Camel takes fall damage from lower height than in Java Edition
When using camel dash ability, camel will get fall damage from lower height (for example: dashing from 1.5 Block Height Pillar), in Java Edition the camel will start getting fall damage from using dash ability if the block height was 5 Block or greater
This also happening when walking off from the block, when falling from 4 Block Height the camel will get fall damage while on Java Edition camel will start getting fall damage if the block height was 7 Block or greater
Steps to reproduce:
- Using dash ability
- Create 1.5 Block Height Pillar, and spawn a camel
- Ride the camel and then dash
- Walking off block
- Create 4 Block Height Pillar, and spawn a camel
- Ride the camel and walk off from the block
Expected results:
Camel doesn't get fall damage, like in Java Edition
Observed results:
Camel get fall damage
- Unresolved
KejuGorenk- 14
- 3
- Confirmed
- 1056920
- Multiple
- vanilla-parity
1.21.50.24 Preview - 1.21.60.24 Preview
1.21.50.24 Preview 1.21.40.22 Preview 1.21.40.20 Preview 1.21.0.22 Preview 1.21.0.21 Preview 1.20.80.23 Preview 1.20.70.24 Preview 1.20.70.22 Preview 1.20.40.20 Preview 1.20.30.22 Preview 1.20.30.21 Preview 1.20.30.20 Preview 1.20.20.23 Preview 1.20.20.22 Preview 1.20.20.21 Preview 1.20.20.20 Preview 1.20.10.24 Preview 1.20.10.23 Preview 1.20.0 1.20.1 Hotfix 1.20.10 1.20.11 Hotfix 1.20.12 Hotfix 1.20.13 Hotfix 1.20.14 Hotfix 1.20.30.25 Preview 1.20.30.24 Preview 1.20.15 Hotfix 1.20.40.21 Preview 1.20.40.22 Preview 1.20.30 1.20.31 Hotfix 1.20.40.23 Preview 1.20.40.24 Preview 1.20.50.20 Preview 1.20.32 Hotfix 1.20.50.22 Preview 1.20.50.21 Preview 1.20.40 1.20.50.23 Preview 1.20.60.20 Preview 1.20.50.24 Preview 1.20.60.21 Preview 1.20.41 Hotfix 1.20.60.22 Preview 1.20.50 1.20.60.23 Preview 1.20.60.25 Preview 1.20.60.24 Preview 1.20.70.20 Preview 1.20.70.21 Preview 1.20.60 1.20.62 Hotfix 1.20.80.20 Preview 1.20.80.21 Preview 1.20.70 1.20.71 Hotfix 1.20.80.22 Preview 1.20.73 Hotfix 1.21.0.25 Preview 1.21.0.24 Preview 1.21.30.23 Preview 1.21.21 Hotfix 1.21.30 1.21.41 Hotfix 1.21.51 Hotfix 1.21.60.24 Preview
Created Issue:
Camel taking damage when using dash ability
When using the dash ability, camel and player will get fall damage if the block was 2 block height, this doesn't happend on Java Edition
Cameltaking damage when using dash abilityCamel's dash ability deals fall damage from lower height than in Java Edition
Camel's dash ability deals fall damage from lower height than in Java EditionCamel takes fall damage from lower height than in Java Edition
When using the dash ability, camel and player will get fall damage if the block was 2 block height, this doesn't happend on Java Edition
When using the dash ability and walking off block, Camel and Player will get fall damage if the block was 2 block height [4 block for walking off block] , this doesn't happend on Java Edition
When using the dash ability
andwalking off block, Camel and Player will get fall damage if the block was 2 block height [4 block for walking off block] , this doesn't happend on Java EditionWhen using the dash ability or walking off block, Camel and Player will get fall damage if the block was 2 block height [4 block for walking off block] , this doesn't happend on Java Edition
When using the dash ability or walking off block, Camel
and Playerwill get fall damage if the block was 2 block height [4 block for walking off block] , this doesn't happend on Java Edition
When using the dash ability or walking off block, Camel will get fall damage if the block was 2 block height [4 block for walking off block] , this doesn't happend on Java Edition
How to Reproduce:
- Create 2 block height pillar
- Spawn a camel on top of it
- Sit on camel and then Dash
When using the dash ability or walking off block, Camel will get fall damage if the block was 2 block height [4 block for walking off block], this doesn't happend on Java Edition
How to Reproduce:
- Create 2 block height pillar
- Spawn a camel on top of it
- Sit on camel and then Dash
When using the dash ability or walking off block, Camel will get fall damage if the block was 2 block height [4 block for walking off block], this doesn't happend on Java Edition
How to Reproduce:
Using Dash Ability
1. Create 2 Block Height Pillar
2. Spawn a camel
3. Ride the camel and then DashWalk off
1. Create 4 Block pillar
2. Spawn a camel
3. Ride the camel and walk off the blockObserved Result:
The camel get fall damageExpected Result:
Camel doesn't get fall damage
When using
the dash abilityor walking off block, Camel will getfall damage if the block was2 blockheight[4 block for walking off block], this doesn't happend on Java EditionHow to Reproduce:
Using Dash Ability
1. Create 2 Block Height Pillar
2. Spawn a camel
3. Ride the camel and then DashWalk off
1. Create 4 Blockpillar
2. Spawn a camel
3. Ride the camel and walk off the blockObserved Result:
The camel get fall damageExpected Result:
Camel doesn't get fall damageWhen using Dash ability, Camel will get fall damage from lower height (for example: 2 Block Height Pillar), in Java Edition the Camel will start getting fall damage if the block height was 5 Block or greater
This also happening when walking off from the block, when falling from 4 Block Height the Camel will get fall damage while on Java Edition the Camel will start getting fall damage if the block height was 7 Block or greaterHow to Reproduce:
1. Create 2 Block Height Pillar
2. Spawn a camel
3. Ride the camel and then DashOr
1. Create 4 Block Height Pillar
2. Spawn a camel
3. Ride the camel and walk off from the blockObserved Result:
The camel get fall damageExpected Result:
Camel doesn't get fall damage
When using Dash ability, Camel will get fall damage from lower height (for example: Dashing from 2 Block Height Pillar), in Java Edition the Camel will start getting fall damage if the block height was 5 Block or greater
This also happening when walking off from the block, when falling from 4 Block Height the Camel will get fall damage while on Java Edition the Camel will start getting fall damage if the block height was 7 Block or greaterHow to Reproduce:
1. Create 2 Block Height Pillar
2. Spawn a camel
3. Ride the camel and then DashOr
1. Create 4 Block Height Pillar
2. Spawn a camel
3. Ride the camel and walk off from the blockObserved Result:
The camel get fall damageExpected Result:
Camel doesn't get fall damage
When using Dash ability, Camel will get fall damage from lower height (for example: Dashing from 2 Block Height Pillar), in Java Edition the Camel will start getting fall damage if the block height was 5 Block or greater
This also happening when walking off from the block, when falling from 4 Block Height the Camel will get fall damage while on Java Edition the Camel will start getting fall damage if the block height was 7 Block or greaterHow to Reproduce:
1. Create 2 Block Height Pillar
2. Spawn a camel
3. Ride the camel and then DashOr
1. Create 4 Block Height Pillar
2. Spawn a camel
3. Ride the camel and walk off from the blockObserved Result:
The camel get fall damageExpected Result:
Camel doesn't get fall damageWhen using Dash ability, Camel will get fall damage from lower height (for example: Dashing from 2 Block Height Pillar), in Java Edition the Camel will start getting fall damage if the block height was 5 Block or greater
This also happening when walking off from the block, when falling from 4 Block Height the Camel will get fall damage while on Java Edition the Camel will start getting fall damage if the block height was 7 Block or greater
How to Reproduce:
1. Create 2 Block Height Pillar
2. Spawn a camel
3. Ride the camel and then DashOr
1. Create 4 Block Height Pillar
2. Spawn a camel
3. Ride the camel and walk off from the blockObserved Result:
The camel get fall damageExpected Result:
Camel doesn't get fall damage
yeah you're right, when i going down from a mountain while ride a camel, i've always getting fall damage when walking off from block, its really annoying and dangerous because if not careful then the player and camel will die because the camel keep getting fall damage, also still an issue in 1.20.10.24 preview and 1.20.1 Hotfix
When using
Dash ability,Camel will get fall damage from lower height (for example:Dashing from 2 Block Height Pillar), in Java Edition theCamel will start getting fall damage if the block height was 5 Block or greaterThis also happening when walking off from the block, when falling from 4 Block Height the
Camel will get fall damage while on Java Editionthe Camel will start getting fall damage if the block height was 7 Block or greater
HowtoReproduce:
1. Create 2 Block Height Pillar
2. Spawn a camel
3. Ride the camel and then DashOr
1. Create 4 Block Height Pillar
2. Spawn a camel
3. Ride the camel and walk off from the block
ObservedResult:
The camelget fall damage
ExpectedResult:
Cameldoesn'tget fall damageWhen using camel dash ability, camel will get fall damage from lower height (for example: dashing from 2 Block Height Pillar), in Java Edition the camel will start getting fall damage from using dash ability if the block height was 5 Block or greater
This also happening when walking off from the block, when falling from 4 Block Height the camel will get fall damage while on Java Edition camel will start getting fall damage if the block height was 7 Block or greater
Steps to reproduce:
- Using dash ability
- Create 2 Block Height Pillar, and spawn a camel
- Ride the camel and then dash
- Walking off block
- Create 4 Block Height Pillar, and spawn a camel
- Ride the camel and walk off from the block
Expected results:
Camel doesn't get fall damageObserved results:
Camel get fall damage
When using camel dash ability, camel will get fall damage from lower height (for example: dashing from
2Block Height Pillar), in Java Edition the camel will start getting fall damage from using dash ability if the block height was 5 Block or greaterThis also happening when walking off from the block, when falling from 4 Block Height the camel will get fall damage while on Java Edition camel will start getting fall damage if the block height was 7 Block or greater
Steps to reproduce:
- Using dash ability
- Create
2Block Height Pillar, and spawn a camel- Ride the camel and then dash
- Walking off block
- Create 4 Block Height Pillar, and spawn a camel
- Ride the camel and walk off from the block
Expected results:
Camel doesn't get fall damageObserved results:
Camel get fall damageWhen using camel dash ability, camel will get fall damage from lower height (for example: dashing from 1.5 Block Height Pillar), in Java Edition the camel will start getting fall damage from using dash ability if the block height was 5 Block or greater
This also happening when walking off from the block, when falling from 4 Block Height the camel will get fall damage while on Java Edition camel will start getting fall damage if the block height was 7 Block or greater
Steps to reproduce:
- Using dash ability
- Create 1.5 Block Height Pillar, and spawn a camel
- Ride the camel and then dash
- Walking off block
- Create 4 Block Height Pillar, and spawn a camel
- Ride the camel and walk off from the block
Expected results:
Camel doesn't get fall damage, like in Java EditionObserved results:
Camel get fall damage
The height at which Camel takes fall damage is different not only when dashing, but also when walking off.