Toggling RTX/ray tracing is much slower
Toggling Ray Tracing takes a much longer time to complete in beta 1.16.230.50 compared to the previous versions, as demonstrated by the attached videos (one taken in 1.16.230.50, and one taken in 1.16.210).
Steps to Reproduce:
- Open any world with Ray Tracing on
- Toggle Ray Tracing on and off using the semicolon key ;
Observed Results:
It takes a much longer time for Ray Tracing to be toggled on and off compared to previous versions of the game
Expected Results:
Toggling Ray Tracing is expected to function at the same or a better speed, as the extended time it takes is both a new issue and breaks immersion and flow
Running on a Ryzen 5 2600, RTX 2060, and 16 gigs of RAM. Geforce Game Ready Driver Version 465.89
Here is the PBR resource pack I used to create this report.
https://www.mediafire.com/file/v7zf76p34y95m9o/Defined_PBR_v1.0.8.mcpack/file
- Unresolved
MADLAD3718- 14
- 5
- Confirmed
- 515656
- Windows
- Windows 10 20H2 Build 19042
- RTX raytracing
1.19.40.22 Preview - 1.21.51 Hotfix
1.19.40.22 Preview 1.18.20.21 Beta 1.17.30.21 Beta 1.17.20.20 Beta 1.17.10.23 Beta 1.17.10.21 Beta 1.17.10.20 Beta 1.17.0.58 Beta 1.17.0.56 Beta 1.17.0.54 Beta 1.17.0.52 Beta 1.17.0.50 Beta 1.16.230.56 Beta 1.16.230.54 Beta 1.16.230.52 Beta 1.16.230.50 Beta 1.17.0 1.18.2 Hotfix 1.19.30 1.21.1 Hotfix 1.21.51 Hotfix
Created Issue:
Toggling Ray Tracing is much slower in the beta
Toggling Ray Tracing takes a much longer time to complete in beta 1.16.230.50 compared to the previous versions, as demonstrated by the attached videos (one taken in 1.16.230.50, and one taken in 1.16.210).
- Unresolved
- Open
- Unconfirmed
- Windows
- Windows 10 20H2 Build 19042
- 1.16.230.50 Beta
Toggling Ray Tracing takes a much longer time to complete in beta 1.16.230.50 compared to the previous versions, as demonstrated by the attached videos (one taken in 1.16.230.50, and one taken in 1.16.210).
Here is the PBR resource pack I used to create this report.
https://www.mediafire.com/file/v7zf76p34y95m9o/Defined_PBR_v1.0.8.mcpack/file
Toggling Ray Tracing takes a much longer time to complete in beta 1.16.230.50 compared to the previous versions, as demonstrated by the attached videos (one taken in 1.16.230.50, and one taken in 1.16.210).
Steps to Reproduce:
- Open any world with Ray Tracing on
- Toggle Ray Tracing on and off using the semicolon key**
Observed Results:
It takes a much longer time for Ray Tracing to be toggled on and off compared to previous versions of the game
Expected Results:
Toggling Ray Tracing is expected to function at the same or a better speed, as the extended time it takes is both a new issue and breaks immersion and flow
Here is the PBR resource pack I used to create this report.
https://www.mediafire.com/file/v7zf76p34y95m9o/Defined_PBR_v1.0.8.mcpack/file
Toggling Ray Tracing takes a much longer time to complete in beta 1.16.230.50 compared to the previous versions, as demonstrated by the attached videos (one taken in 1.16.230.50, and one taken in 1.16.210).
Steps to Reproduce:
- Open any world with Ray Tracing on
- Toggle Ray Tracing on and off using the semicolon key
**Observed Results:
It takes a much longer time for Ray Tracing to be toggled on and off compared to previous versions of the game
Expected Results:
Toggling Ray Tracing is expected to function at the same or a better speed, as the extended time it takes is both a new issue and breaks immersion and flow
Here is the PBR resource pack I used to create this report.
https://www.mediafire.com/file/v7zf76p34y95m9o/Defined_PBR_v1.0.8.mcpack/fileToggling Ray Tracing takes a much longer time to complete in beta 1.16.230.50 compared to the previous versions, as demonstrated by the attached videos (one taken in 1.16.230.50, and one taken in 1.16.210).
Steps to Reproduce:
- Open any world with Ray Tracing on
- Toggle Ray Tracing on and off using the semicolon key ;
Observed Results:
It takes a much longer time for Ray Tracing to be toggled on and off compared to previous versions of the game
Expected Results:
Toggling Ray Tracing is expected to function at the same or a better speed, as the extended time it takes is both a new issue and breaks immersion and flow
Here is the PBR resource pack I used to create this report.
https://www.mediafire.com/file/v7zf76p34y95m9o/Defined_PBR_v1.0.8.mcpack/file
Toggling Ray Tracing is much slower in the beta on a 2060
Toggling Ray Tracing is much slower in the betaon a 2060
Toggling Ray Tracing takes a much longer time to complete in beta 1.16.230.50 compared to the previous versions, as demonstrated by the attached videos (one taken in 1.16.230.50, and one taken in 1.16.210).
Steps to Reproduce:
- Open any world with Ray Tracing on
- Toggle Ray Tracing on and off using the semicolon key ;
Observed Results:
It takes a much longer time for Ray Tracing to be toggled on and off compared to previous versions of the game
Expected Results:
Toggling Ray Tracing is expected to function at the same or a better speed, as the extended time it takes is both a new issue and breaks immersion and flow
Running on a Ryzen 5 2600, RTX 2060, and 16 gigs of RAM.
Here is the PBR resource pack I used to create this report.
https://www.mediafire.com/file/v7zf76p34y95m9o/Defined_PBR_v1.0.8.mcpack/file
Toggling Ray Tracing takes a much longer time to complete in beta 1.16.230.50 compared to the previous versions, as demonstrated by the attached videos (one taken in 1.16.230.50, and one taken in 1.16.210).
Steps to Reproduce:
- Open any world with Ray Tracing on
- Toggle Ray Tracing on and off using the semicolon key ;
Observed Results:
It takes a much longer time for Ray Tracing to be toggled on and off compared to previous versions of the game
Expected Results:
Toggling Ray Tracing is expected to function at the same or a better speed, as the extended time it takes is both a new issue and breaks immersion and flow
Running on a Ryzen 5 2600, RTX 2060, and 16 gigs of RAM. Geforce Game Ready Driver Version 465.89
Here is the PBR resource pack I used to create this report.
https://www.mediafire.com/file/v7zf76p34y95m9o/Defined_PBR_v1.0.8.mcpack/file
Toggling Ray Tracing is much slowerin the beta
This issue apparently does not affect PCs with a 2070 super.
Toggling RayTracing is much slowerToggling RTX/ray tracing is much slower