Drowned Mob Holding Trident makes weird glitch
If a drowned mob is holding a trident the trident makes a weird glitch which expands the texture and covers the area. While I was playing I was in creative and the potion I was using was the Night Vision Potion.
Device is Samsung Galaxy S7 Edge
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Created Issue:
Drowned Mob Holding Trident makes weird glitch
If a drowned mob is holding a trident the trident makes a weird glitch which expands the texture and covers the area. While I was playing I was in creative and the potion I was using was the Night Vision Potion.
Device is Samsung Galaxy S7 Edge
relates to
is duplicated by
duplicates
Thank you for your report!
However, this issue is a Duplicate of MCPE-31540.
If you have additional information, please add it to that report.
Please search before reporting, as it's likely that one exists already.
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Resolved: I had to reload the world for the texture glitch to go away
I can confirm this. But on my worlds this only happens when I close the game while I'm still in a world (MCPE still runs in the background) and then reopen the game. So, could somebody add my information, please?
Thank you for your report!
However, this issue has been closed as a Duplicate of
MCPE-31377.Your additional information and observations are very useful, so if you can add them to the comments section of the parent issue it would be appreciated.
If you have not, you might like to make use of the search feature before making a new ticket, as it's likely that the issue has been reported already.
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