Cannot import maps via "import" function.
Eventhough I tried making the extension as ".mcworld" it just does not work.
I basically downloaded a map, extracted it and renamed the main folder as "mapmap.mcworld" as a zip file. Tried checking the maps that are already I played, and they recognizede by the game but not the maps from RedStone showcase. Thanks in advance.
Linked Issues
Created Issue:
Cannot import maps via "import" function.
Eventhough I tried making the extension as ".mcworld" it just does not work.
I basically downloaded a map, extracted it and renamed the main folder as "mapmap.mcworld" as a zip file. Tried checking the maps that are already I played, and they recognizede by the game but not the maps from RedStone showcase. Thanks in advance.
- Unresolved
- Open
- Unconfirmed
- Windows
- Windows 10
- 0.14.0
duplicates
As I said on MCPE-13706:
You can only import maps that use the .mcworld format, and world saves in .zip format cannot be imported or changed to .mcworld files without exporting them from in-game.
I've tested the export/import functions in 0.15.0 and they appear to be working entirely as intended, so I think this issue can be closed.
just rename the (.mcworld) to (.Zip) ready
If it's .zip then it does not get recognized by the game. If you have tried, let me know if it works.
I think this probably isn't even a bug. You can't just take a world in .zip format and then change its extension to .mcworld. Tried exporting and importing maps on Windows 10 on 0.15.0 and everything appears to be working fine, so I'd say this issue can be closed. You can only import maps that use the .mcworld format, and world saves in .zip format cannot be imported or changed to .mcworld files without exporting them from in-game.
This bug report duplicates
MCPE-14002. Be sure to preform a search before creating a new report.