Problems picking up or placing lava when it is trying to flow
When picking up lava with a bucket and quickly placing it on a neighbouring lava source, it completely dissappears. Also, the bucket has a 'cooldown' when trying to quickly pick up a neighbouring lava source and forces you to double click to obtain the lava bucket (works fine with sources not connected. I assume the same thing might happen with water but haven't tested it.
Linked Issues
Created Issue:
Bucket Glitch (and cooldown)
When picking up lava with a bucket and quickly placing it on a neighbouring lava source, it completely dissappears. Also, the bucket has a 'cooldown' when trying to quickly pick up a neighbouring lava source and forces you to double click to obtain the lava bucket (works fine with sources not connected. I assume the same thing might happen with water but haven't tested it.
Bucket Glitch (and cooldown)Problems picking up or placing lava when it is trying to flow
is duplicated by
duplicates
is duplicated by
This issue affects both water and lava, and seems to be due to how the server thread handles liquid flow state updates. On MCPE-100598 it was noted that
If the player attempts to pick up the water/lava within this duration (a short number of ticks after the liquid starts to spread), the hotbar will register the lava being picked up for a split second but then will flash back to the empty bucket. The server does not detect the client picking up the liquid either.
.... For whatever reason, [it appears that] the bedrock server engine converts the solid liquid into flowing liquid for a few ticks to allow the solid liquid to start flowing, and then quickly converts the source block back to a liquid "block", which then can be picked up with a bucket. Of course, flowing water or lava cannot be picked up with a bucket, so I think this is the culprit.
This theory also explains another observation reported on MCPE-80911:
When picking up lava with a bucket and quickly placing it on a neighbouring lava source, it completely disappears.
Found an issue since 1.10 that when emptying and trying to collect the water immediately its not collecting the water. Makes it difficult when you can't collect it and pushes you backwards. Found this issue on Xbox One, not a beta version.
Thanks for the video, I undestand the issue now. I've also found that this has already been reported as part of MCPE-80911, so I will have this ticket resolved as a duplicate.
We've determined this issue is actually the same as MCPE-43960, so I am resolving this ticket as duplicate.