Naming a structure block in an anvil and placing it changes it to Data mode
If you rename a structure block in an anvil, then place it, it will switch itself Data mode, which isn't even implemented in Bedrock edition. You are able to switch it out of data mode, but once switched out, you can't switch it back
To reproduce:
- In any Creative world with cheats enabled (I had this happen in one of my Community worlds), run the command /give @p structure_block
- Using an anvil, name the structure block to anything you want
- Place the structure block, you will see the standard Structure block texture and it says "Data mode" when you open it
Linked Issues
- Fixed
Jonathan Hanzel- 8
- 1
- Confirmed
- 472848
- Multiple
1.17.30.22 Beta - 1.17.2 Hotfix
1.17.30.22 Beta 1.17.11 Hotfix 1.17.20.23 Beta 1.17.20.21 Beta 1.17.10.23 Beta 1.17.10.22 Beta 1.16.230.54 Beta 1.16.220 1.16.220.50 Beta 1.16.210.59 Beta 1.16.210.58 Beta 1.16.200.53 Beta 1.16.100.58 Beta 1.16.20.50 Beta 1.15.0.8 RTX Beta 1.16.0.63 Beta 1.16.0.61 Beta 1.16.0.59 Beta 1.9.0 1.10.1 (Windows 10 only) 1.10.0 1.12.0 1.14.0.52 Beta 1.14.60 Hotfix 1.16.201 Hotfix 1.17.0 1.17.2 Hotfix- 1.17.30.23 Beta 1.17.0.50 Beta 1.17.0 1.17.30
Created Issue:
Placing a named structure block does not automatically change it to 3D Export mode after 1.9 update
I used to be able to place a Structure block and it would automatically change to 3D Export mode, regardless if it is named. However, in 1.9 it only works for structure blocks without names. Named structure blocks no longer automatically change to 3D Export mode.
The behavior for 1.8:
When placing a Named structure block, it would change to 3D Export mode automatically and be ready when I open it
The behavior for 1.9:
When placing a named structure block it would not change to 3D Export mode, opening it says it is in an invalid mode, and it needs to be changed to 3D Export mode by a player.
Steps to reproduce:
- In any Creative world with cheats enabled (I had this happen in one of my Community worlds), run the command /give @p structure_block
- Using an anvil, name the structure block to anything you want
- Place the structure block, you will see the standard Structure block texture and it says "Invalid mode" when you open it
A screenshot is attached below, and a test world can be added if needed
I used to be able to place a Structure block and it would automatically change to 3D Export mode, regardless if it is named. However, in 1.9 it only works for structure blocks without names. Named structure blocks no longer automatically change to 3D Export mode.
The behavior for 1.8:
When placing a Named structure block, it would change to 3D Export mode automatically and be ready when I open it
The
behavior for 1.9:When placing a named structure block it would not change to 3D Export mode, opening it says it is in an invalid mode, and it needs to be changed to 3D Export mode by a player.
Steps to reproduce:
- In any Creative world with cheats enabled (I had this happen in one of my Community worlds), run the command /give @p structure_block
- Using an anvil, name the structure block to anything you want
- Place the structure block, you will see the standard Structure block texture and it says "Invalid mode" when you open it
A screenshot is attached below, and a test world can be added if needed
I used to be able to place a Structure block and it would automatically change to 3D Export mode, regardless if it is named. However, in 1.9 it only works for structure blocks without names. Named structure blocks no longer automatically change to 3D Export mode.
What was expected:
When placing a Named structure block, it would change to 3D Export mode automatically and be ready when I open it
The result:
When placing a named structure block it would not change to 3D Export mode, opening it says it is in an invalid mode, and it needs to be changed to 3D Export mode by a player.
Steps to reproduce:
- In any Creative world with cheats enabled (I had this happen in one of my Community worlds), run the command /give @p structure_block
- Using an anvil, name the structure block to anything you want
- Place the structure block, you will see the standard Structure block texture and it says "Invalid mode" when you open it
A screenshot is attached below, and a test world can be added if needed
Placing a named structure block does not automatically change it to 3D Export modeafter 1.9 update
relates to
I
used to be able to place aStructure blockand it would automatically change to 3D Export mode, regardless if it is named. However, in 1.9 it only works for structure blocks without names. Named structure blocks no longer automaticallychange to 3D Export mode.
What was expected:When placing a Named structure block, it would change to 3D Export mode automatically and be ready when I open it
The result:
When placing a named structure block it would not change to 3D Export mode, opening it says it is in an invalid mode, and it needs to be changed to 3D Export mode by a player.
Steps to reproduce:
In any Creative world with cheats enabled (I had this happen in one of my Community worlds), run the command /give @p structure_block- Using an anvil, name the structure block to anything you want
- Place the structure block, you will see the standard Structure block texture and it says "Invalid mode" when you open it
A screenshot is attached below, and a test world can be added if needed
If you rename a structure block in an anvil, then place it, it will switch itself Data mode, which isn't even implemented in Bedrock edition. You are able to switch it out of data mode, but once switched out, you can't switch it back
To reproduce:
- In any Creative world with cheats enabled (I had this happen in one of my Community worlds), run the command /give @p structure_block
- Using an anvil, name the structure block to anything you want
- Place the structure block, you will see the standard Structure block texture and it says "Data mode" when you open it
Placing anamedstructure blockdoes not automaticallychange it to3D ExportmodeNaming a structure block in an anvil and placing it changes it to Data mode

Not fixed in 1.10
Trying to look back at old reports, but this issue is still going on in 1.14.0.52. The only change is that it now shows Data mode, but tells me that I need to turn on Experimental play to use it, even if it is already on.
Please verify if this occurs in 1.16.100
Re-titled and updated to accommodate behavior changes (the Data mode)
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This is what happens when the version search doesn't show up with the correct version (Not blaming Mojang for it)
Unfortunately, this was not fixed in 1.17
This even occurs in 1.17.10.22
Fixed the version. I have not tested 1.17.30.23 yet, only 1.17.11