean, witches huts in deserts, and desert villages in the middle of a snowy mountain.
Just an hour ago, I found a witches hut in the middle of the ocean.
Environment
Windows 7
Linked Issues
Created Issue:
Spawning of villages, temples... pretty much everything.
Apparently, since 1.4.2, the game is spawning everything everywhere. Have seen desert temples in taiga, villages in the middle of the ocean, witches huts in deserts, and desert villages in the middle of a snowy mountain.
Just an hour ago, I found a witches hut in the middle of the ocean.
Environment
Windows 7
Changed Summary:
Incorrect Spawning of villages, temples... pretty much everything.
Added Attachments:
Added Attachments:
Added Linked Issues:
duplicates


Desert village and temple in ocean biome.
Could you please post a seed and some coords?
At least upload the map?
Could you please upload these images to https://mojang.atlassian.net/browse/MC-398
Images uploaded in the other thread... with regards to seeds will try to find the one for the second screenshot. The first one was a custom map using world painter.
I confirm this too. Desert temple in swampland biome. Seed: 270 Coordinates: 704, 528
AMIDST shows that there should be a witch hut there.
According to
MC-398, (of which this is a duplicate), this issue will be fixed in the next version.also would like to point out that mine shafts are spawning in the air on flat maps and on maps created by world painter which before 1.4.2 never had structures spawn. this also goes for temples villages etc..