The minions disappear if you get too far
When you let your army stay in a safe places and then for example you go to explore de facilitys of a big castle to make a attack strategy if you get to far from them they just dissapear and you lost them.
This also happends even if you left your army on a village protected and save they will end up disapering if you are to far.
You can see an example on this video https://youtu.be/keYMx8eIicI
Created Issue:
The allays disappear if you get too far
When you let your army stay in a safe places and then for example you go to explore de facilitys of a big castle to make a attack strategy if you get to far from them they just dissapear and you lost them.
When you let your army stay in a safe places and then for example you go to explore de facilitys of a big castle to make a attack strategy if you get to far from them they just dissapear and you lost them.
This also happends even if you left your army on a village protected and save they will end up disapering if you are to far.
When you let your army stay in a safe places and then for example you go to explore de facilitys of a big castle to make a attack strategy if you get to far from them they just dissapear and you lost them.
This also happends even if you left your army on a village protected and save they will end up disapering if you are to far.
You can see an example on this video https://youtu.be/keYMx8eIicI
Theallays disappear if you get too farThe minions disappear if you get too far
is duplicated by
is duplicated by
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We're tracking this issue in MCLG-213, so this ticket is being resolved and linked as a duplicate.
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Thank you for your report!
We're tracking this issue in MCLG-213, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki – 📖 FAQs
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I think this problem would be easy to fix by not making disapering it marking on the map a falg where you plcaed the army (army flag) and even if they aren't following you or are very far they teleport with you when you teleport to a village like golems.
Im talking about a tag to say those monstars aare main and if i lost them and they keep beening alive you can't get them back.
If the army is small there is no problem on lossing them but when you go recruting to the zombie village then to the skeletons yoou have and army of 70 and you leave them a momento you lost them.
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