Zombies and ALL zombie variants pick up almost any items.
On Minecraft I noticed that zombies and zombie variants can pick up almost ANY items. Here are some of the items I know they can pick up:
- Pickaxes
- Eggs
- Sticks
- Axes
- Hoes
- Saplings
- String
- Lanterns
- Rotten flesh
- Gunpowder
- Various different blocks
- Slimeballs
This only started to happen after the Nether Update. This might be intended, but I do not know. I will try to reproduce this in 1.16.40 and 1.16.50.
Linked Issues
is duplicated by1
Created Issue:
Zomby villlager pickups slimeballs
ok so i was on a creative super flat world i had an iron golem it killed the slimes then a zomie villager came along and picked it up this happened as soon as the nther update came out
ok so i was on a creative super flat world i had an iron golem it killed the slimes then azomie villager came alongandpicked it up this happened as soon as the nther update came outOn Minecraft I noticed that zombies and zombie variants can pick up almost ANY items. Here are some of the items I know they can pick up:
- Pickaxes
- Eggs
- Sticks
- Axes
- Hoes
- Saplings
- String
- Lanterns
- Rotten flesh
- Gunpowder
- Various different blocks
- Slimeballs
This only started to happen after the Nether Update. This might be intended, but I do not know. I will try to reproduce this in 1.16.40 and 1.16.50.
Zomby villlagerpickups slimeballsZombies and ALL zombie variants pick up almost any items.
is duplicated by
This is the same bug as MCPE-88613.


This is expected behaviour; a certain % of zombies pickup items, which increases with difficulty
This is intended, see
MCPE-93224Thank you for your report!
However, this issue is Working as Intended.
The report you have submitted is working as intended. As stated in the 1.16.0 release changelog "Mobs now pick up items and equip armor."
Please note, that mechanics of the game may change between updates.
Things such as graphics, sounds, world creation, biomes, redstone, villagers, and animals may not work the same in current versions.
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