raytracing issues
MC-79925null hitResult when no entity or block is in focus while looking through blocks without the ray trace intersecting the blocks themselves
Fixed
MC-114722Projectiles collide with hitbox of block instead of with collision box
Fixed
MCPE-69351Hand and held items are disjointed from the body when using high FOV with RTX enabled
Confirmed
MCPE-95662Reloading Minecraft mobs causes their body parts to switch around
Confirmed
MCPE-97466The thumbnail image for a saved world does not include ray tracing
Fixed
MCPE-103600Some light emitting blocks emit no light in game while ray tracing is enabled
Duplicate
MCPE-105028No shadow/reflection in first person with RTX/ray tracing enabled
Confirmed
MCPE-110757Entities in RTX are not reflected unless they are in the player's view
Confirmed
MCPE-111329Campfire smoke renders in front of dropped items with RTX/ray tracing enabled
Confirmed
MCPE-111406Chest ambient occlusion culled when RTX/ray tracing is enabled
Confirmed
MCPE-116000Animated cosmetics stop animation when RTX/ray tracing is enabled
Confirmed
MCPE-117722Texture of various blocks are not loaded properly with both Nvidia RTX PBR texture pack and RTX on.
Confirmed
MCPE-118898Moon Lighting Originates From The Opposite Angle Relative To The Moon At Night Underwater
Fixed
MCPE-119895Glass loses transparency at a distance with RTX/ray tracing enabled
Confirmed
MCPE-119900God rays are present in underground water caves despite there being no physical path for light to reach them
Confirmed
MCPE-125925Spyglass causes several render errors when used with RTX/ray tracing enabled
Confirmed
MCPE-125936Powder Snow fog shows the skybox instead of a solid colour with RTX/ray tracing enabled
Confirmed
MCPE-126434High resolution items don't render correctly with RTX/ray tracing enabled
Confirmed