Amavir
- Amavir
- amavir
- Europe/Stockholm
- Yes
- No
Item summoned with that command :
{id:clock,Count:1}
/summon Item ~ ~-5 ~ {Item:,Age:15}
didn't despawn after 15 games tics, and it doesn't work for any Age and any item.Steps :
{Count:1}
• Take a command_block
• Write inside [ /summon Item ~5 ~ ~ {Item:,Age:20}
• What should happen : It should despawn after one second.
• What happened for me and may happen for you : It won't despawn until 5 mins.I hope i did everything good and this is a real bug, and sorry if i made you loosing your time (and sorry for the grammar i am french
)
Item summoned with that command :
{id:clock,Count:1}
/summon Item ~ ~-5 ~ {Item:,Age:15}
didn't despawn after 15 games tics, and it doesn't work for any Age and any item.
Steps :
{Count:1}
• Take a command_block
• Write inside [ /summon Item ~5 ~ ~ {Item:,Age:20}
• What should happen : It should despawn after one second.
• What happened for me and may happen for you : It won't despawn until 5 mins.I hope i did everything good and this is a real bug, and sorry if i made you loosing your time (and sorry for the grammar i am french
)
When reproducing that screenshot, the reapeter A is not updated when the command block is deleted. Hope it is not 'Work as intended'
ThxPs : command_block C [/setblock ~
1~ ~ air]When reproducing that screenshot, the reapeter A is not updated when the command block is deleted. Hope it is not 'Work as intended'
ThxPs : command_block C [/setblock ~2 ~ ~ air]

Sorry about that, i don't know what happenned this day... Thank oyu anyway
This is not really a "duplicate". I mean the block has been correctly removed, but when i deleted it using /fil and replaced it after it reappeared with the same text. But the block HAS BEEN REMOVED.
Step to reproduce:
-Place a sign and write "
MC-45159", for example.-Delete it using the /fill command
-THE BLOCK IS DELETED
-Replace a new sign with your hand, at the same place
What i was expecting to happen : The sign should reapper empty.
What happened : The sign reapperd with written "
MC-45159".Ok thank you for answering
but i tryed with a normal block (like wool for exemple) and it updated. Is that working as intended so? Thank you for the tip 
Np
I hope this is a bug, because that command can be really usefull in adventures maps, but redstone, button, etc... are used a lot. That will mess up every redstone circuit that have a precise delay :/
I just wanted to report it, but you did it before
Please, if you are reading this comment, vote for that issue
Thx
Here is the normal button delay (randomTickSpeed = 3)
Here is a faster delay (randomTickSpeed = 999)
I can confirm that, but please do NOT fix the
[/effect @a 8 1000000 225]
that allow us to completely remove falling damages.
Problem with fireworks showed in screenshot 'firework light flash texture in front of water.' still confirmed for 15w51b.
Screenshot : https://gyazo.com/dc24f8eeed2a5a0aedf7d159b88a00b1
[15w51b]
Fireworks explosion 'colored light' hide water for a split second.
Screenshot : https://gyazo.com/dc24f8eeed2a5a0aedf7d159b88a00b1
To reproduce, create a world and find a lake / make your own water pool. Place down an command block inside of it then enter & execute this command :
{Type:1,Colors:[16711680],FadeColors:[16711680]}/summon FireworksRocketEntity ~ ~1 ~ {LifeTime:-1,FireworksItem:{id:fireworks,Count:1,tag:{Fireworks:{Explosions:[
]}}}}