Alexis Carter
- AlexisGlobe
- alexisglobe
- Europe/Stockholm
- Yes
- No
@Mega_Spud I don't believe that this is a duplicate of that. This bug is not caused by the same thing and this issue has been here before that one. Could you tell me why this is considered a duplicate?
This issue can happen to your hand as well, but it is random.
This obviously isn't a feature request. The "You died!" screen takes way too long to appear now. Before, it appeared instantly.
The hand position is lowered a lot in relation to version 1.12 and lower (Picture by Alexis Carter
Expected results:
The hand position looks exactly like it did before, which was at parity with Java.
Observed results:
Although Bedrock doesn't have to be exactly like Java, this is broken.
Alexis Carter: In the case of your skin pack, the problem is an error in your en_US.lang file. The lines for the localized skin names should start with "skin.CustomPACK", but you have them as "skinpack.CustomPACK". If you correct that, it should fix your problem. Note: Don't change the entry for the pack's localized name, that one is correct.
[Mod] ManosSef: I had similar results in early development of my own custom skin pack. My problem disappeared before I could figure out exactly what I did wrong, but it was something wrong in the pack structure or JSON files. You might want to download Alexis' pack and compare it with your own. (Don't forget to edit the en_US.lang file as described above.)
CarJem Generations: That's a different bug, which we're tracking as MCPE-32089. You might like to upvote and comment there. Note that you can remove a skin pack (in Windows 10) by navigating to the com.mojang folder, opening subfolder skin_packs, and deleting the folder for the skin pack you want to remove. Having a way to delete it in-game sounds like a feature request. You may want to suggest it on the Feedback site.



This bug is also causing the arms of some skins to look extremely short. It's really off-putting.
Your hand or item in hand barely bobs anymore in 1.13.0.9. It's basically like playing with view bobbing off now.
I have noticed that the screen animations always look laggy even if your inventory is empty. And it's not just the inventory, it seems that every screen animation except the one for the pause screen has a low frame rate.
The arm angle seems to be have been fixed in one of the later betas, but the arm for all skins still looks too short.
There already is a report about this:
https://bugs.mojang.com/browse/MCPE-51212
@Mega_Spud: I think this issue affects all skins. I don't play Java, but I uploaded an attachment comparing Alex's arm in 1.12 and 1.13.
In the image, you can see that in 1.13 the arm is shorter and it ends where the darker pixels are. I put a red circle on the darker part. On the 1.12 arm, I put a red circle on the same dark spot (it is a little bit harder to see it due to it being lighter in 1.12 for some reason) and the arm still has 2 or so more pixels before it ends.
Also, when I was making the comparison I realized that the arm angle is not actually fixed, so that still needs to be fixed.
I hope that helped.
Skin Pack.mcpack