Creepers w/ potion effect don't leave area effect cloud when exploded
Creepers with a potion effect do not leave behind a lingering cloud effect when exploded, unlike in Java.
Created Issue:
Creepers w/ potion effect don't leave area effect cloud when exploded
Creepers with a potion effect do not leave behind a lingering cloud effect when exploded.
Creepers with a potion effect do not leave behind a lingering cloud effect when exploded, unlike in Java.
Previous/identical report MCPE-31373
First, please note that I am using Google Translate as English is not my native language.
Explanation
If a creeper is affected by a potion and explodes, the lingering cloud effect will not be released like in Java Edition.
Previously reported MCPE-31373 and MCPE-36718 for the same issue have been resolved as invalid for unknown reasons.
However, with fix MC-272084, this temporarily removed behavior was re-added and appears to work as intended.
This change was introduced in 24w21a, so this parity issue may be valid since it is a change since the Buzzy Bees update.
Steps to reproduce
[step 1]
Adds effect to creeper.
[Step 2]
Make the creeper explode.
Observed results:
No cloud effect occurs.
Expected results:
A cloud of effect occurs. **
Device: iPhone SE
Thank you for your report!
However, this issue is Invalid.
You have posted a feature request or a suggestion. This site is for bug reports only.
For suggestions, please visit the MCPE Subreddit.
Please keep in mind that not all differences between versions/platforms of Minecraft are bugs.
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Seriously, dismissing a bug as an intentional feature? I thought Mojang wanted Bedrock edition to have more parity?
Current/identical ticket
MCPE-36718