BrusselSprouts
- BrusselSprouts
- JIRAUSER771070
- Europe/Stockholm
- Yes
- No
The same fireworks from the same dispenser go much higher in the latest snapshots than they did in 1.20.4 I was able to recreate this in 24w13a and higher, but not in 24w12a and lower.
Steps to recreate:
-Create a world in 1.20.4, or any 1.20.5 snapshot before 24w13a.-Craft a firework star. I made one from red dye, gunpowder, and a diamond, but any should be fine.
-Craft a firework rocket using this star. I used the firework star, paper, and 2 gunpowder.
-Place this rocket in an upwards dispenser, activate it, and note how high the rocket flies before exploding.
-Update your world to 1.20.5 Prerelease 1 or any snapshot after 24w12a.
-Launch this same firework from the dispenser, and notice that it has gone much higher than before.
What should happen:
The firework should go the same height in both versions
What happens:
The firework goes significantly higher in the new snapshots.
I have recreated this on both my own computer and on a multiplayer server
BrusselSprouts, since you're the reporter of this bug report, you're able to add affected versions to it yourself. Please do that instead of commenting. Thanks!
I am having this same issue with the same RP
Can confirm
Okay, I did that
This doesnt seem fixed, I still have this problem
Still happens in 1.20.5 release candidate 2
Still happens in 1.20.5 release candidate 3
Still happens in 1.20.5
Still happens in 1.20.6 RC-1
Still happens in 1.20.6 :/