Some animation problems with the vex
The arms of the vex uses the animation of the bow or crossbow while the legs of the vex do not move when they are flying. Before the vex had an animation issue, they used to have the same attack animation as the vindicator's and can move their legs, now the animations of the vex are broken. See video down here. Relates to MCPE-42933 and possibly relates to MCPE-46220.
Created Issue:
Vex don't move their arms and legs when they are moving
Vexes that are in flying will not move their arms and legs.
Relates to
MCPE-42933
Vexes that are in flying will not move their arms and legs. They use to move their arms and legs while out of combat or in combat.
Vexesthatarein flying will not move their arms and legs. They use to move their arms and legs while out of combat or in combat.The arms of the vex when they are glowing red or not glowing uses the animation of the bow or crossbow. The legs of the vex do not sway back and forth when they are glowing red or not glowing red.
Vex don't move their arms andlegs whenthey are movingSome animation problems with the vex
The arms of the vex when they are glowing red or not glowing uses the animation of the bow or crossbow. The legs of the vex do not sway back and forth when they are glowing red or not glowing red. See video down here.
The arms of the vex when they are glowing red or not glowing uses the animation of the bow or crossbow. The legs of the vex do not sway back and forth when they are glowing red or not glowing red. See video down here.
The arms of the vex uses the animation of the bow or crossbow while the legs of the vex do not move when they are flying. Before the vex had an animation issue, they used to have the same attack animation as the vindicator's and can move their legs, now the animations of the vex are broken. See video down here. Relates to
MCPE-42933and possibly relates toMCPE-46220.
Vexes should start taking damage after 30 to 119 seconds but in Bedrock they don't. Vexes should despawn by taking damage after 30 to 119 seconds.Also notice how the vex's arm position is different. Yes, it's is using the bow/crossbow animation. I have made multiple reports about vexes being very slow, and using an incorrect arm position. See MCPE-42933, MCPE-44029 and MCPE-46220.
Also notice that they have animation problems as well. See MCPE-44029 and MCPE-42933.




Relates to
MCPE-42933andMCPE-46220Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response
Is this still an issue in the latest version?
If it is, please be sure to include steps to reproduce the problem:
If your ticket does not look like the example given here, then it's likely to be closed as incomplete.
This ticket will automatically reopen when you reply.
Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki
Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
For any account or purchasing related issues, please contact Minecraft Customer Support directly, as we cannot assist with those here at the bug tracker.
Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki