Structure Block: Importing a structure has no effect if there is already a structure with the same name within the world
[Bad grammar warning]
When importing a structure with the same name of an already existing structure in a world, it gets overwritten with the existing structure instead of generating the imported one.
It seems to still exist for the latest version (1.19.73)
Steps to Reproduce:
- Export your preferred structure to your computer (for an example, lets call this Exported"structure A")
- Import the structure into a different world (you have previously saved another structure named "structure A" within this world)
Expected Results:
When you import the "structure A", the Exported"structure A" should be generated in the world
Observed Results:
Instead of generating the Exported"structure A", it generates the already existing "structure A"
(sort the images below by name)
First photo shows the structure from a different world.
Second photo shows the structure within the world.
Third photo shows that we're importing the structure from the different world
(supposedly, the structure from the different world (which is the structure on the first photo) would have been generated)
Fourth photo shows that; instead of the structure from the different world being generated, the structure that was saved within the world has been generated.
Linked Issues
Created Issue:
Structure block import bug
[Bad grammar warning]
When importing a structure with the same name of an already existing structure in a world, it gets overwrited with the existing structure instead of the imported one.
- Unresolved
- Open
- Unconfirmed
- Windows
- windows 10
- 1.19.62
[Bad grammar warning]
When importing a structure with the same name of an already existing structure in a world, it gets overwrited with the existing structure instead of the imported one.
It seems to still exist for the latest version (1.19.73)
[Steps]
- Export your prefered structure to your computer (for an expample, lets call this Exported"structure A")
- Import the structure into a different world (you have previously saved another structure named "structure A" within this world)
Expected results
When you import the "structure A", the Exported"structure A" should be generated in the world
Observed results
Instead of generating the Exported"structure A", it generates the already existing "structure A"
[Bad grammar warning]
When importing a structure with the same name of an already existing structure in a world, it gets overwrited with the existing structure instead of the imported one.
It seems to still exist for the latest version (1.19.73)
[Steps]
- Export your prefered structure to your computer (for an expample, lets call this Exported"structure A")
- Import the structure into a different world (you have previously saved another structure named "structure A" within this world)
Expected results
When you import the "structure A", the Exported"structure A" should be generated in the world
Observed results
Instead of generating the Exported"structure A", it generates the already existing "structure A"
(sort the images below by name)
Structure block import bugStructure Block: Importing a structure has no effect if there is already a structure with the same name
is duplicated by
relates to
is duplicated by
[Bad grammar warning]
When importing a structure with the same name of an already existing structure in a world, it gets overwrited with the existing structure instead of the imported one.
It seems to still exist for the latest version (1.19.73)
[Steps]
- Export your prefered structure to your computer (for an expample, lets call this Exported"structure A")
- Import the structure into a different world (you have previously saved another structure named "structure A" within this world)
Expected results:
When you import the "structure A", the Exported"structure A" should be generated in the world
Observed results:
Instead of generating the Exported"structure A", it generates the already existing "structure A"
(sort the images below by name)
[Bad grammar warning]
When importing a structure with the same name of an already existing structure in a world, it gets overwrited with the existing structure instead of the imported one.
It seems to still exist for the latest version (1.19.73)
[Steps]
- Export your prefered structure to your computer (for an expample, lets call this Exported"structure A")
- Import the structure into a different world (you have previously saved another structure named "structure A" within this world)
Expected results:
When you import the "structure A", the Exported"structure A" should be generated in the world
Observed results:
Instead of generating the Exported"structure A", it generates the already existing "structure A"
(sort the images below by name)
First photo shows the structure from a different world.
Second photo shows the structure within the world.
Third photo shows that we're importing the structure from the different world
(supposedly, the structure from the different world (which is the structure on the first photo) would be generated)
Fourth photo shows that: instead of the structure from the different world being generated, the structure that was saved within the world has been generated.
[Bad grammar warning]
When importing a structure with the same name of an already existing structure in a world, it gets overwrited with the existing structure instead of the imported one.
It seems to still exist for the latest version (1.19.73)
[Steps]
- Export your prefered structure to your computer (for an expample, lets call this Exported"structure A")
- Import the structure into a different world (you have previously saved another structure named "structure A" within this world)
Expected results:
When you import the "structure A", the Exported"structure A" should be generated in the world
Observed results:
Instead of generating the Exported"structure A", it generates the already existing "structure A"
(sort the images below by name)
First photo shows the structure from a different world.
Second photo shows the structure within the world.
Third photo shows that we're importing the structure from the different world
(supposedly, the structure from the different world (which is the structure on the first photo) would
begenerated)Fourth photo shows that
:instead of the structure from the different world being generated, the structure that was saved within the world has been generated.[Bad grammar warning]
When importing a structure with the same name of an already existing structure in a world, it gets overwrited with the existing structure instead of the imported one.
It seems to still exist for the latest version (1.19.73)
[Steps]
- Export your prefered structure to your computer (for an expample, lets call this Exported"structure A")
- Import the structure into a different world (you have previously saved another structure named "structure A" within this world)
Expected results:
When you import the "structure A", the Exported"structure A" should be generated in the world
Observed results:
Instead of generating the Exported"structure A", it generates the already existing "structure A"
(sort the images below by name)
First photo shows the structure from a different world.
Second photo shows the structure within the world.
Third photo shows that we're importing the structure from the different world
(supposedly, the structure from the different world (which is the structure on the first photo) would have been generated)
Fourth photo shows that; instead of the structure from the different world being generated, the structure that was saved within the world has been generated.
Structure Block: Importing a structure has no effect if there is already a structure with the same name within the world
[Bad grammar warning]
When importing a structure with the same name of an already existing structure in a world, it gets overwrit
edwith the existing structure instead of the imported one.It seems to still exist for the latest version (1.19.73)
[Steps]
- Export your prefered structure to your computer (for an expample, lets call this Exported"structure A")
- Import the structure into a different world (you have previously saved another structure named "structure A" within this world)
Expected results:
When you import the "structure A", the Exported"structure A" should be generated in the world
Observed results:
Instead of generating the Exported"structure A", it generates the already existing "structure A"
(sort the images below by name)
First photo shows the structure from a different world.
Second photo shows the structure within the world.
Third photo shows that we're importing the structure from the different world
(supposedly, the structure from the different world (which is the structure on the first photo) would have been generated)
Fourth photo shows that; instead of the structure from the different world being generated, the structure that was saved within the world has been generated.
[Bad grammar warning]
When importing a structure with the same name of an already existing structure in a world, it gets overwritten with the existing structure instead of generating the imported one.
It seems to still exist for the latest version (1.19.73)
[Steps]
- Export your prefered structure to your computer (for an expample, lets call this Exported"structure A")
- Import the structure into a different world (you have previously saved another structure named "structure A" within this world)
Expected results:
When you import the "structure A", the Exported"structure A" should be generated in the world
Observed results:
Instead of generating the Exported"structure A", it generates the already existing "structure A"
(sort the images below by name)
First photo shows the structure from a different world.
Second photo shows the structure within the world.
Third photo shows that we're importing the structure from the different world
(supposedly, the structure from the different world (which is the structure on the first photo) would have been generated)
Fourth photo shows that; instead of the structure from the different world being generated, the structure that was saved within the world has been generated.
[Bad grammar warning]
When importing a structure with the same name of an already existing structure in a world, it gets overwritten with the existing structure instead of generating the imported one.
It seems to still exist for the latest version (1.19.73)
[Steps]
- Export your prefered structure to your computer (for an expample, lets call this Exported"structure A")
- Import the structure into a different world (you have previously saved another structure named "structure A" within this world)
Expected
results:When you import the "structure A", the Exported"structure A" should be generated in the world
Observed
results:Instead of generating the Exported"structure A", it generates the already existing "structure A"
(sort the images below by name)
First photo shows the structure from a different world.
Second photo shows the structure within the world.
Third photo shows that we're importing the structure from the different world
(supposedly, the structure from the different world (which is the structure on the first photo) would have been generated)
Fourth photo shows that; instead of the structure from the different world being generated, the structure that was saved within the world has been generated.
[Bad grammar warning]
When importing a structure with the same name of an already existing structure in a world, it gets overwritten with the existing structure instead of generating the imported one.
It seems to still exist for the latest version (1.19.73)
Steps to Reproduce:
- Export your prefered structure to your computer (for an expample, lets call this Exported"structure A")
- Import the structure into a different world (you have previously saved another structure named "structure A" within this world)
Expected Results:
When you import the "structure A", the Exported"structure A" should be generated in the world
Observed Results:
Instead of generating the Exported"structure A", it generates the already existing "structure A"
(sort the images below by name)
First photo shows the structure from a different world.
Second photo shows the structure within the world.
Third photo shows that we're importing the structure from the different world
(supposedly, the structure from the different world (which is the structure on the first photo) would have been generated)
Fourth photo shows that; instead of the structure from the different world being generated, the structure that was saved within the world has been generated.
[Bad grammar warning]
When importing a structure with the same name of an already existing structure in a world, it gets overwritten with the existing structure instead of generating the imported one.
It seems to still exist for the latest version (1.19.73)
Steps to Reproduce:
- Export your prefered structure to your computer (for an ex
pample, lets call this Exported"structure A")- Import the structure into a different world (you have previously saved another structure named "structure A" within this world)
Expected Results:
When you import the "structure A", the Exported"structure A" should be generated in the world
Observed Results:
Instead of generating the Exported"structure A", it generates the already existing "structure A"
(sort the images below by name)
First photo shows the structure from a different world.
Second photo shows the structure within the world.
Third photo shows that we're importing the structure from the different world
(supposedly, the structure from the different world (which is the structure on the first photo) would have been generated)
Fourth photo shows that; instead of the structure from the different world being generated, the structure that was saved within the world has been generated.
[Bad grammar warning]
When importing a structure with the same name of an already existing structure in a world, it gets overwritten with the existing structure instead of generating the imported one.
It seems to still exist for the latest version (1.19.73)
Steps to Reproduce:
- Export your preferred structure to your computer (for an example, lets call this Exported"structure A")
- Import the structure into a different world (you have previously saved another structure named "structure A" within this world)
Expected Results:
When you import the "structure A", the Exported"structure A" should be generated in the world
Observed Results:
Instead of generating the Exported"structure A", it generates the already existing "structure A"
(sort the images below by name)
First photo shows the structure from a different world.
Second photo shows the structure within the world.
Third photo shows that we're importing the structure from the different world
(supposedly, the structure from the different world (which is the structure on the first photo) would have been generated)
Fourth photo shows that; instead of the structure from the different world being generated, the structure that was saved within the world has been generated.
Are you still having this issue in the latest version?
If so, please edit the Description to include a list of steps along with the Observed and Expected results, as shown here:Steps to Reproduce:
1. (list every step completely, so someone else can reproduce the issue, and try following your list to make sure you can still reproduce the issue yourself)
2.
3.
Observed Results:
(briefly describe what you see happen, including any message(s) shown)
Expected Results:
(briefly describe what should happen)(add screenshots or video to help explain the issue)
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Do either MCPE-172707 or MCPE-167622 describe your issue?



