Water particles can appear out of water
Standing on water will make the "underwater" particles appear like they are on places with air or glass
Steps to Reproduce:
- locate a sea on your world
- submerge to the Y=56 or below so you can start to see the particles
- create a glass cube or a sealed air cube
Observed Results:
The particles of the water appear like they are on the air/glass instead of only the surrounding water
Expected Results:
Particles shouldn't appear in such places and should stop rendering in non-water areas (like in java edition)
- Won't Fix
Yiannis Siakaris- 7
- 0
- Confirmed
- 385468
- Windows
1.18.10.27 Beta - 1.16.200
1.18.10.27 Beta 1.17.11 Hotfix 1.17.0.52 Beta 1.17.0.50 Beta 1.16.220.50 Beta 1.16.210.58 Beta 1.16.210.55 Beta 1.16.210.54 Beta 1.16.210.53 Beta 1.16.210.50 Beta 1.16.200.57 Beta 1.16.200.53 Beta 1.16.100.56 Beta 1.16.100.54 Beta 1.16.100.52 Beta 1.16.100.50 Beta 1.16.20.53 Beta 1.16.20.52 Beta 1.16.0.68 Beta 1.16.0.67 Beta 1.16.0.66 Beta 1.16.0.64 Beta 1.14.60 Hotfix 1.16.0 1.16.1 1.16.10 1.16.20 1.16.40 Hotfix 1.16.100.59 Beta 1.16.100 1.16.200
Created Issue:
water particles can apear out of water if seen through glass
If you are in the water and you look at a glass wall which has air behind, you will see the water particles as it ws water. Its a minor bug, but I reported it anyway.
water particles can apear out of waterif seen through glassWater particles can appear out of water
If you are in the water and you look at a glass wall which has air behind, youwillsee the water particles as it ws water. Its a minor bug, but I reportedit anyway.Standing on water will make the "underwater" particles appear like they are on places with air or glass
Steps to Reproduce:
- locate a sea on your world
- submerge to the Y=56 or below so you can start to see the particles
- create a glass cube or a sealed air cube
Observed Results:
The particles of the water appear like they are on the air/glass instead of only the surrounding waterExpected Results:
Particles shouldn't appear in such places and should stop rendering in non-water areas (like in java edition)



Glass isn't necessary to reproduce this issue. Simply standing in any amount water under y=64 will display particles everywhere surrounding the player. It's possible to reproduce this above y=64, but less particles spawn that way.
Relates to MCPE-72468.
Thank you for your report!
However, this issue has been closed as Won't Fix.
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