Naomi Hasunuma
- 7200
- JIRAUSER520506
- Europe/Stockholm
- Yes
- No
I was trying to add a behavior pack (XmGuns Addon) includes animation controller file into my server and it did not work.
After that I tried several other packs and the result is all functions inside animation_controller did not appear in the game while other functions working without problem.
So I guess that's the problem.
animation_controller files in behavior pack cannot load properly in BDS
I was trying to add a behavior pack (XmGuns Addon) includes animation controller file into my server and it did not work.
After that I tried several other packs and the result is all functions inside animation_controller did not appear in the game while other functions working without problem.
So I guess that's the problem.
What I expected to happen was...:
When I use a gun in XM-Guns Addon on BDS, animation_controller files make it shoot bullet entities.What actually happened was...:
Nothing happens, seems animation controller didn't work.Steps to Reproduce:
1. Download the addon in the attachment.
2. Install and apply both behavior and resource packs to a world.
2-1. Make sure cheat is enabled in the world.
2-2. Try it in Minecraft, not in BDS.
2-3. Use command "/give @s gun:deagle" to get yourself a deagle. You can find it works properly.
3. Copy the world to the "world" folder inside BDS.
4. Rename it to "Bedrock level" or something else, depends on what is the value in server.properties.
5. Set allow-cheats=true in server.properties.
6. Start the server.
7. Connect to the server with Minecraft.
8. Use command "/give @s gun:deagle" to get yourself a deagle.
9. It cannot shoot in BDS. If you delete the animation_controller folder in the behavior pack and use it again in singleplayer, you will find exactly same result.
What I expected to happen was...:
When I use a gun in XM-Guns Addon on BDS, animation_controller files make it shoot bullet entities.What actually happened was...:
Nothing happens, seems animation controller didn't work.Steps to Reproduce:
1. Download the addon in the attachment.
2. Install and apply both behavior and resource packs to a world.
2-1. Make sure cheat and experimental is enabled in the world.
2-2. Try it in Minecraft, not in BDS.
2-3. Use command "/give @s gun:deagle" to get yourself a deagle. You can find it works properly.
3. Copy the world to the "world" folder inside BDS.
4. Rename it to "Bedrock level" or something else, depends on what is the value in server.properties.
5. Set allow-cheats=true in server.properties.
6. Start the server.
7. Connect to the server with Minecraft.
8. Use command "/give @s gun:deagle" to get yourself a deagle.
9. It cannot shoot in BDS. If you delete the animation_controller folder in the behavior pack and use it again in singleplayer, you will find exactly same result.
What I expected to happen was...:
When I use a gun in XM-Guns Addon on BDS, animation_controller files make it shoot bullet entities.What actually happened was...:
Nothing happens, seems animation controller didn't work.Steps to Reproduce:
1. Download the addon in the attachment.
2. Install and apply both behavior and resource packs to a world.
2-1. Make sure cheat and experimental is enabled in the world.
2-2. Try it in Minecraft, not in BDS.
2-3. Use command "/give @s gun:deagle" to get yourself a deagle. You can find it works properly.
3. Copy theworld to the "world" folder inside BDS.
4. Rename it to "Bedrock level" or something else, depends on what is the value in server.properties.
5. Set allow-cheats=true in server.properties.
6. Start the server.
7. Connect to the server with Minecraft.
8. Use command "/give @s gun:deagle" to get yourself a deagle.
9. It cannot shoot in BDS. If you delete the animation_controller folder in the behavior pack and use it again in singleplayer, you will find exactly same result.What I expected to happen was...:
When I use a gun in XM-Guns Addon on BDS, animation_controller files make it shoot bullet entities.What actually happened was...:
Nothing happens, seems animation controller didn't work.Steps to Reproduce:
1. Download the addon in the attachment.
2. Install and apply both behavior and resource packs to a world.
2-1. Make sure cheat and experimental is enabled in the world.
2-2. Try it in Minecraft, not in BDS.
2-3. Use command "/give @s gun:deagle" to get yourself a deagle. You can find it works properly.
3. Copy this world to the "world" folder inside BDS.
4. Rename it to "Bedrock level" or something else, depends on what is the value in server.properties.
5. Set allow-cheats=true in server.properties.
6. Start the server.
7. Connect to the server with Minecraft.
8. Use command "/give @s gun:deagle" to get yourself a deagle.
9. It cannot shoot in BDS. If you delete the animation_controller folder in the behavior pack and use it again in singleplayer, you will find exactly same result.
only in BDS
custom items are already fixed in 1.16 version this is a different problem
I'm pretty sure my behavior pack in BDS was installed correctly at /behavork_packs/
This issue was already fixed in the latest version