Nintendo Switch: Game may crash or freeze when leaving or entering certain merchants with 3 players
I'm playing Dungeons with my family and it hangs frequently after upgrade to version 1.15.0.0.
I connect my Switch OLED to a projector with 1080p 60Hz output.
3Players: P1 and P2 using Switch pro controller and P3 a pair of Joy-Con.
Game may hang when we enter Blacksmith or Luxury Merchant, it is not reproduced every time.
A recent case is:
We completed the Cacti Canyon Season Trial and back to Camp.
After talked to Luxury Merchant and Village Merchant, one player goto Blacksmith to take back his Weapon. After click "Talk" with Blacksmith, the game hang.
We closed the game and enter again(3 players together). Then go straight forward to Blacksmith, it hangs again.
Close Dungeons and re-enter, goto Blacksmith, hangs again.
Then we tried with only one player in camp, it does not hang this time.
Added P2, and P2 withdraw his weapon from Blacksmith, no hang.
Then added P3, no hang neither.
attachment IMG_7202 is another hang case when we talk to Luxury Merchant.
The case happens when we enter camp from main menu and rush to Luxury Merchant.
It seems that if we click "talk" after autosave icon disappeared, it works well.
The game also may hang when leave Blacksmith after put a weapon to update slot.
Actually, we also encounter hang when close Mission Selection in Camp, but this happened just one time.
Created Issue:
Nintendo Switch: Game hang when enter Blacksmith with 3Players
I'm playing Dungeons with my family and it hangs frequently after upgrade to version 1.15.0.0.
I connect my Switch OLED to a projector with 1080p 60Hz output.
3Players: P1 and P2 using Switch pro controller and P3 a pair of Joy-Con.
Game may hang when we enter Blacksmith or Luxury Merchant, it is not reproduced every time.
A recent case is:
We completed the Cacti Canyon Season Trial and back to Camp.
After talked to Luxury Merchant and Village Merchant, one player goto Blacksmith to take back his Weapon. After click "Talk" with Blacksmith, the game hang.
We closed the game and enter again(3 players together). Then straight forward to Blacksmith, it hangs again.
Close Dungeons and re-enter, goto Blacksmith hangs again.
Then we tired with only one player in camp, it does not hang this time.
Added P2, and P2 withdraw his weapon from Blacksmith, no hang.
Then added P3, no hang neither.
- Unresolved
- Open
- Unconfirmed
- Nintendo Switch
- Nintendo Switch 14.1.1
- Version #20912
I'm playing Dungeons with my family and it hangs frequently after upgrade to version 1.15.0.0.
I connect my Switch OLED to a projector with 1080p 60Hz output.
3Players: P1 and P2 using Switch pro controller and P3 a pair of Joy-Con.
Game may hang when we enter Blacksmith or Luxury Merchant, it is not reproduced every time.
A recent case is:
We completed the Cacti Canyon Season Trial and back to Camp.
After talked to Luxury Merchant and Village Merchant, one player goto Blacksmith to take back his Weapon. After click "Talk" with Blacksmith, the game hang.
We closed the game and enter again(3 players together). Then straight forward to Blacksmith, it hangs again.
Close Dungeons and re-enter, goto Blacksmith hangs again.
Then we tired with only one player in camp, it does not hang this time.
Added P2, and P2 withdraw his weapon from Blacksmith, no hang.
Then added P3, no hang neither.
attachment IMG_7202 is another hang case when we talk to Luxury Merchant.
The case happens when we enter camp from main menu and rush to Luxury Merchant.
It seems that if we click "talk" after autosave icon disappeared, it works well.
I'm playing Dungeons with my family and it hangs frequently after upgrade to version 1.15.0.0.
I connect my Switch OLED to a projector with 1080p 60Hz output.
3Players: P1 and P2 using Switch pro controller and P3 a pair of Joy-Con.
Game may hang when we enter Blacksmith or Luxury Merchant, it is not reproduced every time.
A recent case is:
We completed the Cacti Canyon Season Trial and back to Camp.
After talked to Luxury Merchant and Village Merchant, one player goto Blacksmith to take back his Weapon. After click "Talk" with Blacksmith, the game hang.
We closed the game and enter again(3 players together). Then straight forward to Blacksmith, it hangs again.
Close Dungeons and re-enter, goto Blacksmith hangs again.
Then we t
ired with only one player in camp, it does not hang this time.Added P2, and P2 withdraw his weapon from Blacksmith, no hang.
Then added P3, no hang neither.
attachment IMG_7202 is another hang case when we talk to Luxury Merchant.
The case happens when we enter camp from main menu and rush to Luxury Merchant.
It seems that if we click "talk" after autosave icon disappeared, it works well.
I'm playing Dungeons with my family and it hangs frequently after upgrade to version 1.15.0.0.
I connect my Switch OLED to a projector with 1080p 60Hz output.
3Players: P1 and P2 using Switch pro controller and P3 a pair of Joy-Con.
Game may hang when we enter Blacksmith or Luxury Merchant, it is not reproduced every time.
A recent case is:
We completed the Cacti Canyon Season Trial and back to Camp.
After talked to Luxury Merchant and Village Merchant, one player goto Blacksmith to take back his Weapon. After click "Talk" with Blacksmith, the game hang.
We closed the game and enter again(3 players together). Then go straight forward to Blacksmith, it hangs again.
Close Dungeons and re-enter, goto Blacksmith, hangs again.
Then we tried with only one player in camp, it does not hang this time.
Added P2, and P2 withdraw his weapon from Blacksmith, no hang.
Then added P3, no hang neither.
attachment IMG_7202 is another hang case when we talk to Luxury Merchant.
The case happens when we enter camp from main menu and rush to Luxury Merchant.
It seems that if we click "talk" after autosave icon disappeared, it works well.
Nintendo Switch: Game hang when enter/leave Blacksmith with 3Players
I'm playing Dungeons with my family and it hangs frequently after upgrade to version 1.15.0.0.
I connect my Switch OLED to a projector with 1080p 60Hz output.
3Players: P1 and P2 using Switch pro controller and P3 a pair of Joy-Con.
Game may hang when we enter Blacksmith or Luxury Merchant, it is not reproduced every time.
A recent case is:
We completed the Cacti Canyon Season Trial and back to Camp.
After talked to Luxury Merchant and Village Merchant, one player goto Blacksmith to take back his Weapon. After click "Talk" with Blacksmith, the game hang.
We closed the game and enter again(3 players together). Then go straight forward to Blacksmith, it hangs again.
Close Dungeons and re-enter, goto Blacksmith, hangs again.
Then we tried with only one player in camp, it does not hang this time.
Added P2, and P2 withdraw his weapon from Blacksmith, no hang.
Then added P3, no hang neither.
attachment IMG_7202 is another hang case when we talk to Luxury Merchant.
The case happens when we enter camp from main menu and rush to Luxury Merchant.
It seems that if we click "talk" after autosave icon disappeared, it works well.
The game also may hang when leave Blacksmith after put a weapon to update slot.
Actually, we also encounter hang when close Mission Selection in Camp, but this happened just one time.
is duplicated by
Nintendo Switch: Gamehang when enter/leave Blacksmithwith 3PlayersNintendo Switch: Game may crash or freeze when leaving or entering certain merchants with 3 players
relates to
Thank you for your report!
We're tracking this issue in MCD-7232, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki – 📖 FAQs
– I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.
Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response.
Are you experiencing this in Online Coop or Local Coop?
This ticket will automatically reopen when you reply.
Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📓 Project Summary – 📧 Suggestions – 📖 Minecraft Wiki
Hi @Bartomiej,
I'm not sure what "Coop" means but I think the answer is Local.
I have not connected my Dungeons online.
Thanks.
Version 1.15.1.0 was released today (can be checked in the Settings). Is this still an issue in the latest version? If yes, can you please add it to the affected versions (or mention it if you are not the reporter)?
This ticket will automatically reopen when you reply.
The issue is still be reproduced in v 1.15.1.0.
Do any of the players have the Anniversary items equipped, like the Sweet Tooth armor, Sparkler, or the Sugar Rush bow? Does the issue still occur if they are not equipped?
No, we are not wearing any Anniversary items today.
It still crashes. The crash or freeze start from 1.14.1.0 and there is no difference if the players equipped Anniversary items or not.
Fixed with the Season 3 update (1.16.2.0).