Wolf Shaking Water Sound Bug
After it has been raining, tamed wolves that were sat outside in the rain start looping the sound made when they shake off water, and their heads can be seen shaking slightly, but quickly. The sound is very loud as you approach them, and doesn't seem to stop even if you make them stand and walk around.
I can't really add steps to reproduce as of yet other than leaving tamed wolves sitting outside and waiting for it to rain!
Environment
Windows 10 PC
Created Issue:
Wolf Shaking Water Sound Bug
After it has been raining, tamed wolves that were sat outside in the rain start looping the sound made when they shake off water, and their heads can be seen shaking slightly, but quickly. The sound is very loud as you approach them, and doesn't seem to stop even if you make them stand and walk around.
I can't really add steps to reproduce as of yet other than leaving tamed wolves sitting outside and waiting for it to rain!
Environment
Windows 10 PC
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When I join my realm villagers will be lined up in a row outside of the house, or all my dogs will be out of their dog house. And the villagers will be glitched in the ground moving back & forth making a loud noise. My dogs will not stop making the noise of shaking off the rain.* Now when I got to my dog house my dogs will teleporting through the walls & be sitting on their beds where there supposed to be. But sometime not. And while they are glitched outside you can hit the villagers & dogs and they turn red but don't move it's very strange. I hope this makes sense if not I'll make a video.
*Separate issue, see REALMS-112
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Edit by [Mojang] Mega_Spud (Jay Wells):
Steps To reproduce:
- Join a Realm or a game over LAN/XBL as a client
- Spawn ~10 villagers in a small (1x1) space
- Notice how the villagers glitch outside of the space they should be confined to
- Moving away and back again can result in copies of them them lining up in a row
I have experienced a number of issues with tamed wolves.
sit
1. After my wolves walked over a rail, they are emitting the sound of riding a minecart even though they are just wandering around. When they are sitting, their heads are shaking as if riding a minecart . The sound is so loud as a constant roar when you are near the affected wolves. this happened in 15.9 I think, not 15.10. I am pretty sure this is the same thing as this other bug:
REALMS-112
2. While playing, and my tamed wolves are following me, as they appear from teleportation or run around in general, they flash red as if taking damage.
3. After taking fire damage, and once they've been doused with water, the tamed wolves continue to jump around for a good minute or so as if they are still on fire.
Something like this has been reported in older versions at MCPE-33869 and REALMS-112 but we have not had any new comments on those reports in a long time. Can you provide a video showing the bug in vanilla?
I have experienced this in my Realm, as has my wife. If a wolf gets wet from rain or a water block it will make the sound for shaking off water in a loop. The sound doesn't stop even in broad daylight unless you avoid that wolf or kill it. Even if it is turned to your dog it continues to make the noise. We killed off our wolves because the noise was so loud we couldn't hear anything else in the game.
This isn't limited to dogs either. I have endermen intermittently running around in pain as if it were raining when there's nary a cloud in the sky. I've also had zombies in broad daylight coming after me protected by the non-existent rain. Mobs I've noticed suffering from this problem:
So this is clearly a general wetness detection glitch rather than being specific to the dog shaking behaviour dogs.
This seems to be persistent to certain mobs. But not universal, so not every mob of a given type will have the glitch but some infrequently do and once they acquire this state, I haven't seen it resolve itself. I'm testing to see if the end of an actual rain will reset the state normally. I have a chained up shaking dog awaiting a rainshower....
Update: dog shaking stopped at some point, but I didn't notice when or how. Still occurs with other mobs seemingly-randomly and stil pseudo-persistent.
could the sound have been the sound of riding a rail car? the loudness you described is exactly the same as what I had, like a loud roar... See my bug report #
REALMS-169yessssssssssssssssssssssssssssssssssss
Please respond if this still affects anyone in the latest update.
Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
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Hi hab ein Bug die lohre bugt immer zurück und das nerfig LG lucas