Ticking area list hidden when sendcommandfeedback is false
When send command feedback is false using /tickingarea list does not display anything.
To reproduce
- Make a ticking area and name it. (/tickingarea add)
- Turn of command feedback (/sendcommandfeedback false
- display the ticking area list (/tickingarea list)
Outcome
- Nothing is displayed
Expected Outcome
- Ticking areas are displayed
I have many repeating command block on my world so when I turn command feedback back on chat instantly fills up with text so turning it on and off again is not a viable option. This feels more like an oversight than a bug and was not sure where to post this.
Created Issue:
Ticking area list hidden when command feedback is false
When show command feedback is false using /tickingarea list does not display anything.
To reproduce
- Make a ticking area and name it. (/tickingarea add)
- Turn of command feedback (/showcommandfeedback false
- display the ticking area list (/tickingarea list)
Outcome
- Nothing is displayed
Expected Outcome
- Ticking areas are displayed
I have many repeating command block on my world so when I turn command feedback back on chat instantly fills up with text so turning it on and off again is not a viable option.
Ticking area list hidden when commandfeedback is falseTicking area list hidden when showcommandfeedback is false
When show command feedback is false using /tickingarea list does not display anything.
To reproduce
- Make a ticking area and name it. (/tickingarea add)
- Turn of command feedback (/showcommandfeedback false
- display the ticking area list (/tickingarea list)
Outcome
- Nothing is displayed
Expected Outcome
- Ticking areas are displayed
I have many repeating command block on my world so when I turn command feedback back on chat instantly fills up with text so turning it on and off again is not a viable option. This feels more like an oversight than a bug and was not sure where to post this.
Ticking area list hidden when showcommandfeedback is falseTicking area list hidden when sendcommandfeedback is false
When s
howcommand feedback is false using /tickingarea list does not display anything.To reproduce
- Make a ticking area and name it. (/tickingarea add)
- Turn of command feedback (/s
howcommandfeedback false- display the ticking area list (/tickingarea list)
Outcome
- Nothing is displayed
Expected Outcome
- Ticking areas are displayed
I have many repeating command block on my world so when I turn command feedback back on chat instantly fills up with text so turning it on and off again is not a viable option. This feels more like an oversight than a bug and was not sure where to post this.
When send command feedback is false using /tickingarea list does not display anything.
To reproduce
- Make a ticking area and name it. (/tickingarea add)
- Turn of command feedback (/sendcommandfeedback false
- display the ticking area list (/tickingarea list)
Outcome
- Nothing is displayed
Expected Outcome
- Ticking areas are displayed
I have many repeating command block on my world so when I turn command feedback back on chat instantly fills up with text so turning it on and off again is not a viable option. This feels more like an oversight than a bug and was not sure where to post this.
Does /gamerule commandblockoutput false give you the result you need?
Turning commandblockoutput to true or false doesn’t change anything. I’m assuming that the game sees the /tickingarea list command output as being a command feedback so doesn’t display anything when sendcommandfeedback is false.
KieNexus If you disable feedback from your command blocks with the /gamerule commandblockoutput false command, and set sendcommandfeedback to true, the ticking area list should be displayed correctly and the command blocks' feedback should not appear in the chat. The sendcommandfeedback is supposed to control output messages of most commands. Closing as WAI.