Scrolling / movement stuttering glitch after entering, then leaving a room
Hello. Just wanted to let you know that after the update to Dungeons, now there is a glitch while playing (which makes it hard to play) on the Nintendo Switch. The regular scrolling/movement of the game is very smooth. However, now after you enter a room/door and then come back out, the scrolling is super glitchy and stuttered! Wrecks your eyes and is terrible.
For example in Creeper Woods, once you enter the door where you save the merchant and then come back out, then the stuttering starts. Hope this helps!
Created Issue:
Scrolling / movement stuttering glitch after entering, then leaving a room
Hello. Just wanted to let you know that after the update to Dungeons, now there is a glitch while playing (which makes it hard to play) on the Nintendo Switch. The regular scrolling/movement of the game is very smooth. However, now after you enter a room/door and then come back out, the scrolling is super glitchy and stuttered! Wrecks your eyes and is terrible.
For example in Creeper Woods, once you enter the door where you save the merchant and then come back out, then the stuttering starts. Hope this helps!
This is similar to the issues described here:
MCD-1224This has been going on in the Switch version since the game was released. You're lucky to have only experienced it since the update!
Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response
Is this still an issue in the latest version? If it is, please try and include steps to reproduce the issue of possible:
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Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
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Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki