Villager Professions. Not Visual?
Hello, I'd like to ask about this, so the title is odd, but let me explain. Shouldn't the villager select a profession ONLY if they can see the work station? (IMAGE 1)

Is this a bug, or a feature? Because I have a setup that I store villagers in, so should I just go set their profession before I get them near my base? The reason I ask is due to a farm that I have that uses villagers and those villagers detect the work stations I'm trying to use with these villagers.(IMAGE 2)

These villagers will detect work stations outside of their view, even if they are unable to get there. (IMAGE 3)

So my question is: Could this be fixed? That way villagers could only select professions based on if they can visually see the work station, instead of detecting it? Or was that the intended feature? It's just a real headache to transport these guys.
Linked Issues
Created Issue:
Villager Professions. Not Visual?
Hello, I'd like to ask about this, and I could've sworn this was never intentional. So the title is odd, but let me explain. Shouldn't the villager select a profession ONLY if they can see the work station? (IMAGE 1)
Is this a bug, or a feature? Because I have a setup that I store villagers in, so should I just go set their profession before I get them near my base due to a farm that I have that uses villagers? (IMAGE 2)
These villagers will detect work stations outside of their view, even if they are unable to get there. (IMAGE 3)
So my question is: Could this be fixed? That way villagers could only select professions based on if they can visually see the work station, instead of detecting it? Or was that the intended feature? It's just a real headache to transport these guys.
I would love to have this "bug" report get some attention just so I can figure this out.
- Unresolved
- Open
- Unconfirmed
- Windows
- Windows 10 Home
- 1.11.4
Hello, I'd like to ask about this,
and I could've sworn this was never intentional. So the title is odd, but let me explain. Shouldn't the villager select a profession ONLY if they can see the work station? (IMAGE 1)
Is this a bug, or a feature? Because I have a setup that I store villagers in, so should I just go set their profession before I get them near my base due to a farm that I have that uses villagers? (IMAGE 2)
These villagers will detect work stations outside of their view, even if they are unable to get there. (IMAGE 3)
So my question is: Could this be fixed? That way villagers could only select professions based on if they can visually see the work station, instead of detecting it? Or was that the intended feature? It's just a real headache to transport these guys.
I would love to have this "bug" report get some attention just so I can figure this out.
Hello, I'd like to ask about this, so the title is odd, but let me explain. Shouldn't the villager select a profession ONLY if they can see the work station? (IMAGE 1)
Is this a bug, or a feature? Because I have a setup that I store villagers in, so should I just go set their profession before I get them near my base due to a farm that I have that uses villagers? (IMAGE 2)
These villagers will detect work stations outside of their view, even if they are unable to get there. (IMAGE 3)
So my question is: Could this be fixed? That way villagers could only select professions based on if they can visually see the work station, instead of detecting it? Or was that the intended feature? It's just a real headache to transport these guys.
I would love to have this "bug" report get some attention just so I can figure this out.
Hello, I'd like to ask about this, so the title is odd, but let me explain. Shouldn't the villager select a profession ONLY if they can see the work station? (IMAGE 1)
Is this a bug, or a feature? Because I have a setup that I store villagers in, so should I just go set their profession before I get them near my base due to a farm that I have that uses villagers
?(IMAGE 2)
These villagers will detect work stations outside of their view, even if they are unable to get there. (IMAGE 3)
So my question is: Could this be fixed? That way villagers could only select professions based on if they can visually see the work station, instead of detecting it? Or was that the intended feature? It's just a real headache to transport these guys.
I would love to have this "bug" report get some attention just so I can figure this out.
Hello, I'd like to ask about this, so the title is odd, but let me explain. Shouldn't the villager select a profession ONLY if they can see the work station? (IMAGE 1)
Is this a bug, or a feature? Because I have a setup that I store villagers in, so should I just go set their profession before I get them near my base? The reason I ask is due to a farm that I have that uses villagers and those villagers detect the work stations I'm trying to use with these villagers.(IMAGE 2)
These villagers will detect work stations outside of their view, even if they are unable to get there. (IMAGE 3)
So my question is: Could this be fixed? That way villagers could only select professions based on if they can visually see the work station, instead of detecting it? Or was that the intended feature? It's just a real headache to transport these guys.
I would love to have this "bug" report get some attention just so I can figure this out.
Hello, I'd like to ask about this, so the title is odd, but let me explain. Shouldn't the villager select a profession ONLY if they can see the work station? (IMAGE 1)
Is this a bug, or a feature? Because I have a setup that I store villagers in, so should I just go set their profession before I get them near my base? The reason I ask is due to a farm that I have that uses villagers and those villagers detect the work stations I'm trying to use with these villagers.(IMAGE 2)
These villagers will detect work stations outside of their view, even if they are unable to get there. (IMAGE 3)
So my question is: Could this be fixed? That way villagers could only select professions based on if they can visually see the work station, instead of detecting it? Or was that the intended feature? It's just a real headache to transport these guys.
I would love to have this "bug" report get some attention just so I can figure this out.
Workstation linking is controlled by a “village manager” that distributes beds and workstations to villagers within a village’s boundaries in a last-in-first-out order. So, newer villagers get priority and will “steal” whenever an older villager has trouble reaching its station. Also, villagers remain linked to a village as long as they are assigned a bed in it, no matter how far you transport them.
duplicates
Works as intended. Villager isn't required to claim workstation on sight.
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Thank you for your report!
We're tracking this issue as MCPE-50441, so this ticket is being resolved and linked as a duplicate.
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