Actor Property (Entity Property) does not properly get applied on player entities
Actor Property (Entity Property) is a very powerful feature introduced in v1.16.230.52 to store data on entities efficiently. But there is an issue where Actor Property does not apply to player entities, and returns an unexpected error.
Steps To Reproduce:
- Turn on 'Content Log' toggles in "Settings > Creator" ("Settings > Profile" if it was on an older version)
- Create a new world with enabling the Experiments toggle.
- Apply the behaviour pack following in your world: actor_property_on_player_entity_behaviour_pack.mcpack

- Open the world and the property "property:counter", and "property:maximum_counter" should have applied to the player entity, but it displays an error on the Content Log UI instead of updating the Actor Property:

I do hope this issue would be fixed, since the Actor Property should be applied to any entities, including the custom ones, amd thank you.
Created Issue:
Actor Property (Entity Property) does not properly get applied on player entities.
Actor Property (Entity Property) is a very powerful feature introduced in v1.16.230.52 to store data on entities efficiently. But there is an issue where Actor Property does not apply to player entities, and returns an unexpected error.
Steps To Reproduce:
- Turn on 'Content Log' toggles in "Settings > Creator" ("Settings > Profile" if it was on an older version)
- Apply the behaviour pack following in your world: actor_property_on_player_entity_behaviour_pack.mcpack
- Open the world and the property "property:counter", and "property:maximum_counter" should have applied to the player entity, but it displays an error on the Content Log UI:
- Unresolved
- Open
- Unconfirmed
- Android
- Android 7.1.1
- 1.17.10.20 Beta
Actor Property (Entity Property) is a very powerful feature introduced in v1.16.230.52 to store data on entities efficiently. But there is an issue where Actor Property does not apply to player entities, and returns an unexpected error.
Steps To Reproduce:
- Turn on 'Content Log' toggles in "Settings > Creator" ("Settings > Profile" if it was on an older version)
- Apply the behaviour pack following in your world: actor_property_on_player_entity_behaviour_pack.mcpack
- Open the world and the property "property:counter", and "property:maximum_counter" should have applied to the player entity, but it displays an error on the Content Log UI:
I do hope this issue would be fixed, since the Actor Property should be applied to any entities, including the custom ones, amd thank you.
Actor Property (Entity Property) is a very powerful feature introduced in v1.16.230.52 to store data on entities efficiently. But there is an issue where Actor Property does not apply to player entities, and returns an unexpected error.
Steps To Reproduce:
- Turn on 'Content Log' toggles in "Settings > Creator" ("Settings > Profile" if it was on an older version)
- Apply the behaviour pack following in your world: actor_property_on_player_entity_behaviour_pack.mcpack
- Open the world and the property "property:counter", and "property:maximum_counter" should have applied to the player entity, but it displays an error on the Content Log UI:
I do hope this issue would be fixed, since the Actor Property should be applied to any entities, including the custom ones, amd thank you.
Actor Property (Entity Property) is a very powerful feature introduced in v1.16.230.52 to store data on entities efficiently. But there is an issue where Actor Property does not apply to player entities, and returns an unexpected error.
Steps To Reproduce:
- Turn on 'Content Log' toggles in "Settings > Creator" ("Settings > Profile" if it was on an older version)
- Apply the behaviour pack following in your world: actor_property_on_player_entity_behaviour_pack.mcpack
- Open the world and the property "property:counter", and "property:maximum_counter" should have applied to the player entity, but it displays an error on the Content Log UI:
I do hope this issue would be fixed, since the Actor Property should be applied to any entities, including the custom ones, amd thank you.
Actor Property (Entity Property) is a very powerful feature introduced in v1.16.230.52 to store data on entities efficiently. But there is an issue where Actor Property does not apply to player entities, and returns an unexpected error.
Steps To Reproduce:
- Turn on 'Content Log' toggles in "Settings > Creator" ("Settings > Profile" if it was on an older version)
- Apply the behaviour pack following in your world: actor_property_on_player_entity_behaviour_pack.mcpack
- Open the world and the property "property:counter", and "property:maximum_counter" should have applied to the player entity, but it displays an error on the Content Log UI:
I do hope this issue would be fixed, since the Actor Property should be applied to any entities, including the custom ones, amd thank you.
Actor Property (Entity Property) is a very powerful feature introduced in v1.16.230.52 to store data on entities efficiently. But there is an issue where Actor Property does not apply to player entities, and returns an unexpected error.
Steps To Reproduce:
- Turn on 'Content Log' toggles in "Settings > Creator" ("Settings > Profile" if it was on an older version)
- Create a new world with enabling the Experiments toggle.
- Apply the behaviour pack following in your world: actor_property_on_player_entity_behaviour_pack.mcpack
- Open the world and the property "property:counter", and "property:maximum_counter" should have applied to the player entity, but it displays an error on the Content Log UI:
![]()
![]()
I do hope this issue would be fixed, since the Actor Property should be applied to any entities, including the custom ones, amd thank you.
Actor Property (Entity Property) is a very powerful feature introduced in v1.16.230.52 to store data on entities efficiently. But there is an issue where Actor Property does not apply to player entities, and returns an unexpected error.
Steps To Reproduce:
- Turn on 'Content Log' toggles in "Settings > Creator" ("Settings > Profile" if it was on an older version)
- Create a new world with enabling the Experiments toggle.
- Apply the behaviour pack following in your world: actor_property_on_player_entity_behaviour_pack.mcpack
- Open the world and the property "property:counter", and "property:maximum_counter" should have applied to the player entity, but it displays an error on the Content Log UI instead of updating the Actor Property:
![]()
![]()
I do hope this issue would be fixed, since the Actor Property should be applied to any entities, including the custom ones, amd thank you.
Actor Property (Entity Property) does not properly get applied on player entities.
Sebuah yes, this must be fixed immediately, because it is very useful for content creators, especially for add-on makers, this bug must be fixed
We have multiple errors during New World creation with attached behaviour pack. Could you please revise you report and pack?
This ticket will automatically reopen when you reply.
Can you tell me exactly what kind of errors you are getting? If it's the one shown in screenshots ([Actor][error]-Actor user does not have any properties) it's because of the bug, It doesn't apply to player entities and instead returns that error, however for any other custom entity, it works fine.
I am seeing the same issue on Windows 10 edition as well
Still occurs in 1.18 betas
Affects 1.17.41
Affects Version 1.18.2
This also affects all gamemodes, not just creative
And affects Windows 10
It’s fixed!
in which version Ashish
Works on 1.19.0.20 Beta / 1.19.0.21 Preview. Hopefully will get it's way through stable versions ASAP. 🙏